javascript 画布四处走动
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Canvas moving circle around
提问by user1514042
Could anyone post a simple solution for moving a circle by mouse using HTML5 canvas? I've made a readup on various frameworks (easel, fabrics, paper etc) - while they're all pretty cool I only need a small circle to follow the mouse pointer, which isn't worth 100K+ of code.
任何人都可以发布一个使用 HTML5 画布通过鼠标移动圆圈的简单解决方案吗?我已经阅读了各种框架(画架、织物、纸张等)——虽然它们都很酷,但我只需要一个小圆圈来跟随鼠标指针,这不值得 100K+ 的代码。
回答by Loktar
I probably shouldn't just give it away without you having tried anything. Anyway here you go hope it helps.
我可能不应该在你没有尝试过任何东西的情况下就放弃它。无论如何,你去希望它有帮助。
var canvas=document.getElementById("canvas"),
ctx = canvas.getContext("2d");
canvas.width = canvas.height = 500;
var targetX = 0,
targetY = 0,
x = 10,
y = 10,
velX = 0,
velY = 0,
speed = 2;
function update(){
var tx = targetX - x,
ty = targetY - y,
dist = Math.sqrt(tx*tx+ty*ty),
rad = Math.atan2(ty,tx),
angle = rad/Math.PI * 180;
velX = (tx/dist)*speed,
velY = (ty/dist)*speed;
x += velX
y += velY
ctx.clearRect(0,0,500,500);
ctx.beginPath();
ctx.arc(x,y,5,0,Math.PI*2);
ctx.fill();
setTimeout(update,10);
}
update();
canvas.addEventListener("mousemove", function(e){
targetX = e.pageX;
targetY = e.pageY;
});
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