如何在 iOS 上检测设备的方向?
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How Do I detect the orientation of the device on iOS?
提问by JusmanX
I have a question on how to detect the device orientation on iOS. I don't need to receive change notifications, just the current orientation itself. This seems to be a rather simple question, but I haven't been able to wrap my head around it. Below is what I have done so far:
我有一个关于如何在 iOS 上检测设备方向的问题。我不需要接收更改通知,只需接收当前方向本身。这似乎是一个相当简单的问题,但我一直无法解决它。以下是我到目前为止所做的:
UIDevice *myDevice = [UIDevice currentDevice] ;
[myDevice beginGeneratingDeviceOrientationNotifications];
UIDeviceOrientation deviceOrientation = myDevice.orientation;
BOOL isCurrentlyLandscapeView = UIDeviceOrientationIsLandscape(deviceOrientation);
[myDevice endGeneratingDeviceOrientationNotifications];
In my mind this should work. I enable the device to receive device orientation notices, then ask for what orientation it is in, but then it is not working and I don't know why.
在我看来,这应该有效。我使设备能够接收设备方向通知,然后询问它所处的方向,但它不起作用,我不知道为什么。
回答by Moe
Really old thread, but no real solution.
真的很老的线程,但没有真正的解决方案。
I Had the same problem, but found out that getting The UIDeviceOrientation isn't always consistent, so instead use this:
我遇到了同样的问题,但发现获取 UIDeviceOrientation 并不总是一致的,所以改用这个:
UIInterfaceOrientation orientation = [UIApplication sharedApplication].statusBarOrientation;
if(orientation == 0) //Default orientation
//UI is in Default (Portrait) -- this is really a just a failsafe.
else if(orientation == UIInterfaceOrientationPortrait)
//Do something if the orientation is in Portrait
else if(orientation == UIInterfaceOrientationLandscapeLeft)
// Do something if Left
else if(orientation == UIInterfaceOrientationLandscapeRight)
//Do something if right
回答by TONy.W
if UIViewController:
如果 UIViewController:
if (UIDeviceOrientationIsLandscape(self.interfaceOrientation))
{
//
}
if UIView:
如果 UIView:
if (UIDeviceOrientationIsLandscape([UIApplication sharedApplication].statusBarOrientation))
{
//
}
UIDevice.h:
UIDevice.h:
#define UIDeviceOrientationIsPortrait(orientation) ((orientation) == UIDeviceOrientationPortrait || (orientation) == UIDeviceOrientationPortraitUpsideDown)
#define UIDeviceOrientationIsLandscape(orientation) ((orientation) == UIDeviceOrientationLandscapeLeft || (orientation) == UIDeviceOrientationLandscapeRight)
Updated:
更新:
add this code to xxx-Prefix.pch then you can use it anywhere:
将此代码添加到 xxx-Prefix.pch 然后你可以在任何地方使用它:
// check device orientation
#define dDeviceOrientation [[UIDevice currentDevice] orientation]
#define isPortrait UIDeviceOrientationIsPortrait(dDeviceOrientation)
#define isLandscape UIDeviceOrientationIsLandscape(dDeviceOrientation)
#define isFaceUp dDeviceOrientation == UIDeviceOrientationFaceUp ? YES : NO
#define isFaceDown dDeviceOrientation == UIDeviceOrientationFaceDown ? YES : NO
usage:
用法:
if (isLandscape) { NSLog(@"Landscape"); }
回答by Saurabh Prajapati
For what You looking for first you have to Get Notification if Orientation Changed! You Can set This Thing in viewDidLoad like
对于您首先要寻找的内容,如果方向改变,您必须获得通知!你可以在 viewDidLoad 中设置这个东西
[[NSNotificationCenter defaultCenter]addObserver:self selector:@selector(OrientationDidChange:) name:UIDeviceOrientationDidChangeNotification object:nil];
and whenever Orientation of your Device changed OrientationDidChangeCalled where You can do whatever You Want as Per Orientation
并且每当您的设备的方向改变OrientationDidChange调用时,您可以根据方向做任何您想做的事情
-(void)OrientationDidChange:(NSNotification*)notification
{
UIDeviceOrientation Orientation=[[UIDevice currentDevice]orientation];
if(Orientation==UIDeviceOrientationLandscapeLeft || Orientation==UIDeviceOrientationLandscapeRight)
{
}
else if(Orientation==UIDeviceOrientationPortrait)
{
}
}
回答by rafalkitta
If you want to get device orientationdirectly from accelerometer use [[UIDevice currentDevice] orientation]. But if you need current orientation of your application(interface orientation) use [[UIApplication sharedApplication] statusBarOrientation].
如果您想直接从加速度计获取设备方向,请使用[[UIDevice currentDevice] orientation]. 但是,如果您需要应用程序的当前方向(界面方向),请使用[[UIApplication sharedApplication] statusBarOrientation].
回答by Jasarien
UIViewControllerhas an interfaceOrientationproperty that you can access to find out the current orientation of a view controller.
UIViewController有一个interfaceOrientation属性,你可以访问它来找出视图控制器的当前方向。
As for your example, that should work. When you say it isn't working, what do you mean? What results does it give you versus what you expected?
至于你的例子,那应该有效。当你说它不起作用时,你是什么意思?与您的预期相比,它给了您什么结果?
回答by Ashok R
In Swift 3.0
在 Swift 3.0 中
to get device orientation.
获取设备方向。
/* return current device orientation.
This will return UIDeviceOrientationUnknown unless device orientation notifications are being generated.
*/
UIDevice.current.orientation
to get device orientation from your app
从您的应用程序获取设备方向
UIApplication.shared.statusBarOrientation
回答by Nicolas Lauquin
Wasn't satisfied by "UIDeviceOrientation"because when a UIViewcontroller orientation is fixed to a specific orientation you don't get a pertinent information with the device orientation, so the right thing to do is using "UIInterfaceOrientation".
对"UIDeviceOrientation"不满意,因为当 UIViewcontroller 方向固定为特定方向时,您不会获得与设备方向相关的信息,因此正确的做法是使用"UIInterfaceOrientation"。
You can get the orientation from the UIViewController with a "self.interfaceOrientation", but when you are factorizing our code, you might need to do this kind of test outside a view controller, (custom view, a category…), so you still can access the information anywhere outside the controller by using the rootviewController:
您可以使用"self.interfaceOrientation"从 UIViewController 获取方向,但是当您分解我们的代码时,您可能需要在视图控制器之外进行此类测试(自定义视图、类别...),因此您仍然可以使用rootviewController访问控制器之外的任何地方的信息:
if (UIInterfaceOrientationIsLandscape(view.window.rootViewController.interfaceOrientation)) {
}
回答by FlySoFast
There's a way to achieve this whether the orientation lock is enabled or notby using data from CoreMotion. This is the code:
无论是否启用方向锁定,都有一种方法可以通过使用来自 CoreMotion 的数据来实现这一点。这是代码:
#import <CoreMotion/CoreMotion.h>
CMMotionManager *cm=[[CMMotionManager alloc] init];
cm.deviceMotionUpdateInterval=0.2f;
[cm startDeviceMotionUpdatesToQueue:[NSOperationQueue mainQueue]
withHandler:^(CMDeviceMotion *data, NSError *error) {
if(fabs(data.gravity.x)>fabs(data.gravity.y)){
NSLog(@"LANSCAPE");
if(data.gravity.x>=0){
NSLog(@"LEFT");
}
else{
NSLog(@"RIGHT");
}
}
else{
NSLog(@"PORTRAIT");
if(data.gravity.y>=0){
NSLog(@"DOWN");
}
else{
NSLog(@"UP");
}
}
}];
回答by Beninho85
Here is some Swift variables to make detection easier:
这里有一些 Swift 变量可以让检测更容易:
let LANDSCAPE_RIGHT: Bool = UIDevice.currentDevice().orientation == UIDeviceOrientation.LandscapeRight
let LANDSCAPE_LEFT: Bool = UIDevice.currentDevice().orientation == UIDeviceOrientation.LandscapeLeft
let LANDSCAPE: Bool = LANDSCAPE_LEFT || LANDSCAPE_RIGHT
let PORTRAIT_NORMAL: Bool = UIDevice.currentDevice().orientation == UIDeviceOrientation.Portrait
let PORTRAIT_REVERSE: Bool = UIDevice.currentDevice().orientation == UIDeviceOrientation.PortraitUpsideDown
let PORTRAIT: Bool = PORTRAIT_REVERSE || PORTRAIT_NORMAL
回答by Martin Lütke
Have you unlocked the hardware lock for device orientation? There is one at the edge of my iPad 1.
您是否已解锁设备方向的硬件锁?我的 iPad 1 边缘有一个。

