ios 按下 UINavigationController 的后退栏按钮时执行操作
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StackOverFlow
Execute action when back bar button of UINavigationController is pressed
提问by StevenR
I need to execute an action (emptying an array), when the back button of a UINavigationController
is pressed, while the button still causes the previous ViewController
on the stack to appear. How could I accomplish this using swift?
当UINavigationController
按下a 的后退按钮时,我需要执行一个操作(清空数组),而该按钮仍会导致ViewController
堆栈中的前一个出现。我怎么能用swift来完成这个?
采纳答案by fr33g
One option would be implementing your own custom back button. You would need to add the following code to your viewDidLoad method:
一种选择是实现您自己的自定义后退按钮。您需要将以下代码添加到您的 viewDidLoad 方法中:
- (void) viewDidLoad {
[super viewDidLoad];
self.navigationItem.hidesBackButton = YES;
UIBarButtonItem *newBackButton = [[UIBarButtonItem alloc] initWithTitle:@"Back" style:UIBarButtonItemStyleBordered target:self action:@selector(back:)];
self.navigationItem.leftBarButtonItem = newBackButton;
}
- (void) back:(UIBarButtonItem *)sender {
// Perform your custom actions
// ...
// Go back to the previous ViewController
[self.navigationController popViewControllerAnimated:YES];
}
UPDATE:
更新:
Here is the version for Swift:
这是 Swift 的版本:
override func viewDidLoad {
super.viewDidLoad()
self.navigationItem.hidesBackButton = true
let newBackButton = UIBarButtonItem(title: "Back", style: UIBarButtonItemStyle.Bordered, target: self, action: "back:")
self.navigationItem.leftBarButtonItem = newBackButton
}
func back(sender: UIBarButtonItem) {
// Perform your custom actions
// ...
// Go back to the previous ViewController
self.navigationController?.popViewControllerAnimated(true)
}
UPDATE 2:
更新 2:
Here is the version for Swift 3:
这是 Swift 3 的版本:
override func viewDidLoad {
super.viewDidLoad()
self.navigationItem.hidesBackButton = true
let newBackButton = UIBarButtonItem(title: "Back", style: UIBarButtonItemStyle.plain, target: self, action: #selector(YourViewController.back(sender:)))
self.navigationItem.leftBarButtonItem = newBackButton
}
func back(sender: UIBarButtonItem) {
// Perform your custom actions
// ...
// Go back to the previous ViewController
_ = navigationController?.popViewController(animated: true)
}
回答by manecosta
Replacing the button to a custom one as suggested on another answer is possibly not a great idea as you will lose the default behavior and style.
按照另一个答案的建议将按钮替换为自定义按钮可能不是一个好主意,因为您将失去默认行为和样式。
One other option you have is to implement the viewWillDisappearmethod on the View Controller and check for a property named isMovingFromParentViewController. If that property is true, it means the View Controller is disappearing because it's being removed (popped).
另一种选择是在视图控制器上实现viewWillDisappear方法并检查名为isMovingFromParentViewController的属性。如果该属性为真,则意味着视图控制器正在消失,因为它正在被移除(弹出)。
Should look something like:
应该看起来像:
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
if self.isMovingFromParentViewController {
// Your code...
}
}
In swift 4.2
在快速 4.2
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
if self.isMovingFromParent {
// Your code...
}
}
回答by Iya
override func willMove(toParent parent: UIViewController?)
{
super.willMove(toParent: parent)
if parent == nil
{
print("This VC is 'will' be popped. i.e. the back button was pressed.")
}
}
回答by guido
I created this (swift) class to create a back button exactly like the regular one, including back arrow. It can create a button with regular text or with an image.
我创建了这个 (swift) 类来创建一个与常规按钮完全相同的后退按钮,包括后退箭头。它可以创建带有常规文本或图像的按钮。
Usage
用法
weak var weakSelf = self
// Assign back button with back arrow and text (exactly like default back button)
navigationItem.leftBarButtonItems = CustomBackButton.createWithText("YourBackButtonTitle", color: UIColor.yourColor(), target: weakSelf, action: #selector(YourViewController.tappedBackButton))
// Assign back button with back arrow and image
navigationItem.leftBarButtonItems = CustomBackButton.createWithImage(UIImage(named: "yourImageName")!, color: UIColor.yourColor(), target: weakSelf, action: #selector(YourViewController.tappedBackButton))
func tappedBackButton() {
// Do your thing
self.navigationController!.popViewControllerAnimated(true)
}
CustomBackButtonClass
自定义返回按钮类
(code for drawing the back arrow created with Sketch & Paintcode plugin)
(绘制使用 Sketch & Paintcode 插件创建的后退箭头的代码)
class CustomBackButton: NSObject {
class func createWithText(text: String, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImage = imageOfBackArrow(color: color)
let backArrowButton = UIBarButtonItem(image: backArrowImage, style: UIBarButtonItemStyle.Plain, target: target, action: action)
let backTextButton = UIBarButtonItem(title: text, style: UIBarButtonItemStyle.Plain , target: target, action: action)
backTextButton.setTitlePositionAdjustment(UIOffset(horizontal: -12.0, vertical: 0.0), forBarMetrics: UIBarMetrics.Default)
return [negativeSpacer, backArrowButton, backTextButton]
}
class func createWithImage(image: UIImage, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
// recommended maximum image height 22 points (i.e. 22 @1x, 44 @2x, 66 @3x)
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImageView = UIImageView(image: imageOfBackArrow(color: color))
let backImageView = UIImageView(image: image)
let customBarButton = UIButton(frame: CGRectMake(0,0,22 + backImageView.frame.width,22))
backImageView.frame = CGRectMake(22, 0, backImageView.frame.width, backImageView.frame.height)
customBarButton.addSubview(backArrowImageView)
customBarButton.addSubview(backImageView)
customBarButton.addTarget(target, action: action, forControlEvents: .TouchUpInside)
return [negativeSpacer, UIBarButtonItem(customView: customBarButton)]
}
private class func drawBackArrow(frame frame: CGRect = CGRect(x: 0, y: 0, width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) {
/// General Declarations
let context = UIGraphicsGetCurrentContext()!
/// Resize To Frame
CGContextSaveGState(context)
let resizedFrame = resizing.apply(rect: CGRect(x: 0, y: 0, width: 14, height: 22), target: frame)
CGContextTranslateCTM(context, resizedFrame.minX, resizedFrame.minY)
let resizedScale = CGSize(width: resizedFrame.width / 14, height: resizedFrame.height / 22)
CGContextScaleCTM(context, resizedScale.width, resizedScale.height)
/// Line
let line = UIBezierPath()
line.moveToPoint(CGPoint(x: 9, y: 9))
line.addLineToPoint(CGPoint.zero)
CGContextSaveGState(context)
CGContextTranslateCTM(context, 3, 11)
line.lineCapStyle = .Square
line.lineWidth = 3
color.setStroke()
line.stroke()
CGContextRestoreGState(context)
/// Line Copy
let lineCopy = UIBezierPath()
lineCopy.moveToPoint(CGPoint(x: 9, y: 0))
lineCopy.addLineToPoint(CGPoint(x: 0, y: 9))
CGContextSaveGState(context)
CGContextTranslateCTM(context, 3, 2)
lineCopy.lineCapStyle = .Square
lineCopy.lineWidth = 3
color.setStroke()
lineCopy.stroke()
CGContextRestoreGState(context)
CGContextRestoreGState(context)
}
private class func imageOfBackArrow(size size: CGSize = CGSize(width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) -> UIImage {
var image: UIImage
UIGraphicsBeginImageContextWithOptions(size, false, 0)
drawBackArrow(frame: CGRect(origin: CGPoint.zero, size: size), color: color, resizing: resizing)
image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
private enum ResizingBehavior {
case AspectFit /// The content is proportionally resized to fit into the target rectangle.
case AspectFill /// The content is proportionally resized to completely fill the target rectangle.
case Stretch /// The content is stretched to match the entire target rectangle.
case Center /// The content is centered in the target rectangle, but it is NOT resized.
func apply(rect rect: CGRect, target: CGRect) -> CGRect {
if rect == target || target == CGRect.zero {
return rect
}
var scales = CGSize.zero
scales.width = abs(target.width / rect.width)
scales.height = abs(target.height / rect.height)
switch self {
case .AspectFit:
scales.width = min(scales.width, scales.height)
scales.height = scales.width
case .AspectFill:
scales.width = max(scales.width, scales.height)
scales.height = scales.width
case .Stretch:
break
case .Center:
scales.width = 1
scales.height = 1
}
var result = rect.standardized
result.size.width *= scales.width
result.size.height *= scales.height
result.origin.x = target.minX + (target.width - result.width) / 2
result.origin.y = target.minY + (target.height - result.height) / 2
return result
}
}
}
SWIFT 3.0
斯威夫特 3.0
class CustomBackButton: NSObject {
class func createWithText(text: String, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImage = imageOfBackArrow(color: color)
let backArrowButton = UIBarButtonItem(image: backArrowImage, style: UIBarButtonItemStyle.plain, target: target, action: action)
let backTextButton = UIBarButtonItem(title: text, style: UIBarButtonItemStyle.plain , target: target, action: action)
backTextButton.setTitlePositionAdjustment(UIOffset(horizontal: -12.0, vertical: 0.0), for: UIBarMetrics.default)
return [negativeSpacer, backArrowButton, backTextButton]
}
class func createWithImage(image: UIImage, color: UIColor, target: AnyObject?, action: Selector) -> [UIBarButtonItem] {
// recommended maximum image height 22 points (i.e. 22 @1x, 44 @2x, 66 @3x)
let negativeSpacer = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.fixedSpace, target: nil, action: nil)
negativeSpacer.width = -8
let backArrowImageView = UIImageView(image: imageOfBackArrow(color: color))
let backImageView = UIImageView(image: image)
let customBarButton = UIButton(frame: CGRect(x: 0, y: 0, width: 22 + backImageView.frame.width, height: 22))
backImageView.frame = CGRect(x: 22, y: 0, width: backImageView.frame.width, height: backImageView.frame.height)
customBarButton.addSubview(backArrowImageView)
customBarButton.addSubview(backImageView)
customBarButton.addTarget(target, action: action, for: .touchUpInside)
return [negativeSpacer, UIBarButtonItem(customView: customBarButton)]
}
private class func drawBackArrow(_ frame: CGRect = CGRect(x: 0, y: 0, width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) {
/// General Declarations
let context = UIGraphicsGetCurrentContext()!
/// Resize To Frame
context.saveGState()
let resizedFrame = resizing.apply(CGRect(x: 0, y: 0, width: 14, height: 22), target: frame)
context.translateBy(x: resizedFrame.minX, y: resizedFrame.minY)
let resizedScale = CGSize(width: resizedFrame.width / 14, height: resizedFrame.height / 22)
context.scaleBy(x: resizedScale.width, y: resizedScale.height)
/// Line
let line = UIBezierPath()
line.move(to: CGPoint(x: 9, y: 9))
line.addLine(to: CGPoint.zero)
context.saveGState()
context.translateBy(x: 3, y: 11)
line.lineCapStyle = .square
line.lineWidth = 3
color.setStroke()
line.stroke()
context.restoreGState()
/// Line Copy
let lineCopy = UIBezierPath()
lineCopy.move(to: CGPoint(x: 9, y: 0))
lineCopy.addLine(to: CGPoint(x: 0, y: 9))
context.saveGState()
context.translateBy(x: 3, y: 2)
lineCopy.lineCapStyle = .square
lineCopy.lineWidth = 3
color.setStroke()
lineCopy.stroke()
context.restoreGState()
context.restoreGState()
}
private class func imageOfBackArrow(_ size: CGSize = CGSize(width: 14, height: 22), color: UIColor = UIColor(hue: 0.59, saturation: 0.674, brightness: 0.886, alpha: 1), resizing: ResizingBehavior = .AspectFit) -> UIImage {
var image: UIImage
UIGraphicsBeginImageContextWithOptions(size, false, 0)
drawBackArrow(CGRect(origin: CGPoint.zero, size: size), color: color, resizing: resizing)
image = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
return image
}
private enum ResizingBehavior {
case AspectFit /// The content is proportionally resized to fit into the target rectangle.
case AspectFill /// The content is proportionally resized to completely fill the target rectangle.
case Stretch /// The content is stretched to match the entire target rectangle.
case Center /// The content is centered in the target rectangle, but it is NOT resized.
func apply(_ rect: CGRect, target: CGRect) -> CGRect {
if rect == target || target == CGRect.zero {
return rect
}
var scales = CGSize.zero
scales.width = abs(target.width / rect.width)
scales.height = abs(target.height / rect.height)
switch self {
case .AspectFit:
scales.width = min(scales.width, scales.height)
scales.height = scales.width
case .AspectFill:
scales.width = max(scales.width, scales.height)
scales.height = scales.width
case .Stretch:
break
case .Center:
scales.width = 1
scales.height = 1
}
var result = rect.standardized
result.size.width *= scales.width
result.size.height *= scales.height
result.origin.x = target.minX + (target.width - result.width) / 2
result.origin.y = target.minY + (target.height - result.height) / 2
return result
}
}
}
回答by Siddharth Bhatt
I was able to achieve this with the following :
我能够通过以下方式实现这一目标:
Swift 3
斯威夫特 3
override func didMoveToParentViewController(parent: UIViewController?) {
super.didMoveToParentViewController(parent)
if parent == nil {
println("Back Button pressed.")
delegate?.goingBack()
}
}
Swift 4
斯威夫特 4
override func didMove(toParent parent: UIViewController?) {
super.didMove(toParent: parent)
if parent == nil {
debugPrint("Back Button pressed.")
}
}
No need of custom back button.
无需自定义后退按钮。
回答by Leszek Szary
If you want to have back button with back arrow you can use an image and code below
如果您想使用带有后退箭头的后退按钮,您可以使用下面的图片和代码
backArrow.png [email protected]
[email protected]
backArrow.png [email protected]
[email protected]
override func viewDidLoad() {
super.viewDidLoad()
let customBackButton = UIBarButtonItem(image: UIImage(named: "backArrow") , style: .plain, target: self, action: #selector(backAction(sender:)))
customBackButton.imageInsets = UIEdgeInsets(top: 2, left: -8, bottom: 0, right: 0)
navigationItem.leftBarButtonItem = customBackButton
}
func backAction(sender: UIBarButtonItem) {
// custom actions here
navigationController?.popViewController(animated: true)
}
回答by Ajinkya Patil
If you are using navigationController
then add the UINavigationControllerDelegate
protocol to class and add the delegate method as follows:
如果您正在使用,navigationController
则将UINavigationControllerDelegate
协议添加到类并添加委托方法,如下所示:
class ViewController:UINavigationControllerDelegate {
func navigationController(navigationController: UINavigationController, willShowViewController viewController: UIViewController,
animated: Bool) {
if viewController === self {
// do here what you want
}
}
}
This method is called whenever the navigation controller will slide to a new screen. If the back button was pressed, the new view controller is ViewController
itself.
每当导航控制器滑动到新屏幕时都会调用此方法。如果按下后退按钮,新的视图控制器就是ViewController
它自己。
回答by iOS
In Swift 5 and Xcode 10.2
在 Swift 5 和 Xcode 10.2 中
Please don't add custom bar button item, use this default behaviour.
请不要添加自定义栏按钮项,请使用此默认行为。
No need of viewWillDisappear, no need of custom BarButtonItemetc...
不需要viewWillDisappear,不需要自定义 BarButtonItem等...
It's better to detect when the VC is removed from it's parent.
最好检测 VC 何时从其父级中删除。
Use any one of these two functions
使用这两个函数中的任何一个
override func willMove(toParent parent: UIViewController?) {
super.willMove(toParent: parent)
if parent == nil {
callStatusDelegate?.backButtonClicked()//Here write your code
}
}
override func didMove(toParent parent: UIViewController?) {
super.didMove(toParent: parent)
if parent == nil {
callStatusDelegate?.backButtonClicked()//Here write your code
}
}
If you want stop default behaviour of back button then add custom BarButtonItem.
如果您想停止后退按钮的默认行为,请添加自定义 BarButtonItem。
回答by Brandon A
NO
不
override func willMove(toParentViewController parent: UIViewController?) { }
override func willMove(toParentViewController parent: UIViewController?) { }
This will get called even if you are segueing tothe view controller in which you are overriding this method. In which check if the "parent
" is nil
of not is not a precise way to be sure of moving backto the correct UIViewController
. To determine exactly if the UINavigationController
is properly navigating back to the UIViewController
that presented this current one, you will need to conform to the UINavigationControllerDelegate
protocol.
这将被调用,即使你是segueing到视图控制器中你重写此方法。其中检查“ parent
”是否nil
不是确定移回正确的精确方法UIViewController
。要准确确定 是否UINavigationController
正确导航回UIViewController
当前显示的 ,您需要遵守UINavigationControllerDelegate
协议。
YES
是的
note: MyViewController
is just the name of whatever UIViewController
you want to detect going back from.
注意:MyViewController
只是UIViewController
您要检测的任何内容的名称。
1) At the top of your file add UINavigationControllerDelegate
.
1) 在文件顶部添加UINavigationControllerDelegate
.
class MyViewController: UIViewController, UINavigationControllerDelegate {
2) Add a property to your class that will keep track of the UIViewController
that you are segueing from.
2)向您的类添加一个属性,该属性将跟踪UIViewController
您正在从中分离的对象。
class MyViewController: UIViewController, UINavigationControllerDelegate {
var previousViewController:UIViewController
3) in MyViewController
's viewDidLoad
method assign self
as the delegate for your UINavigationController
.
3) inMyViewController
的viewDidLoad
方法分配self
为您的UINavigationController
.
override func viewDidLoad() {
super.viewDidLoad()
self.navigationController?.delegate = self
}
3) Before you segue, assign the previous UIViewController
as this property.
3)在继续之前,将前一个分配UIViewController
为此属性。
// In previous UIViewController
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "YourSegueID" {
if let nextViewController = segue.destination as? MyViewController {
nextViewController.previousViewController = self
}
}
}
4) And conform to one method in MyViewController
of the UINavigationControllerDelegate
4)又符合一个方法中MyViewController
的UINavigationControllerDelegate
func navigationController(_ navigationController: UINavigationController, willShow viewController: UIViewController, animated: Bool) {
if viewController == self.previousViewController {
// You are going back
}
}
回答by Bernd
In my case the viewWillDisappear
worked best. But in some cases one has to modify the previous view controller. So here is my solution with access to the previous view controllerand it works in Swift 4:
就我而言,viewWillDisappear
效果最好。但在某些情况下,必须修改以前的视图控制器。所以这是我可以访问以前的视图控制器的解决方案,它适用于Swift 4:
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
if isMovingFromParentViewController {
if let viewControllers = self.navigationController?.viewControllers {
if (viewControllers.count >= 1) {
let previousViewController = viewControllers[viewControllers.count-1] as! NameOfDestinationViewController
// whatever you want to do
previousViewController.callOrModifySomething()
}
}
}
}