Javascript 如何从左到右移动/滑动图像
声明:本页面是StackOverFlow热门问题的中英对照翻译,遵循CC BY-SA 4.0协议,如果您需要使用它,必须同样遵循CC BY-SA许可,注明原文地址和作者信息,同时你必须将它归于原作者(不是我):StackOverFlow
原文地址: http://stackoverflow.com/questions/11460701/
Warning: these are provided under cc-by-sa 4.0 license. You are free to use/share it, But you must attribute it to the original authors (not me):
StackOverFlow
how to move/slide an image from left to right
提问by Rajeev Kumar
I want to slide or move a image from left to right something like in
我想从左到右滑动或移动图像,例如
http://rajeevkumarsingh.wix.com/pramtechnology
http://rajeevkumarsingh.wix.com/pramtechnology
The read pentagonal box that moves Ok !
移动的阅读五边形盒子Ok!
I tried a bit but failed to do so i used the codes as below
我尝试了一些但失败了,我使用了以下代码
<script type="text/javascript">
<!--
var imgObj = null;
var animate ;
function init(){
imgObj = document.getElementById('myImage');
imgObj.style.position= 'absolute';
imgObj.style.top = '240px';
imgObj.style.left = '-300px';
imgObj.style.visibility='hidden';
moveRight();
}
function moveRight(){
if (parseInt(imgObj.style.left)<=10)
{
imgObj.style.left = parseInt(imgObj.style.left) + 5 + 'px';
imgObj.style.visibility='visible';
animate = setTimeout(moveRight,20); // call moveRight in 20msec
//stopanimate = setTimeout(moveRight,20);
}
else
stop();
f();
}
function stop(){
clearTimeout(animate);
}
window.onload =init;
//-->
</script>
<img id="myImage" src="xyz.gif" style="margin-left:170px;" />
There some kind of resolution problem with Firefox and IE as well. How to solve them. Also i am not able to move the things so clearly. Is this possible or not? I want it to be with javascript and not flash.
Firefox 和 IE 也存在某种分辨率问题。如何解决它们。我也无法如此清楚地移动这些东西。这可能吗?我希望它使用 javascript 而不是 flash。
回答by MyStream
var animate, left=0, imgObj=null;
function init(){
imgObj = document.getElementById('myImage');
imgObj.style.position= 'absolute';
imgObj.style.top = '240px';
imgObj.style.left = '-300px';
imgObj.style.visibility='hidden';
moveRight();
}
function moveRight(){
left = parseInt(imgObj.style.left, 10);
if (10 >= left) {
imgObj.style.left = (left + 5) + 'px';
imgObj.style.visibility='visible';
animate = setTimeout(function(){moveRight();},20); // call moveRight in 20msec
//stopanimate = setTimeout(moveRight,20);
} else {
stop();
}
//f();
}
function stop(){
clearTimeout(animate);
}
window.onload = function() {init();};
回答by CodeMonkey
Here is an example of moving an image to the right as well as fading in from a .js file instead of your index page directly:
这是一个向右移动图像以及从 .js 文件而不是直接从索引页面淡入的示例:
----------My index.html page----------
----------我的index.html页面----------
<!DOCTYPE html>
<html>
<body>
<script src="myJava.js"></script>
<script language="javascript" type="text/javascript">
//In pixels
var amountToMoveTotal = 1000;
var amountToMovePerStep = 10;
//In milliseconds
var timeToWaitBeforeNextIncrement = 20;
var amountToFadeTotal = 1.0;
var amountToFadePerStep = 0.01;
</script>
<p>This one moves right on hover</p>
<img onmouseover="moveRight(this, amountToMoveTotal, amountToMovePerStep, timeToWaitBeforeNextIncrement)" src="http://www.w3schools.com/jsref/smiley.gif" style="left:0px;top:50px;position:absolute;opacity:1.0;">
<br><br>
<p>This one fades in on hover</p>
<img onmouseover="fadeIn(this, amountToFadeTotal, amountToFadePerStep, timeToWaitBeforeNextIncrement)" src="http://www.w3schools.com/jsref/smiley.gif" style="left:0px;top:150px;position:absolute;opacity:0.1;">
</body>
</html>
----------My myJava.js code----------
----------我的myJava.js代码----------
var animate;
var original = null;
function moveRight(imgObj, amountToMoveTotal, amountToMovePerStep, timeToWaitBeforeNextIncrement)
{
//Copy original image location
if (original === null){
original = parseInt(imgObj.style.left);
}
//Check if the image has moved the distance requested
//If the image has not moved requested distance continue moving.
if (parseInt(imgObj.style.left) < amountToMoveTotal) {
imgObj.style.left = (parseInt(imgObj.style.left) + amountToMovePerStep) + 'px';
animate = setTimeout(function(){moveRight(imgObj, amountToMoveTotal, amountToMovePerStep, timeToWaitBeforeNextIncrement);},timeToWaitBeforeNextIncrement);
}else {
imgObj.style.left = original;
original = null;
clearTimeout(animate);
}
}
function fadeIn(imgObj, amountToFadeTotal, amountToFadePerStep, timeToWaitBeforeNextIncrement)
{
//Copy original opacity
if (original === null){
original = parseFloat(imgObj.style.opacity);
}
//Check if the image has faded the amount requested
//If the image has not faded requested amount continue fading.
if (parseFloat(imgObj.style.opacity) < amountToFadeTotal) {
imgObj.style.opacity = (parseFloat(imgObj.style.opacity) + amountToFadePerStep);
animate = setTimeout(function(){fadeIn(imgObj, amountToFadeTotal, amountToFadePerStep, timeToWaitBeforeNextIncrement);},timeToWaitBeforeNextIncrement);
}else {
imgObj.style.opacity = original;
original = null;
clearTimeout(animate);
}
}
回答by GTSouza
Use the jQuery library, is really easy to do what you need
使用jQuery库,真的很容易做你需要的
http://api.jquery.com/animate/
http://api.jquery.com/animate/
Follow sample code of page : http://api.jquery.com/stop/
按照页面的示例代码:http: //api.jquery.com/stop/
<!DOCTYPE html>
<html>
<head>
<style>div {
position: absolute;
background-color: #abc;
left: 0px;
top:30px;
width: 60px;
height: 60px;
margin: 5px;
}
</style>
<script src="http://code.jquery.com/jquery-latest.js"></script>
</head>
<body>
<button id="go">Go</button>
<button id="stop">STOP!</button>
<button id="back">Back</button>
<div class="block"></div>
<script>
/* Start animation */
$("#go").click(function(){
$(".block").animate({left: '+=100px'}, 2000);
});
/* Stop animation when button is clicked */
$("#stop").click(function(){
$(".block").stop();
});
/* Start animation in the opposite direction */
$("#back").click(function(){
$(".block").animate({left: '-=100px'}, 2000);
});
</script>
</body>
</html>