Java 是什么导致了我的 NullPointerException?
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What is causing my NullPointerException?
提问by user2928683
My program compiles perfectly, but whenever I try to run it throws a NullPointerException. I tried searching this up, and found that the error relates to some value being null while the program is trying to use it, but I re-checked everything and came up blank.
我的程序编译完美,但是每当我尝试运行它时,它都会抛出 NullPointerException。我尝试搜索它,发现该错误与程序尝试使用它时某些值为 null 的值有关,但我重新检查了所有内容,结果为空白。
Here's the error:
这是错误:
java.lang.NullPointerException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at edu.rice.cs.drjava.model.compiler.JavacCompiler.runCommand(JavacCompiler.java:27??2)
The code:
编码:
import javax.swing.*;
import java.util.Scanner;
public class WorldsMostBoringGame
{
public void main (String [] args)
{
System.out.println("You are in a room with a locked door and a key.");
Scanner keyboard = new Scanner(System.in);
boolean hasKey = false, doorOpen = false, amIDoneYet = false, monsterAlive = true;
while (!amIDoneYet)
{
String userInput = keyboard.nextLine();
if (userInput == "look around")
LookAround(hasKey);
else if (userInput == "get key")
GetKey(hasKey, monsterAlive);
else if (userInput == "open door")
OpenDoor(doorOpen, hasKey, amIDoneYet);
else if (userInput == "kill monster")
KillMonster(monsterAlive);
else
System.out.println(userInput+ " is not a recognized command.");
}
}
public boolean GetKey(boolean hasKey, boolean monsterAlive)
{
if (hasKey == false && monsterAlive == false)
System.out.println("You pick up the key.");
else if (hasKey == true && monsterAlive == false)
System.out.println("You already picked up the key.");
else if (monsterAlive == true)
{
System.out.println("You must kill the monster first.");
return hasKey = false;
}
return hasKey = true;
}
public void LookAround(boolean hasKey)
{
if (!hasKey)
System.out.println("You are in a room with a locked door and a key.");
else
System.out.println("You are in a room with a locked door. You have a key.");
}
public boolean OpenDoor(boolean doorOpen, boolean hasKey, boolean amIDoneYet)
{
if (hasKey)
{
System.out.println("You unlock the door. Game over. You win.");
amIDoneYet = true;
return doorOpen;
}
else
{
System.out.println("The door is locked. Find a key.");
return doorOpen = false;
}
}
public boolean KillMonster(boolean monsterAlive)
{
System.out.println("You kill the monster.");
return monsterAlive = false;
}
}
回答by Reimeus
Add a static
keyword to the main
method so the application has a valid entry point
static
向main
方法添加关键字,以便应用程序具有有效的入口点
public static void main (String [] args) {
Edit:
编辑:
Once this change is made create an instance of WorldsMostBoringGame
such that the instance methods can be invoked:
进行此更改后,创建一个实例,WorldsMostBoringGame
以便可以调用实例方法:
WorldsMostBoringGame game = new WorldsMostBoringGame(); // create this instance
while (!amIDoneYet) {
String userInput = keyboard.nextLine();
if ("look around".equals(userInput)) { // use String.equals
game.lookAround(hasKey);
} ...
回答by Junjie
import javax.swing.*;
import java.util.Scanner;
public class WorldsMostBoringGame
{
public static void main(String [] args)
{
System.out.println("You are in a room with a locked door and a key.");
Scanner keyboard = new Scanner(System.in);
boolean hasKey = false, doorOpen = false, amIDoneYet = false, monsterAlive = true;
while (!amIDoneYet)
{
String userInput = keyboard.nextLine();
if (userInput.equals("look around"))
LookAround(hasKey);
else if (userInput.equals("get key"))
GetKey(hasKey, monsterAlive);
else if (userInput.equals("open door"))
OpenDoor(doorOpen, hasKey, amIDoneYet);
else if (userInput.equals("kill monster"))
KillMonster(monsterAlive);
else
System.out.println(userInput+ " is not a recognized command.");
}
}
public static boolean GetKey(boolean hasKey, boolean monsterAlive)
{
if (hasKey == false && monsterAlive == false)
System.out.println("You pick up the key.");
else if (hasKey == true && monsterAlive == false)
System.out.println("You already picked up the key.");
else if (monsterAlive == true)
{
System.out.println("You must kill the monster first.");
return hasKey = false;
}
return hasKey = true;
}
public static void LookAround(boolean hasKey)
{
if (!hasKey)
System.out.println("You are in a room with a locked door and a key.");
else
System.out.println("You are in a room with a locked door. You have a key.");
}
public static boolean OpenDoor(boolean doorOpen, boolean hasKey, boolean amIDoneYet)
{
if (hasKey)
{
System.out.println("You unlock the door. Game over. You win.");
amIDoneYet = true;
return doorOpen;
}
else
{
System.out.println("The door is locked. Find a key.");
return doorOpen = false;
}
}
public static boolean KillMonster(boolean monsterAlive)
{
System.out.println("You kill the monster.");
return monsterAlive = false;
}
}
change all the method to static, and "==" should n't used to compare composed type
将所有方法更改为静态,并且“==”不应该用于比较组合类型