Javascript 未捕获的不变违规:重新渲染过多。React 限制渲染次数以防止无限循环

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时间:2020-08-23 05:16:31  来源:igfitidea点击:

Uncaught Invariant Violation: Too many re-renders. React limits the number of renders to prevent an infinite loop

javascriptreactjsreduxmaterial-ui

提问by Slim

I'm trying to add a snackBar in order to display a message whenever a user signIn or not. SnackBar.jsx:

我正在尝试添加一个零食栏,以便在用户登录与否时显示一条消息。SnackBar.jsx:

import React from "react";
import PropTypes from "prop-types";
import classNames from "classnames";
import CheckCircleIcon from "@material-ui/icons/CheckCircle";
import ErrorIcon from "@material-ui/icons/Error";
import CloseIcon from "@material-ui/icons/Close";
import green from "@material-ui/core/colors/green";
import IconButton from "@material-ui/core/IconButton";
import Snackbar from "@material-ui/core/Snackbar";
import SnackbarContent from "@material-ui/core/SnackbarContent";
import { withStyles } from "@material-ui/core/styles";

const variantIcon = {
  success: CheckCircleIcon,
  error: ErrorIcon
};

const styles1 = theme => ({
  success: {
    backgroundColor: green[600]
  },
  error: {
    backgroundColor: theme.palette.error.dark
  },
  icon: {
    fontSize: 20
  },
  iconVariant: {
    opacity: 0.9,
    marginRight: theme.spacing.unit
  },
  message: {
    display: "flex",
    alignItems: "center"
  }
});

function SnackbarContentWrapper(props) {
  const { classes, className, message, onClose, variant, ...other } = props;
  const Icon = variantIcon[variant];

  return (
    <SnackbarContent
      className={classNames(classes[variant], className)}
      aria-describedby="client-snackbar"
      message={(
        <span className={classes.message}>
          <Icon className={classNames(classes.icon, classes.iconVariant)} />
          {message}
        </span>
      )}
      action={[
        <IconButton
          key="close"
          aria-label="Close"
          color="inherit"
          className={classes.close}
          onClick={onClose}
        >
          <CloseIcon className={classes.icon} />
        </IconButton>
      ]}
      {...other}
    />
  );
}

SnackbarContentWrapper.propTypes = {
  classes: PropTypes.shape({
    success: PropTypes.string,
    error: PropTypes.string,
    icon: PropTypes.string,
    iconVariant: PropTypes.string,
    message: PropTypes.string,
  }).isRequired,
  className: PropTypes.string.isRequired,
  message: PropTypes.node.isRequired,
  onClose: PropTypes.func.isRequired,
  variant: PropTypes.oneOf(["success", "error"]).isRequired
};

const MySnackbarContentWrapper = withStyles(styles1)(SnackbarContentWrapper);

const CustomizedSnackbar = ({
  open,
  handleClose,
  variant,
  message
}) => {
  return (
    <div>
      <Snackbar
        anchorOrigin={{
          vertical: "bottom",
          horizontal: "left"
        }}
        open={open}
        autoHideDuration={6000}
        onClose={handleClose}
      >
        <MySnackbarContentWrapper
          onClose={handleClose}
          variant={variant}
          message={message}
        />
      </Snackbar>
    </div>
  );
};

CustomizedSnackbar.propTypes = {
  open: PropTypes.bool.isRequired,
  handleClose: PropTypes.func.isRequired,
  variant: PropTypes.string.isRequired,
  message: PropTypes.string.isRequired
};

export default CustomizedSnackbar;

SignInFormContainer.jsx:

SignInFormContainer.jsx:

import React, { useState } from 'react';
import PropTypes from 'prop-types';
import { connect } from 'react-redux';
import SnackBar from '../../components/SnackBar';
import SignInForm from './SignInForm';

const SingInContainer = ({ message, variant}) => {
    const [open, setSnackBarState] = useState(false);
    const handleClose = (reason) => {
        if (reason === 'clickaway') {
          return;
        }
        setSnackBarState(false)

      };

    if (variant) {
        setSnackBarState(true);
    }
    return (
        <div>
        <SnackBar
            open={open}
            handleClose={handleClose}
            variant={variant}
            message={message}
            />
        <SignInForm/>
        </div>
    )
}

SingInContainer.propTypes = {
    variant: PropTypes.string.isRequired,
    message: PropTypes.string.isRequired
}

const mapStateToProps = (state) => {
    const {variant, message } = state.snackBar;

    return {
        variant,
        message
    }
}

export default connect(mapStateToProps)(SingInContainer);

When I run the application I got this error:

当我运行应用程序时,我收到此错误:

Invariant Violation: Too many re-renders. React limits the number of renders to prevent an infinite loop.
at invariant (http://localhost:9000/bundle.js:34484:15)
at dispatchAction (http://localhost:9000/bundle.js:47879:44)
at SingInContainer (http://localhost:9000/bundle.js:79135:5)
at renderWithHooks (http://localhost:9000/bundle.js:47343:18)
at updateFunctionComponent (http://localhost:9000/bundle.js:49010:20)
at beginWork (http://localhost:9000/bundle.js:50020:16)
at performUnitOfWork (http://localhost:9000/bundle.js:53695:12)
at workLoop (http://localhost:9000/bundle.js:53735:24)
at HTMLUnknownElement.callCallback (http://localhost:9000/bundle.js:34578:14)
at Object.invokeGuardedCallbackDev (http://localhost:9000/bundle.js:34628:16)

The problem is due to the SnackBar component. I use the useStatehooks in order to change the state of the snackBar. Should I use a class and a componentShouldUpdatein order to not render multiple times?

问题是由 SnackBar 组件引起的。我使用useState钩子来改变小吃店的状态。我应该使用 class 和 acomponentShouldUpdate以便不渲染多次吗?

回答by GregL

I suspect that the problem lies in the fact that you are calling your state setter immediately inside the function component body, which forces React to re-invoke your function again, with the same props, which ends up calling the state setter again, which triggers React to call your function again.... and so on.

我怀疑问题在于您立即在函数组件主体内部调用状态设置器,这迫使 React 使用相同的道具再次重新调用您的函数,最终再次调用状态设置器,从而触发反应再次调用你的函数......等等。

const SingInContainer = ({ message, variant}) => {
    const [open, setSnackBarState] = useState(false);
    const handleClose = (reason) => {
        if (reason === 'clickaway') {
          return;
        }
        setSnackBarState(false)

      };

    if (variant) {
        setSnackBarState(true); // HERE BE DRAGONS
    }
    return (
        <div>
        <SnackBar
            open={open}
            handleClose={handleClose}
            variant={variant}
            message={message}
            />
        <SignInForm/>
        </div>
    )
}

Instead, I recommend you just conditionally set the default value for the state property using a ternary, so you end up with:

相反,我建议您只使用三元有条件地设置 state 属性的默认值,因此您最终会得到:

const SingInContainer = ({ message, variant}) => {
    const [open, setSnackBarState] = useState(variant ? true : false); 
                                  // or useState(!!variant); 
                                  // or useState(Boolean(variant));
    const handleClose = (reason) => {
        if (reason === 'clickaway') {
          return;
        }
        setSnackBarState(false)

      };

    return (
        <div>
        <SnackBar
            open={open}
            handleClose={handleClose}
            variant={variant}
            message={message}
            />
        <SignInForm/>
        </div>
    )
}

Comprehensive Demo

综合演示

See this CodeSandbox.io demofor a comprehensive demo of it working, plus the broken component you had, and you can toggle between the two.

请参阅此CodeSandbox.io 演示,了解其工作的全面演示,以及您拥有的损坏组件,您可以在两者之间切换。

回答by Josh Pittman

In SnackbarContentWrapperyou need to change

SnackbarContentWrapper你需要改变

<IconButton
          key="close"
          aria-label="Close"
          color="inherit"
          className={classes.close}
          onClick={onClose}
        >

to

<IconButton
          key="close"
          aria-label="Close"
          color="inherit"
          className={classes.close}
          onClick={() => onClose}
        >

so that it only fires the action when you click.

这样它只会在您单击时触发操作。

Instead, you could just curry the handleClosein SingInContainerto

相反,你可以只在咖喱handleCloseSingInContainer

const handleClose = () => (reason) => {
        if (reason === 'clickaway') {
          return;
        }
        setSnackBarState(false)

      };

It's the same.

一样的。

回答by Elyson Romeiro

You must link an event in your onClick. Additionally, the click function must receive the event. See the example

您必须在 onClick 中链接一个事件。此外,click 函数必须接收事件。看例子

export default function Component(props) {

    function clickEvent (event, variable){
        console.log(variable);
    }

    return (
        <div>
            <IconButton
                key="close"
                aria-label="Close"
                color="inherit"
                onClick={e => clickEvent(e, 10)}
            >
        </div>
    )
}

回答by Harsh Patel

I also have the same problem, and the solution is I didn't bind the event in my onClick. so when it renders for the first time and the data is more, which ends up calling the state setter again, which triggers React to call your function again and so on.

我也有同样的问题,解决方案是我没有在 onClick 中绑定事件。所以当它第一次渲染并且数据更多时,它最终会再次调用状态设置器,这会触发 React 再次调用你的函数,依此类推。

export default function Component(props) {

function clickEvent (event, variable){
    console.log(variable);
}

return (
    <div>
        <IconButton
            key="close"
            aria-label="Close"
            color="inherit"
            onClick={e => clickEvent(e, 10)} // or you can call like this:onClick={() => clickEvent(10)} 
        >
    </div>
)

}

}