如何在 xcode 中创建一个 cocos2dx-3.0 项目?

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时间:2020-09-15 04:46:42  来源:igfitidea点击:

How to create a cocos2dx-3.0 project in xcode?

xcodecocos2d-xcocos2d-x-3.0

提问by Dong

I downloaded cocos-2dx 3.0rc and run "setup.py". READ.ME tells that we can use "cocos new" to create a project and "cocos run" to run a project. However, I tried to use xcode to create a new project but I find there is no xcode templates. How can I use xcode to develop cocos2dx-3.0 projects?

我下载了 cocos-2dx 3.0rc 并运行“setup.py”。READ.ME 告诉我们可以使用“cocos new”来创建项目,使用“cocos run”来运行项目。但是,我尝试使用 xcode 创建一个新项目,但我发现没有 xcode 模板。如何使用xcode开发cocos2dx-3.0项目?

回答by Francis Moy

  1. Open Terminal
  2. Run setup.py
  3. Run source /Users/your_user/.profile(so that environment variables are actually updated)
  4. Run cocos new mygame -p com.your_company.mygame -l cpp -d /directory_to_your_game
  1. 打开终端
  2. 运行setup.py
  3. 运行source /Users/your_user/.profile(以便实际更新环境变量)
  4. 运行cocos new mygame -p com.your_company.mygame -l cpp -d /directory_to_your_game

回答by sunny1304

  1. run the setup.py (I had problem with python 3.X, so i switched back to python 2.7.6)
  2. open cmd and run the command cocos new MyGame -p com.your_company.mygame -l cpp -d /home
  1. 运行 setup.py(我在使用 python 3.X 时遇到问题,所以我切换回 python 2.7.6)
  2. 打开cmd,运行命令cocos new MyGame -p com.your_company.mygame -l cpp -d /home

cd ~/home ... you will find your new project.

cd ~/home ... 你会找到你的新项目。