windows 如何防止在 CListCtrl 上闪烁?

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时间:2020-09-15 14:09:57  来源:igfitidea点击:

How do I prevent flickering on CListCtrl?

c++windowsmfcclistctrlcommon-controls

提问by sorin

I'm using a CListCtrl/CListView report view (LVS_REPORT) in virtual mode (LVS_OWNERDATA) with LVS_EX_DOUBLEBUFFERenabled and I encounter ugly flickering. Double buffer have a real effect but it doesn't stop all flickering (without it very slow).

LVS_REPORT在虚拟模式 ( LVS_OWNERDATA)下使用 CListCtrl/CListView 报告视图( ) 并LVS_EX_DOUBLEBUFFER启用,但我遇到了难看的闪烁。双缓冲有一个真正的效果,但它不会停止所有的闪烁(没有它很慢)。

I'm not looking for switching to other controls that would require a high amount of rework (like ObjectListView)

我不是在寻找切换到需要大量返工的其他控件(如 ObjectListView)

How does the flickering behaves:

闪烁的表现如何:

  • on column resize - the background is first clean using lightgray and after this is displayed the text (background is white)
  • on mouse scroll (animated) - for a very short time there is lightgray-bar displayed in the area where new lines are to be displayed.
  • 调整列大小 - 首先使用浅灰色清洁背景,然后显示文本(背景为白色)
  • 鼠标滚动(动画) - 在很短的时间内,在要显示新行的区域中会显示浅灰色条。

It looks like it does clean the background using the default window background color (lightgray) for the area where it has to redraw.

看起来它确实使用默认窗口背景颜色(浅灰色)清洁了必须重绘的区域的背景。

How do I solve the flickering problem?

如何解决闪烁问题?

回答by VitalyVal

Try to do the following: - Set Clip Children and Clip Sibling for paremt dialog of List Control. - Make dirived from CListCtrl class. In this class overwrite OnEraseBkgnd. In the OnEraseBkgnd fill with background color area around of visible items of the list. The OnEraseBkgnd can look like:

尝试执行以下操作: - 为 List Control 的 paremt 对话框设置 Clip Children 和 Clip Sibling。- 从 CListCtrl 类制作。在这个类中覆盖 OnEraseBkgnd。在 OnEraseBkgnd 中填充列表可见项目周围的背景颜色区域。OnEraseBkgnd 看起来像:

BOOL CListCtrlEx::OnEraseBkgnd(CDC* pDC) 
{
    CBrush  br;
    CRect   rcCli;
    CRect   rcItemsRect(0, 0, 0, 0);
    int     nHeadHeight = 0;
    int     nItems      = GetItemCount();

    GetClientRect(&rcCli);

    CHeaderCtrl* pHeadCtrl = GetHeaderCtrl();
    if (pHeadCtrl)
    {
        CRect  rcHead;
        pHeadCtrl->GetWindowRect(&rcHead);
        nHeadHeight = rcHead.Height();
    }
    rcCli.top += nHeadHeight;

    if (nItems > 0)
    {
        CPoint  ptItem;
        CRect   rcItem;

        GetItemRect(nItems - 1, &rcItem, LVIR_BOUNDS);
        GetItemPosition(nItems - 1, &ptItem);

        rcItemsRect.top    = rcCli.top;
        rcItemsRect.left   = ptItem.x;
        rcItemsRect.right  = rcItem.right;
        rcItemsRect.bottom = rcItem.bottom;

        if (GetExtendedStyle() & LVS_EX_CHECKBOXES)
            rcItemsRect.left -= GetSystemMetrics(SM_CXEDGE) + 16;
    }

    br.CreateSolidBrush(GetBkColor());

    if (rcItemsRect.IsRectEmpty())
        pDC->FillRect(rcCli, &br);
    else
    {
        if (rcItemsRect.left > rcCli.left)     // fill left rectangle
            pDC->FillRect(
                CRect(0, rcCli.top, rcItemsRect.left, rcCli.bottom), &br);
        if (rcItemsRect.bottom < rcCli.bottom) // fill bottom rectangle
            pDC->FillRect(
                CRect(0, rcItemsRect.bottom, rcCli.right, rcCli.bottom), &br);
        if (rcItemsRect.right < rcCli.right) // fill right rectangle
            pDC->FillRect(
                CRect(rcItemsRect.right, rcCli.top, rcCli.right, rcCli.bottom), &br);
    }

    return TRUE;
}

回答by nbozovic

I know only way to have flicker free is using double buffering or MemDC.

我知道无闪烁的唯一方法是使用双缓冲或 MemDC。

have found this article: Flicker-free-drawing-of-any-control

找到了这篇文章:Flicker-free-drawing-of-any-control

This article explains it well how to quickly perform Non Flickering drawing on your CListCtrl. And it works excellent.

这篇文章很好地解释了如何在你的 CListCtrl 上快速执行非闪烁绘图。而且效果很好。

PS: VS 2005 doesn't have CMemDC class you will need to implement it your self, or use the following code:

PS:VS 2005 没有 CMemDC 类,您需要自己实现它,或者使用以下代码:

//
// CMemDC.h header file
//
#pragma once

class CMemDC
{
public:
    CMemDC(CDC& dc, CWnd* pWnd);
    CMemDC(CDC& dc, const CRect& rect);

    virtual ~CMemDC();

    CDC& GetDC() { return m_bMemDC ? m_dcMem : m_dc; }
    BOOL IsMemDC() const { return m_bMemDC; }
    BOOL IsVistaDC() const { return m_hBufferedPaint != NULL; }

  void EraseBkClip();
protected:
    CDC&     m_dc;
    BOOL     m_bMemDC;
    HANDLE   m_hBufferedPaint;
    CDC      m_dcMem;
    CBitmap  m_bmp;
    CBitmap* m_pOldBmp;
    CRect    m_rect;
};

//
// CMemDC.cpp source file
//
#include "CMemDC.h"

CMemDC::CMemDC(CDC& dc, CWnd* pWnd) :
    m_dc(dc), m_bMemDC(FALSE), m_hBufferedPaint(NULL), m_pOldBmp(NULL)
{
    ASSERT_VALID(pWnd);

    pWnd->GetClientRect(m_rect);
    m_rect.right += pWnd->GetScrollPos(SB_HORZ);
    m_rect.bottom += pWnd->GetScrollPos(SB_VERT);   
    if (m_dcMem.CreateCompatibleDC(&m_dc) && 
      m_bmp.CreateCompatibleBitmap(&m_dc, m_rect.Width(), m_rect.Height()))
    {
        m_bMemDC = TRUE;
        m_pOldBmp = m_dcMem.SelectObject(&m_bmp);
    }
}

CMemDC::CMemDC(CDC& dc, const CRect& rect) :
    m_dc(dc), m_bMemDC(FALSE), m_hBufferedPaint(NULL), m_pOldBmp(NULL), m_rect(rect)
{
    ASSERT(!m_rect.IsRectEmpty());
    if (m_dcMem.CreateCompatibleDC(&m_dc) &&
      m_bmp.CreateCompatibleBitmap(&m_dc, m_rect.Width(), m_rect.Height()))
    {
        m_bMemDC = TRUE;
        m_pOldBmp = m_dcMem.SelectObject(&m_bmp);
    }
}

CMemDC::~CMemDC()
{
    if (m_bMemDC)
    {
        CRect rectClip;
        int nClipType = m_dc.GetClipBox(rectClip);

        if (nClipType != NULLREGION)
        {
            if (nClipType != SIMPLEREGION)
            {
                rectClip = m_rect;
            }
            m_dc.BitBlt(rectClip.left, rectClip.top, rectClip.Width(), rectClip.Height(), &m_dcMem, rectClip.left, rectClip.top, SRCCOPY);
        }

        m_dcMem.SelectObject(m_pOldBmp);
    }
}

void CMemDC::EraseBkClip()
{
  CRect clip;
  m_dcMem.GetClipBox(&clip);
  m_dcMem.FillSolidRect(clip, GetSysColor(COLOR_WINDOW));
}