javascript RGB 到 XYZ 和 LAB 颜色转换

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时间:2020-10-27 00:41:51  来源:igfitidea点击:

RGB to XYZ and LAB colours conversion

javascriptrgb

提问by Ghoul Fool

I'm having problems converting colours from RGB to LAB space It should be straight forward using the formulas from here, only I'm getting back the wrong values

我在将颜色从 RGB 转换为 LAB 空间时遇到问题使用这里的公式应该很简单,只是我得到了错误的值

  • RGB = 56,79,132

  • X = 8.592

  • Y = 8.099
  • Z = 22.940
  • RGB = 56,79,132

  • X = 8.592

  • Y = 8.099
  • Z = 22.940

and CIE-L*ab as

和 CIE-L*ab 作为

  • L* 34.188
  • a* 8.072
  • b* -32.478
  • 长* 34.188
  • 一个* 8.072
  • b* -32.478

This is my code; but I can't see where I'm going wrong. It maybe due to floating points like this fellabefore me. Thank you.

这是我的代码;但我看不出我哪里出错了。这可能是由于像我面前的这个家伙这样的浮点数。谢谢你。

// user colour
var Red   = 56;
var Green = 79;
var Blue  = 132;

// user colour converted to XYZ space
XYZ = RGBtoXYZ(Red,Green,Blue)
var colX = XYZ[0];
var colY = XYZ[1];
var colZ = XYZ[2];

// alert(XYZ)

LAB = XYZtoLAB(colX, colY, colZ)

alert(LAB)

function RGBtoXYZ(R, G, B)
{
    var_R = parseFloat( R / 255 )        //R from 0 to 255
    var_G = parseFloat( G / 255 )        //G from 0 to 255
    var_B = parseFloat( B / 255 )        //B from 0 to 255

    if ( var_R > 0.04045 ) var_R = ( ( var_R + 0.055 ) / 1.055 ) ^ 2.4
    else                   var_R = var_R / 12.92
    if ( var_G > 0.04045 ) var_G = ( ( var_G + 0.055 ) / 1.055 ) ^ 2.4
    else                   var_G = var_G / 12.92
    if ( var_B > 0.04045 ) var_B = ( ( var_B + 0.055 ) / 1.055 ) ^ 2.4
    else                   var_B = var_B / 12.92

    var_R = var_R * 100
    var_G = var_G * 100
    var_B = var_B * 100

    //Observer. = 2°, Illuminant = D65
    X = var_R * 0.4124 + var_G * 0.3576 + var_B * 0.1805
    Y = var_R * 0.2126 + var_G * 0.7152 + var_B * 0.0722
    Z = var_R * 0.0193 + var_G * 0.1192 + var_B * 0.9505
    return [X, Y, Z]
}


function XYZtoLAB(x, y, z)
{
    var ref_X =  95.047;
    var ref_Y = 100.000;
    var ref_Z = 108.883;

    var_X = x / ref_X          //ref_X =  95.047   Observer= 2°, Illuminant= D65
    var_Y = y / ref_Y          //ref_Y = 100.000
    var_Z = z / ref_Z          //ref_Z = 108.883

    if ( var_X > 0.008856 ) var_X = var_X ^ ( 1/3 )
    else                    var_X = ( 7.787 * var_X ) + ( 16 / 116 )
    if ( var_Y > 0.008856 ) var_Y = var_Y ^ ( 1/3 )
    else                    var_Y = ( 7.787 * var_Y ) + ( 16 / 116 )
    if ( var_Z > 0.008856 ) var_Z = var_Z ^ ( 1/3 )
    else                    var_Z = ( 7.787 * var_Z ) + ( 16 / 116 )

    CIE_L = ( 116 * var_Y ) - 16
    CIE_a = 500 * ( var_X - var_Y )
    CIE_b = 200 * ( var_Y - var_Z )

return [CIE_L, CIE_a, CIE_b]
}

回答by J. Holmes

I'm pretty sure ^is bitwise xor in javascript not a power operator. I think Math.powis what you are looking for.

我很确定^javascript 中的按位异或不是幂运算符。我想Math.pow这就是你要找的。

回答by catamphetamine

/**
 * Converts RGB color to CIE 1931 XYZ color space.
 * https://www.image-engineering.de/library/technotes/958-how-to-convert-between-srgb-and-ciexyz
 * @param  {string} hex
 * @return {number[]}
 */
export function rgbToXyz(hex) {
    const [r, g, b] = hexToRgb(hex).map(_ => _ / 255).map(sRGBtoLinearRGB)
    const X =  0.4124 * r + 0.3576 * g + 0.1805 * b
    const Y =  0.2126 * r + 0.7152 * g + 0.0722 * b
    const Z =  0.0193 * r + 0.1192 * g + 0.9505 * b
    // For some reason, X, Y and Z are multiplied by 100.
    return [X, Y, Z].map(_ => _ * 100)
}

/**
 * Undoes gamma-correction from an RGB-encoded color.
 * https://en.wikipedia.org/wiki/SRGB#Specification_of_the_transformation
 * https://stackoverflow.com/questions/596216/formula-to-determine-brightness-of-rgb-color
 * @param  {number}
 * @return {number}
 */
function sRGBtoLinearRGB(color) {
    // Send this function a decimal sRGB gamma encoded color value
    // between 0.0 and 1.0, and it returns a linearized value.
    if (color <= 0.04045) {
        return color / 12.92
    } else {
        return Math.pow((color + 0.055) / 1.055, 2.4)
    }
}

/**
 * Converts hex color to RGB.
 * https://stackoverflow.com/questions/5623838/rgb-to-hex-and-hex-to-rgb
 * @param  {string} hex
 * @return {number[]} [rgb]
 */
function hexToRgb(hex) {
    const match = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex)
    if (match) {
        match.shift()
        return match.map(_ => parseInt(_, 16))
    }
}

/**
 * Converts CIE 1931 XYZ colors to CIE L*a*b*.
 * The conversion formula comes from <http://www.easyrgb.com/en/math.php>.
 * https://github.com/cangoektas/xyz-to-lab/blob/master/src/index.js
 * @param   {number[]} color The CIE 1931 XYZ color to convert which refers to
 *                           the D65/2° standard illuminant.
 * @returns {number[]}       The color in the CIE L*a*b* color space.
 */
// X, Y, Z of a "D65" light source.
// "D65" is a standard 6500K Daylight light source.
// https://en.wikipedia.org/wiki/Illuminant_D65
const D65 = [95.047, 100, 108.883]
export function xyzToLab([x, y, z]) {
  [x, y, z] = [x, y, z].map((v, i) => {
    v = v / D65[i]
    return v > 0.008856 ? Math.pow(v, 1 / 3) : v * 7.787 + 16 / 116
  })
  const l = 116 * y - 16
  const a = 500 * (x - y)
  const b = 200 * (y - z)
  return [l, a, b]
}

/**
 * Converts Lab color space to Luminance-Chroma-Hue color space.
 * http://www.brucelindbloom.com/index.html?Eqn_Lab_to_LCH.html
 * @param  {number[]}
 * @return {number[]}
 */
export function labToLch([l, a, b]) {
    const c = Math.sqrt(a * a + b * b)
    const h = abToHue(a, b)
    return [l, c, h]
}

/**
 * Converts a and b of Lab color space to Hue of LCH color space.
 * https://stackoverflow.com/questions/53733379/conversion-of-cielab-to-cielchab-not-yielding-correct-result
 * @param  {number} a
 * @param  {number} b
 * @return {number}
 */
function abToHue(a, b) {
    if (a >= 0 && b === 0) {
        return 0
    }
    if (a < 0 && b === 0) {
        return 180
    }
    if (a === 0 && b > 0) {
        return 90
    }
    if (a === 0 && b < 0) {
        return 270
    }
    let xBias
    if (a > 0 && b > 0) {
        xBias = 0
    } else if (a < 0) {
        xBias = 180
    } else if (a > 0 && b < 0) {
        xBias = 360
    }
    return radiansToDegrees(Math.atan(b / a)) + xBias
}

function radiansToDegrees(radians) {
    return radians * (180 / Math.PI)
}

function degreesToRadians(degrees) {
    return degrees * Math.PI / 180
}

回答by ceed

function xyzc(c){return ((c/255)>0.04045)?Math.pow((((c/255)+0.055)/1.055),2.4)*100:(c/255)/12.92*100;}

function xyzc(c){return ((c/255)>0.04045)?Math.pow((((c/255)+0.055)/1.055),2.4)*100:(c/255)/12.92*100;}

This line will convert a rgb channel to XYZ

此行将 rgb 通道转换为 XYZ