windows C++/Win32:如何从 HBITMAP 获取 alpha 通道?

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时间:2020-09-15 11:41:15  来源:igfitidea点击:

C++/Win32: How to get the alpha channel from an HBITMAP?

c++windowsgdihbitmapgetdibits

提问by mackenir

I have an HBITMAPcontaining alpha channel data. I can successfully render this using the ::AlphaBlendGDI function.

我有一个HBITMAP包含 alpha 通道数据。我可以使用::AlphaBlendGDI 函数成功渲染它。

However, when I call the ::GetPixelGDI function, I never get back values with an alpha component. The documentation does say that it returns the RGB value of the pixel.

但是,当我调用::GetPixelGDI 函数时,我永远不会返回带有 alpha 组件的值。文档确实说它返回像素的 RGB 值。

Is there a way to retrieve the alpha channel values for pixels in an HBITMAP?

有没有办法检索 中像素的 alpha 通道值HBITMAP

I want to be able to detect when to use ::AlphaBlend, and when to use an old-school method for treating a particular colour in the source HBITMAP as transparent.

我希望能够检测何时使用 ::AlphaBlend,以及何时使用老式方法将源 HBITMAP 中的特定颜色视为透明。



HDC sourceHdc = ::CreateCompatibleDC(hdcDraw);
::SelectObject(sourceHdc, m_hbmp);

// This pixel has partial transparency, but ::GetPixel returns just RGB.
COLORREF c = ::GetPixel(sourceHdc, 20, 20);

// Draw the bitmap to hdcDraw
BLENDFUNCTION bf1;
bf1.BlendOp = AC_SRC_OVER;
bf1.BlendFlags = 0;
bf1.SourceConstantAlpha = 0xff;  
bf1.AlphaFormat = AC_SRC_ALPHA;            
::AlphaBlend(di.hdcDraw, x, 10, 64, 64, sourceHdc, 0, 0, 64, 64, bf1);

::DeleteDC(sourceHdc);


Answer

回答

Use GetDIBits to retrieve the first (or more) scan line(s) of the image:

使用 GetDIBits 检索图像的第一个(或多个)扫描线:

  byte* bits[1000];// = new byte[w * 4]; 
  BITMAPINFO bmi;
  memset(&bmi, 0, sizeof(BITMAPINFO)); 
  bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
  bmi.bmiHeader.biWidth = w;
  bmi.bmiHeader.biHeight = -h;
  bmi.bmiHeader.biBitCount = 32;
  bmi.bmiHeader.biPlanes = 1;
  bmi.bmiHeader.biCompression = BI_RGB;
  bmi.bmiHeader.biSizeImage     = 0;
  bmi.bmiHeader.biXPelsPerMeter = 0;
  bmi.bmiHeader.biYPelsPerMeter = 0;
  bmi.bmiHeader.biClrUsed       = 0;
  bmi.bmiHeader.biClrImportant  = 0;
  int rv = ::GetDIBits(sourceHdc1, m_hbmp, 0, 1, (void**)&bits, &bmi, DIB_RGB_COLORS);

  //bits[3] == alpha of topleft pixel;

  //delete[] bits;

采纳答案by Roel

Use GetDIBits. That way you get an array of RGBQUAD's which have as you can probably guess an alpha channel next to the R, G and B components.

使用 GetDIBits。这样你就得到了一个 RGBQUAD 数组,你可以猜到 R、G 和 B 分量旁边的一个 alpha 通道。