C++ std::remove_if - lambda,不从集合中删除任何内容
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std::remove_if - lambda, not removing anything from the collection
提问by Robinson
Ok, I expect I've made a dumb mistake here. I have a list of DisplayDevice3d and each DisplayDevice3d contains a list of DisplayMode3d. I want to remove all items from the list of DisplayDevice3d that don't have any DisplayMode3d's. I'm trying to use a Lambda to do it, ie.:
好吧,我想我在这里犯了一个愚蠢的错误。我有一个 DisplayDevice3d 列表,每个 DisplayDevice3d 都包含一个 DisplayMode3d 列表。我想从 DisplayDevice3d 列表中删除所有没有任何 DisplayMode3d 的项目。我正在尝试使用 Lambda 来做到这一点,即:
// If the device doesn't have any modes, remove it.
std::remove_if(MyDisplayDevices.begin(), MyDisplayDevices.end(),
[](DisplayDevice3d& device)
{
return device.Modes.size() == 0;
}
);
Even though out of 6 DisplayMode3d's in MyDisplayDevices, only 1 has any DisplayMode3d's in its Modes collection, nothing is being removed from the list.
尽管在 MyDisplayDevices 中的 6 个 DisplayMode3d 中,只有 1 个在其 Modes 集合中有任何 DisplayMode3d,但没有从列表中删除任何内容。
What numpty mistake have I made here?
我在这里犯了什么大错?
Edit:
编辑:
Ah ok, my mistake was I should be using MyDisplayDevices.remove_if instead of std::remove_if, however the answers below are correct for use of std::remove_if :p.
好吧,我的错误是我应该使用 MyDisplayDevices.remove_if 而不是 std::remove_if,但是下面的答案对于使用 std::remove_if :p 是正确的。
MyDisplayDevices.remove_if( [](DisplayDevice3d const & device)
{
return device.Modes.size() == 0;
});
回答by
You need to call erase on the iterator returned from remove_if, It should look something like this:
您需要对从 remove_if 返回的迭代器调用擦除,它应该如下所示:
auto new_end = std::remove_if(MyDisplayDevices.begin(), MyDisplayDevices.end(),
[](const DisplayDevice3d& device)
{ return device.Modes.size() == 0; });
MyDisplayDevices.erase(new_end, MyDisplayDevices.end());
回答by Asha
回答by Saurav Sahu
回答by bobobobo
As others have mentioned, there are ways to make it work. However my advice would be to completely avoid remove_if
and stick to a standard iterator-based removal instead. The idiom below works both for list
and vector
and does not produce unexpected behavior.
正如其他人所提到的,有一些方法可以让它发挥作用。然而,我的建议是完全避免remove_if
并坚持标准的基于迭代器的删除。下面的习语适用于list
并且vector
不会产生意外行为。
for( vector<TYPE>::iterator iter = vec.begin() ; iter != vec.end() ; )
if( iter->shouldRemove )
iter = vec.erase( iter ) ; // advances iter
else
++iter ; // don't remove
As the comments below mention, this method does have a higher cost than remove_if
when more than 1 element is removed.
正如下面的评论所提到的,这种方法的成本确实remove_if
比删除 1 个以上元素时的成本更高。
remove_if
works by copying elements from further ahead in the vector, and overwriting vectors that should be removed from the vector by the one immediately in front of it. For example: remove_if called on a vector to remove all 0 elements:
remove_if
工作原理是从向量中更靠前的位置复制元素,并覆盖应该从向量中移除的向量。例如:在向量上调用 remove_if 以删除所有 0 元素:
0 1 1 0 1 0
results in:
结果是:
1 1 1 0 1 0
Notice how the vector isn't correct yet. That is because remove_if
returns an iterator to the last valid element... it doesn't automatically resize the vector. You still need to call v.erase()
on the iterator returned from your call to remove_if
.
注意向量是如何不正确的。那是因为remove_if
返回一个迭代器到最后一个有效元素......它不会自动调整向量的大小。您仍然需要调用v.erase()
从调用返回的迭代器remove_if
。
An example is below
下面是一个例子
#include <stdio.h>
#include <vector>
#include <algorithm>
#include <functional>
using namespace std;
void print( vector<int> &v )
{
for( int i : v )
printf( "%d ", i );
puts("");
}
int main()
{
vector<int> v = { 0, 1, 1, 0, 1, 0 };
print( v ); // 0 1 1 0 1 0
vector<int>::iterator it = remove_if( v.begin(), v.end(), [](int i){ return i == 0; } );
print( v ); // 1 1 1 0 1 0
v.erase( it, v.end() ); // actually cut out values not wanted in vector
print( v ); // 1 1 1 (correct)
}