wpf WPF动画:绑定到storyboard动画的“To”属性
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WPF animation: binding to the "To" attribute of storyboard animation
提问by Jason Frank
I'm trying to create a button that behaves similarly to the "slide" button on the iPhone. I have an animation that adjusts the position and width of the button, but I want these values to be based on the text used in the control. Currently, they're hardcoded.
我正在尝试创建一个按钮,其行为类似于 iPhone 上的“幻灯片”按钮。我有一个调整按钮位置和宽度的动画,但我希望这些值基于控件中使用的文本。目前,它们是硬编码的。
Here's my working XAML, so far:
到目前为止,这是我的工作 XAML:
<CheckBox x:Class="Smt.Controls.SlideCheckBox"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:Smt.Controls"
xmlns:System.Windows="clr-namespace:System.Windows;assembly=PresentationCore"
Name="SliderCheckBox"
mc:Ignorable="d">
<CheckBox.Resources>
<System.Windows:Duration x:Key="AnimationTime">0:0:0.2</System.Windows:Duration>
<Storyboard x:Key="OnChecking">
<DoubleAnimation Storyboard.TargetName="CheckButton"
Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(TranslateTransform.X)"
Duration="{StaticResource AnimationTime}"
To="40" />
<DoubleAnimation Storyboard.TargetName="CheckButton"
Storyboard.TargetProperty="(Button.Width)"
Duration="{StaticResource AnimationTime}"
To="41" />
</Storyboard>
<Storyboard x:Key="OnUnchecking">
<DoubleAnimation Storyboard.TargetName="CheckButton"
Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(TranslateTransform.X)"
Duration="{StaticResource AnimationTime}"
To="0" />
<DoubleAnimation Storyboard.TargetName="CheckButton"
Storyboard.TargetProperty="(Button.Width)"
Duration="{StaticResource AnimationTime}"
To="40" />
</Storyboard>
<Style x:Key="SlideCheckBoxStyle"
TargetType="{x:Type local:SlideCheckBox}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type local:SlideCheckBox}">
<Canvas>
<ContentPresenter SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}"
Content="{TemplateBinding Content}"
ContentTemplate="{TemplateBinding ContentTemplate}"
RecognizesAccessKey="True"
VerticalAlignment="Center"
HorizontalAlignment="Center" />
<Canvas>
<!--Background-->
<Rectangle Width="{Binding ElementName=ButtonText, Path=ActualWidth}"
Height="{Binding ElementName=ButtonText, Path=ActualHeight}"
Fill="LightBlue" />
</Canvas>
<Canvas>
<!--Button-->
<Button Width="{Binding ElementName=CheckedText, Path=ActualWidth}"
Height="{Binding ElementName=ButtonText, Path=ActualHeight}"
Name="CheckButton"
Command="{x:Static local:SlideCheckBox.SlideCheckBoxClicked}">
<Button.RenderTransform>
<TransformGroup>
<TranslateTransform />
</TransformGroup>
</Button.RenderTransform>
</Button>
</Canvas>
<Canvas>
<!--Text-->
<StackPanel Name="ButtonText"
Orientation="Horizontal"
IsHitTestVisible="False">
<Grid Name="CheckedText">
<Label Margin="7 0"
Content="{Binding RelativeSource={RelativeSource AncestorType={x:Type local:SlideCheckBox}}, Path=CheckedText}" />
</Grid>
<Grid Name="UncheckedText"
HorizontalAlignment="Right">
<Label Margin="7 0"
Content="{Binding RelativeSource={RelativeSource AncestorType={x:Type local:SlideCheckBox}}, Path=UncheckedText}" />
</Grid>
</StackPanel>
</Canvas>
</Canvas>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked"
Value="True">
<Trigger.EnterActions>
<BeginStoryboard Storyboard="{StaticResource OnChecking}" />
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard Storyboard="{StaticResource OnUnchecking}" />
</Trigger.ExitActions>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</CheckBox.Resources>
<CheckBox.CommandBindings>
<CommandBinding Command="{x:Static local:SlideCheckBox.SlideCheckBoxClicked}"
Executed="OnSlideCheckBoxClicked" />
</CheckBox.CommandBindings>
</CheckBox>
And the code behind:
以及背后的代码:
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
namespace Smt.Controls
{
public partial class SlideCheckBox : CheckBox
{
public SlideCheckBox()
{
InitializeComponent();
Loaded += OnLoaded;
}
public static readonly DependencyProperty CheckedTextProperty = DependencyProperty.Register("CheckedText", typeof(string), typeof(SlideCheckBox), new PropertyMetadata("Checked Text"));
public string CheckedText
{
get { return (string)GetValue(CheckedTextProperty); }
set { SetValue(CheckedTextProperty, value); }
}
public static readonly DependencyProperty UncheckedTextProperty = DependencyProperty.Register("UncheckedText", typeof(string), typeof(SlideCheckBox), new PropertyMetadata("Unchecked Text"));
public string UncheckedText
{
get { return (string)GetValue(UncheckedTextProperty); }
set { SetValue(UncheckedTextProperty, value); }
}
public static readonly RoutedCommand SlideCheckBoxClicked = new RoutedCommand();
void OnLoaded(object sender, RoutedEventArgs e)
{
Style style = TryFindResource("SlideCheckBoxStyle") as Style;
if (!ReferenceEquals(style, null))
{
Style = style;
}
}
void OnSlideCheckBoxClicked(object sender, ExecutedRoutedEventArgs e)
{
IsChecked = !IsChecked;
}
}
}
The problem comes when I try to bind the "To" attribute in the DoubleAnimations to the actual width of the text, the same as I'm doing in the ControlTemplate. If I bind the values to an ActualWidth of an element in the ControlTemplate, the control comes up as a blank checkbox (my base class). However, I'm binding to the same ActualWidths in the ControlTemplate itself without any problems. Just seems to be the CheckBox.Resources that have a problem with it.
当我尝试将 DoubleAnimations 中的“To”属性绑定到文本的实际宽度时,问题就出现了,就像我在 ControlTemplate 中所做的一样。如果我将值绑定到 ControlTemplate 中某个元素的 ActualWidth,则该控件将显示为一个空白复选框(我的基类)。但是,我绑定到 ControlTemplate 本身中的相同 ActualWidths 没有任何问题。似乎只是 CheckBox.Resources 有问题。
For instance, the following will break it:
例如,以下将破坏它:
<DoubleAnimation Storyboard.TargetName="CheckButton"
Storyboard.TargetProperty="(Button.Width)"
Duration="{StaticResource AnimationTime}"
To="{Binding ElementName=CheckedText, Path=ActualWidth}" />
I don't know whether this is because it's trying to bind to a value that doesn't exist until a render pass is done, or if it's something else. Anyone have any experience with this sort of animation binding?
我不知道这是因为它试图绑定到一个在渲染过程完成之前不存在的值,还是因为它是其他东西。任何人都有这种动画绑定的经验?
回答by Jason Frank
I've had similar situations in ControlTemplate
s where I've wanted to bind the "To" attribute to a value (rather than hard-coding it), and I finally found a solution.
我在ControlTemplate
s 中遇到过类似的情况,我想将“To”属性绑定到一个值(而不是对其进行硬编码),我终于找到了解决方案。
Quick side note: If you dig around on the web you'll find examplesof people being able to use data binding for the "From" or "To" properties. However, in those examples the Storyboards are not in a Style or ControlTemplate. If your Storyboard is in a Style or ControlTemplate, you'll have to use a different approach, such as this solution.
快速旁注:如果您在网上搜索,您会发现人们能够将数据绑定用于“From”或“To”属性的示例。但是,在这些示例中,故事板不在 Style 或 ControlTemplate 中。如果您的 Storyboard 在 Style 或 ControlTemplate 中,则必须使用不同的方法,例如此解决方案。
This solution gets around the freezable issue because it simply animates a double value from 0 to 1. It works with a clever use of the Tag property and a Multiply converter. You use a multibinding to bind to both a desired property and your "scale" (the Tag), which get multiplied together. Basically the idea is that your Tag value is what you animate, and its value acts like a "scale" (from 0 to 1) bringing your desired attribute value to "full scale" once you've animated the Tag to 1.
此解决方案解决了可冻结问题,因为它只是将双精度值从 0 动画化到 1。它巧妙地使用了 Tag 属性和乘法转换器。您使用多重绑定绑定到所需的属性和您的“比例”(标签),它们会相乘。基本上这个想法是你的 Tag 值是你动画的东西,它的值就像一个“比例”(从 0 到 1),一旦你将 Tag 动画化为 1,就会将所需的属性值带到“全比例”。
You can see this in action here. The crux of it is this:
您可以在此处查看此操作。它的关键是这样的:
<local:MultiplyConverter x:Key="multiplyConverter" />
<ControlTemplate x:Key="RevealExpanderTemp" TargetType="{x:Type Expander}">
<!-- (other stuff here...) -->
<ScrollViewer x:Name="ExpanderContentScrollView">
<!-- ** BEGIN IMPORTANT PART #1 ... -->
<ScrollViewer.Tag>
<sys:Double>0.0</sys:Double>
</ScrollViewer.Tag>
<ScrollViewer.Height>
<MultiBinding Converter="{StaticResource multiplyConverter}">
<Binding Path="ActualHeight" ElementName="ExpanderContent"/>
<Binding Path="Tag" RelativeSource="{RelativeSource Self}" />
</MultiBinding>
</ScrollViewer.Height>
<!-- ...end important part #1. -->
<ContentPresenter x:Name="ExpanderContent" ContentSource="Content"/>
</ScrollViewer>
<ControlTemplate.Triggers>
<Trigger Property="IsExpanded" Value="True">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<!-- ** BEGIN IMPORTANT PART #2 (make TargetProperty 'Tag') ... -->
<DoubleAnimation Storyboard.TargetName="ExpanderContentScrollView"
Storyboard.TargetProperty="Tag"
To="1"
Duration="0:0:0.4"/>
<!-- ...end important part #2 -->
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
With this value converter:
使用此值转换器:
public class MultiplyConverter : IMultiValueConverter
{
public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
{
double result = 1.0;
for (int i = 0; i < values.Length; i++)
{
if (values[i] is double)
result *= (double)values[i];
}
return result;
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture)
{
throw new Exception("Not implemented");
}
}
回答by David Cater
As far as I know, you can't bind the animation to/from because the animation has to be freezable.
据我所知,您不能将动画绑定到/从,因为动画必须是可冻结的。
回答by patrick
I implemented this exact thing.
我实现了这个确切的东西。
<UserControl x:Class="YOURNAMESPACE.UserControls.SliderControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:YOURNAMESPACE.UserControls"
xmlns:converter="clr-namespace:YOURNAMESPACE.ValueConverters"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300"
SizeChanged="UserControl_SizeChanged">
<UserControl.Resources>
<converter:MathConverter x:Key="mathConverter" />
<LinearGradientBrush x:Key="CheckedBlue" StartPoint="0,0" EndPoint="0,1">
<GradientStop Color="#e4f5fc" Offset="0" />
<GradientStop Color="#e4f5fc" Offset="0.1" />
<GradientStop Color="#e4f5fc" Offset="0.1" />
<GradientStop Color="#9fd8ef" Offset="0.5" />
<GradientStop Color="#9fd8ef" Offset="0.5" />
<GradientStop Color="#bfe8f9" Offset="1" />
</LinearGradientBrush>
<LinearGradientBrush x:Key="CheckedOrange" StartPoint="0,0" EndPoint="0,1">
<GradientStop Color="#FFCA6A13" Offset="0" />
<GradientStop Color="#FFF67D0C" Offset="0.1" />
<GradientStop Color="#FFFE7F0C" Offset="0.1" />
<GradientStop Color="#FFFA8E12" Offset="0.5" />
<GradientStop Color="#FFFF981D" Offset="0.5" />
<GradientStop Color="#FFFCBC5A" Offset="1" />
</LinearGradientBrush>
<SolidColorBrush x:Key="CheckedOrangeBorder" Color="#FF8E4A1B" />
<SolidColorBrush x:Key="CheckedBlueBorder" Color="#FF143874" />
<Style x:Key="CheckBoxSlider" TargetType="{x:Type CheckBox}">
<Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.WindowTextBrushKey}}" />
<Setter Property="Background" Value="{DynamicResource {x:Static SystemColors.WindowBrushKey}}" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type CheckBox}" >
<DockPanel x:Name="dockPanel"
Width="{TemplateBinding ActualWidth}"
Height="{TemplateBinding Height}" >
<DockPanel.Resources>
<Storyboard x:Key="ShowRightStoryboard">
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="slider" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)">
<SplineDoubleKeyFrame KeyTime="00:00:00.1000000" Value="0" />
</DoubleAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Key="ShowLeftStoryboard" >
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00"
Storyboard.TargetName="slider"
Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)"
>
<SplineDoubleKeyFrame x:Name="RightHalfKeyFrame" KeyTime="00:00:00.1000000" Value="300" />
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</DockPanel.Resources>
<ContentPresenter SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}"
Content="{TemplateBinding Content}"
ContentStringFormat="{TemplateBinding ContentStringFormat}"
ContentTemplate="{TemplateBinding ContentTemplate}"
RecognizesAccessKey="True"
VerticalAlignment="Center" />
<Grid>
<Border x:Name="BackgroundBorder" BorderBrush="#FF939393" BorderThickness="1" CornerRadius="3"
Width="{TemplateBinding ActualWidth}"
Height="{TemplateBinding Height}" >
<Border.Background>
<LinearGradientBrush StartPoint="0,0" EndPoint="0,1">
<GradientStop Color="#FFB5B5B5" Offset="0" />
<GradientStop Color="#FFDEDEDE" Offset="0.1" />
<GradientStop Color="#FFEEEEEE" Offset="0.5" />
<GradientStop Color="#FFFAFAFA" Offset="0.5" />
<GradientStop Color="#FFFEFEFE" Offset="1" />
</LinearGradientBrush>
</Border.Background>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<TextBlock x:Name="LeftTextBlock" Text="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType={x:Type local:SliderControl}}, Path=LeftText, Mode=TwoWay}" Grid.Column="0" HorizontalAlignment="Center" VerticalAlignment="Center" />
<TextBlock x:Name="RightTextBlock" Text="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType={x:Type local:SliderControl}}, Path=RightText, Mode=TwoWay}" Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Center" />
</Grid>
</Border>
<Border x:Name="slider"
BorderBrush="#FF939393"
HorizontalAlignment="Left"
Width="{TemplateBinding ActualWidth, Converter={StaticResource mathConverter}, ConverterParameter=/2}"
Height="{TemplateBinding Height}"
BorderThickness="1"
CornerRadius="3"
RenderTransformOrigin="0.5,0.5" Margin="0"
>
<Border.RenderTransform>
<TransformGroup>
<ScaleTransform ScaleX="1" ScaleY="1" />
<SkewTransform AngleX="0" AngleY="0" />
<RotateTransform Angle="0" />
<TranslateTransform X="{TemplateBinding ActualWidth, Converter={StaticResource mathConverter}, ConverterParameter=/2}" Y="0" />
</TransformGroup>
</Border.RenderTransform>
<Border.Background>
<LinearGradientBrush EndPoint="0,1" StartPoint="0,0">
<GradientStop Color="#FFF0F0F0" Offset="0" />
<GradientStop Color="#FFCDCDCD" Offset="0.1" />
<GradientStop Color="#FFFBFBFB" Offset="1" />
</LinearGradientBrush>
</Border.Background>
<DockPanel Background="Transparent" LastChildFill="False">
<Viewbox x:Name="SlideRight" Stretch="Uniform" Width="28" Height="28" DockPanel.Dock="Right" Margin="0,0,50,0" >
<Path Stretch="Fill" Fill="{DynamicResource TextBrush}">
<Path.Data>
<PathGeometry Figures="m 27.773437 48.874779 -8.818359 9.902343 -4.833984 0 8.847656 -9.902343 -8.847656 -10.019532 4.833984 0 z m -11.396484 0 -8.7597655 9.902343 -4.9804687 0 9.0234372 -9.902343 -9.0234372 -10.019532 4.9804687 0 z" FillRule="NonZero"/>
</Path.Data>
</Path>
</Viewbox>
<Viewbox x:Name="SlideLeft" Stretch="Uniform" Width="28" Height="28" DockPanel.Dock="Left" Margin="50,0,0,0" >
<Path Stretch="Fill" Fill="{DynamicResource TextBrush}">
<Path.LayoutTransform>
<TransformGroup>
<ScaleTransform ScaleX="-1"/>
</TransformGroup>
</Path.LayoutTransform>
<Path.Data>
<PathGeometry Figures="m 27.773437 48.874779 -8.818359 9.902343 -4.833984 0 8.847656 -9.902343 -8.847656 -10.019532 4.833984 0 z m -11.396484 0 -8.7597655 9.902343 -4.9804687 0 9.0234372 -9.902343 -9.0234372 -10.019532 4.9804687 0 z" FillRule="NonZero"/>
</Path.Data>
</Path>
</Viewbox>
</DockPanel>
</Border>
</Grid>
</DockPanel>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="True">
<Setter TargetName="BackgroundBorder" Property="Background" Value="{StaticResource CheckedOrange}" />
<Setter TargetName="BackgroundBorder" Property="BorderBrush" Value="{StaticResource CheckedOrangeBorder}" />
<Setter TargetName="SlideRight" Property="Visibility" Value="Collapsed" />
<Setter TargetName="SlideLeft" Property="Visibility" Value="Visible" />
</Trigger>
<Trigger Property="IsChecked" Value="False">
<Setter TargetName="BackgroundBorder" Property="Background" Value="{StaticResource CheckedBlue}" />
<Setter TargetName="BackgroundBorder" Property="BorderBrush" Value="{StaticResource CheckedBlueBorder}" />
<Setter TargetName="SlideRight" Property="Visibility" Value="Visible" />
<Setter TargetName="SlideLeft" Property="Visibility" Value="Collapsed" />
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</UserControl.Resources>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<CheckBox x:Name="checkBox"
Style="{StaticResource CheckBoxSlider}"
HorizontalAlignment="Stretch"
DockPanel.Dock="Top"
Height="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType={x:Type local:SliderControl}}, Path=Height, Mode=TwoWay}"
IsChecked="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType={x:Type local:SliderControl}}, Path=IsLeftVisible, Mode=TwoWay}"
Checked="CheckBox_Checked"
Unchecked="CheckBox_Unchecked"
/>
</Grid>
</UserControl>
code behind.
后面的代码。
namespace YOURNAMESPACE.UserControls
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
/// <summary>
/// Interaction logic for SliderControl.xaml
/// </summary>
public partial class SliderControl : UserControl
{
public static readonly DependencyProperty IsLeftVisibleProperty =
DependencyProperty.RegisterAttached(
"IsLeftVisible",
typeof(bool),
typeof(SliderControl),
new UIPropertyMetadata(true, IsLeftVisibleChanged));
public static readonly DependencyProperty LeftTextProperty =
DependencyProperty.RegisterAttached(
"LeftText",
typeof(string),
typeof(SliderControl),
new UIPropertyMetadata(null, LeftTextChanged));
public static readonly DependencyProperty RightTextProperty =
DependencyProperty.RegisterAttached(
"RightText",
typeof(string),
typeof(SliderControl),
new UIPropertyMetadata(null, RightTextChanged));
/// <summary>
/// Initializes a new instance of the <see cref="SliderControl"/> class.
/// </summary>
public SliderControl()
{
this.InitializeComponent();
}
public string LeftText { get; set; }
public string RightText { get; set; }
[AttachedPropertyBrowsableForType(typeof(SliderControl))]
public static bool GetIsLeftVisible(SliderControl sliderControl)
{
return (bool)sliderControl.GetValue(IsLeftVisibleProperty);
}
[AttachedPropertyBrowsableForType(typeof(SliderControl))]
public static string GetLeftText(SliderControl sliderControl)
{
return (string)sliderControl.GetValue(LeftTextProperty);
}
public static void SetIsLeftVisible(SliderControl sliderControl, bool value)
{
sliderControl.SetValue(IsLeftVisibleProperty, value);
}
public static void IsLeftVisibleChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
SliderControl slider = d as SliderControl;
if ((bool)e.NewValue == true)
{
slider.RunAnimation("ShowLeftStoryboard");
}
else
{
slider.RunAnimation("ShowRightStoryboard");
}
}
[AttachedPropertyBrowsableForType(typeof(SliderControl))]
public static string GetRightText(SliderControl sliderControl)
{
return (string)sliderControl.GetValue(RightTextProperty);
}
public static void SetLeftText(SliderControl sliderControl, string value)
{
sliderControl.SetValue(LeftTextProperty, value);
}
public static void SetRightText(SliderControl sliderControl, string value)
{
sliderControl.SetValue(RightTextProperty, value);
}
private static void LeftTextChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
SliderControl slider = d as SliderControl;
slider.LeftText = e.NewValue as string;
}
private static void RightTextChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
SliderControl slider = d as SliderControl;
slider.RightText = e.NewValue as string;
}
private void UserControl_SizeChanged(object sender, SizeChangedEventArgs e)
{
this.checkBox.Width = e.NewSize.Width;
CheckBox cb = this.checkBox;
var controlTemplate = cb.Template;
DockPanel dockPanel = controlTemplate.FindName("dockPanel", cb) as DockPanel;
Storyboard story = dockPanel.Resources["ShowLeftStoryboard"] as Storyboard;
DoubleAnimationUsingKeyFrames dk = story.Children[0] as DoubleAnimationUsingKeyFrames;
SplineDoubleKeyFrame sk = dk.KeyFrames[0] as SplineDoubleKeyFrame;
// must manipulate this in code behind, binding does not work,
// also it cannot be inside of a control template
// because storyboards in control templates become frozen and cannot be modified
sk.Value = cb.Width / 2;
if (cb.IsChecked == true)
{
story.Begin(cb, cb.Template);
}
}
private void CheckBox_Checked(object sender, RoutedEventArgs e)
{
this.RunAnimation("ShowLeftStoryboard");
}
private void CheckBox_Unchecked(object sender, RoutedEventArgs e)
{
this.RunAnimation("ShowRightStoryboard");
}
private void RunAnimation(string storyboard)
{
CheckBox cb = this.checkBox;
var controlTemplate = cb.Template;
DockPanel dockPanel = controlTemplate.FindName("dockPanel", cb) as DockPanel;
if (dockPanel != null)
{
Storyboard story = dockPanel.Resources[storyboard] as Storyboard;
DoubleAnimationUsingKeyFrames dk = story.Children[0] as DoubleAnimationUsingKeyFrames;
SplineDoubleKeyFrame sk = dk.KeyFrames[0] as SplineDoubleKeyFrame;
story.Begin(cb, cb.Template);
}
}
}
}
IValueConverter
值转换器
namespace YOURNAMESPACE.ValueConverters
{
using System;
using System.Collections.Generic;
using System.Data;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Data;
/// <summary>
/// Does basic math operations, eg. value = 60 parameter = "*2 + 1", result = 121
/// </summary>
/// <seealso cref="System.Windows.Data.IValueConverter" />
[ValueConversion(typeof(double), typeof(double))]
public class MathConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
double d = (double)value;
string mathExpression = d.ToString() + parameter;
if (mathExpression.Contains("^"))
{
throw new Exception("Doesn't handle powers or square roots");
}
DataTable table = new DataTable();
table.Columns.Add("expression", typeof(string), mathExpression);
DataRow row = table.NewRow();
table.Rows.Add(row);
double ret = double.Parse((string)row["expression"]);
if (ret <= 0)
{
return 1d;
}
return ret;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
// not implemented
return null;
}
}
}
example usage:
用法示例:
<chart:SliderControl x:Name="sliderControl"
LeftText="{Binding Path=LeftTextProperty}"
RightText="{Binding Path=RightTextProperty}"
Grid.Row="0"
IsLeftVisible="{Binding Path=IsLeftVisible, Mode=TwoWay}"
Height="35" />
回答by JCH2k
I like @Jason Frank's solution. However it is even easier and less error-prone if you don't use the Tag, but instead e.g. the Width property of an empty dummy Border element. It is a native double property, so no need for <sys:Double>
syntax and you can name the Border just like you would do with a variable like so:
我喜欢@Jason Frank 的解决方案。但是,如果您不使用 Tag,而是使用例如空虚拟 Border 元素的 Width 属性,则它会更容易且不易出错。它是一个原生的 double 属性,所以不需要<sys:Double>
语法,你可以像使用变量一样命名 Border:
<!-- THIS IS JUST THE SLIDING AMIMATION MATH -->
<!-- animated Border.Width From 0 to 1 -->
<Border x:Name="Var_Animation_0to1" Width="0"/>
<!-- animated Border.Width From 0 to (TotalWidth-SliderWidth) -->
<Border x:Name="Var_Slide_Length">
<Border.Width>
<MultiBinding Converter="{mvvm:MathConverter}" ConverterParameter="a * (b-c)">
<Binding ElementName="Var_Animation_0to1" Path="Width"/>
<Binding ElementName="BackBorder" Path="ActualWidth"/>
<Binding ElementName="Slider" Path="ActualWidth"/>
</MultiBinding>
</Border.Width>
</Border>
That makes the bindings much more readable.
这使得绑定更具可读性。
The Animation is always 0..1, as Jason pointed out:
正如杰森指出的那样,动画总是 0..1:
<BeginStoryboard Name="checkedSB">
<Storyboard Storyboard.TargetProperty="Width" Storyboard.TargetName="Var_Animation_0to1">
<DoubleAnimation To="1" Duration="00:00:00.2"/>
</Storyboard>
</BeginStoryboard>
Then bind whatever you want to animate to the Width of the dummy border. This way you can even chain converters to each other like so:
然后将您想要设置动画的任何内容绑定到虚拟边框的宽度。通过这种方式,您甚至可以像这样将转换器相互链接:
<Border x:Name="Slider" HorizontalAlignment="Left"
Margin="{Binding ElementName=Var_Slide_Length, Path=Width, Converter={StaticResource DoubleToThickness}, ConverterParameter=x 0 0 0}"/>
Combined with the MathConverter you can do almost anything in styles: https://www.codeproject.com/Articles/239251/MathConverter-How-to-Do-Math-in-XAML
结合 MathConverter,您几乎可以做任何样式的事情:https://www.codeproject.com/Articles/239251/MathConverter-How-to-Do-Math-in-XAML