C# 比较两个对象的属性以找出差异?
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Compare two objects' properties to find differences?
提问by Gavin
I have two objects of the same type, and I want to loop through the public properties on each of them and alert the user about which properties don't match.
我有两个相同类型的对象,我想遍历每个对象的公共属性,并提醒用户哪些属性不匹配。
Is it possible to do this without knowing what properties the object contains?
是否可以在不知道对象包含哪些属性的情况下执行此操作?
采纳答案by Jon Skeet
Yes, with reflection - assuming each property type implements Equals
appropriately. An alternative would be to use ReflectiveEquals
recursively for all but some known types, but that gets tricky.
是的,使用反射 - 假设每个属性类型都Equals
正确实现。另一种方法是ReflectiveEquals
对除某些已知类型之外的所有类型递归使用,但这会变得棘手。
public bool ReflectiveEquals(object first, object second)
{
if (first == null && second == null)
{
return true;
}
if (first == null || second == null)
{
return false;
}
Type firstType = first.GetType();
if (second.GetType() != firstType)
{
return false; // Or throw an exception
}
// This will only use public properties. Is that enough?
foreach (PropertyInfo propertyInfo in firstType.GetProperties())
{
if (propertyInfo.CanRead)
{
object firstValue = propertyInfo.GetValue(first, null);
object secondValue = propertyInfo.GetValue(second, null);
if (!object.Equals(firstValue, secondValue))
{
return false;
}
}
}
return true;
}
回答by JaredPar
Sure you can with reflection. Here is the code to grab the properties off of a given type.
当然你可以通过反射。这是从给定类型中获取属性的代码。
var info = typeof(SomeType).GetProperties();
If you can give more info on what you're comparing about the properties we can get together a basic diffing algorithmn. This code for intstance will diff on names
如果您可以提供有关您正在比较的属性的更多信息,我们可以汇总一个基本的差异算法。此实例代码将在名称上有所不同
public bool AreDifferent(Type t1, Type t2) {
var list1 = t1.GetProperties().OrderBy(x => x.Name).Select(x => x.Name);
var list2 = t2.GetProperties().OrderBy(x => x.Name).Select(x => x.Name);
return list1.SequenceEqual(list2);
}
回答by GWLlosa
Yes. Use Reflection. With Reflection, you can do things like:
是的。使用反射。使用反射,您可以执行以下操作:
//given object of some type
object myObjectFromSomewhere;
Type myObjOriginalType = myObjectFromSomewhere.GetType();
PropertyInfo[] myProps = myObjOriginalType.GetProperties();
And then you can use the resulting PropertyInfo classes to compare all manner of things.
然后您可以使用生成的 PropertyInfo 类来比较各种事物。
回答by Randolpho
Type.GetPropertieswill list each of the properties of a given type. Then use PropertyInfo.GetValueto check the values.
Type.GetProperties将列出给定类型的每个属性。然后使用PropertyInfo.GetValue检查值。
回答by Steve Dignan
I know this is probably overkill, but here's my ObjectComparer class I use for this very purpose:
我知道这可能有点矫枉过正,但这是我为此目的使用的 ObjectComparer 类:
/// <summary>
/// Utility class for comparing objects.
/// </summary>
public static class ObjectComparer
{
/// <summary>
/// Compares the public properties of any 2 objects and determines if the properties of each
/// all contain the same value.
/// <para>
/// In cases where object1 and object2 are of different Types (both being derived from Type T)
/// we will cast both objects down to the base Type T to ensure the property comparison is only
/// completed on COMMON properties.
/// (ex. Type T is Foo, object1 is GoodFoo and object2 is BadFoo -- both being inherited from Foo --
/// both objects will be cast to Foo for comparison)
/// </para>
/// </summary>
/// <typeparam name="T">Any class with public properties.</typeparam>
/// <param name="object1">Object to compare to object2.</param>
/// <param name="object2">Object to compare to object1.</param>
/// <param name="propertyInfoList">A List of <see cref="PropertyInfo"/> objects that contain data on the properties
/// from object1 that are not equal to the corresponding properties of object2.</param>
/// <returns>A boolean value indicating whether or not the properties of each object match.</returns>
public static bool GetDifferentProperties<T> ( T object1 , T object2 , out List<PropertyInfo> propertyInfoList )
where T : class
{
return GetDifferentProperties<T>( object1 , object2 , null , out propertyInfoList );
}
/// <summary>
/// Compares the public properties of any 2 objects and determines if the properties of each
/// all contain the same value.
/// <para>
/// In cases where object1 and object2 are of different Types (both being derived from Type T)
/// we will cast both objects down to the base Type T to ensure the property comparison is only
/// completed on COMMON properties.
/// (ex. Type T is Foo, object1 is GoodFoo and object2 is BadFoo -- both being inherited from Foo --
/// both objects will be cast to Foo for comparison)
/// </para>
/// </summary>
/// <typeparam name="T">Any class with public properties.</typeparam>
/// <param name="object1">Object to compare to object2.</param>
/// <param name="object2">Object to compare to object1.</param>
/// <param name="ignoredProperties">A list of <see cref="PropertyInfo"/> objects
/// to ignore when completing the comparison.</param>
/// <param name="propertyInfoList">A List of <see cref="PropertyInfo"/> objects that contain data on the properties
/// from object1 that are not equal to the corresponding properties of object2.</param>
/// <returns>A boolean value indicating whether or not the properties of each object match.</returns>
public static bool GetDifferentProperties<T> ( T object1 , T object2 , List<PropertyInfo> ignoredProperties , out List<PropertyInfo> propertyInfoList )
where T : class
{
propertyInfoList = new List<PropertyInfo>();
// If either object is null, we can't compare anything
if ( object1 == null || object2 == null )
{
return false;
}
Type object1Type = object1.GetType();
Type object2Type = object2.GetType();
// In cases where object1 and object2 are of different Types (both being derived from Type T)
// we will cast both objects down to the base Type T to ensure the property comparison is only
// completed on COMMON properties.
// (ex. Type T is Foo, object1 is GoodFoo and object2 is BadFoo -- both being inherited from Foo --
// both objects will be cast to Foo for comparison)
if ( object1Type != object2Type )
{
object1Type = typeof ( T );
object2Type = typeof ( T );
}
// Remove any properties to be ignored
List<PropertyInfo> comparisonProps =
RemoveProperties( object1Type.GetProperties() , ignoredProperties );
foreach ( PropertyInfo object1Prop in comparisonProps )
{
Type propertyType = null;
object object1PropValue = null;
object object2PropValue = null;
// Rule out an attempt to check against a property which requires
// an index, such as one accessed via this[]
if ( object1Prop.GetIndexParameters().GetLength( 0 ) == 0 )
{
// Get the value of each property
object1PropValue = object1Prop.GetValue( object1 , null );
object2PropValue = object2Type.GetProperty( object1Prop.Name ).GetValue( object2 , null );
// As we are comparing 2 objects of the same type we know
// that they both have the same properties, so grab the
// first non-null value
if ( object1PropValue != null )
propertyType = object1PropValue.GetType().GetInterface( "IComparable" );
if ( propertyType == null )
if ( object2PropValue != null )
propertyType = object2PropValue.GetType().GetInterface( "IComparable" );
}
// If both objects have null values or were indexed properties, don't continue
if ( propertyType != null )
{
// If one property value is null and the other is not null,
// they aren't equal; this is done here as a native CompareTo
// won't work with a null value as the target
if ( object1PropValue == null || object2PropValue == null )
{
propertyInfoList.Add( object1Prop );
}
else
{
// Use the native CompareTo method
MethodInfo nativeCompare = propertyType.GetMethod( "CompareTo" );
// Sanity Check:
// If we don't have a native CompareTo OR both values are null, we can't compare;
// hence, we can't confirm the values differ... just go to the next property
if ( nativeCompare != null )
{
// Return the native CompareTo result
bool equal = ( 0 == (int) ( nativeCompare.Invoke( object1PropValue , new object[] {object2PropValue} ) ) );
if ( !equal )
{
propertyInfoList.Add( object1Prop );
}
}
}
}
}
return propertyInfoList.Count == 0;
}
/// <summary>
/// Compares the public properties of any 2 objects and determines if the properties of each
/// all contain the same value.
/// <para>
/// In cases where object1 and object2 are of different Types (both being derived from Type T)
/// we will cast both objects down to the base Type T to ensure the property comparison is only
/// completed on COMMON properties.
/// (ex. Type T is Foo, object1 is GoodFoo and object2 is BadFoo -- both being inherited from Foo --
/// both objects will be cast to Foo for comparison)
/// </para>
/// </summary>
/// <typeparam name="T">Any class with public properties.</typeparam>
/// <param name="object1">Object to compare to object2.</param>
/// <param name="object2">Object to compare to object1.</param>
/// <returns>A boolean value indicating whether or not the properties of each object match.</returns>
public static bool HasSamePropertyValues<T> ( T object1 , T object2 )
where T : class
{
return HasSamePropertyValues<T>( object1 , object2 , null );
}
/// <summary>
/// Compares the public properties of any 2 objects and determines if the properties of each
/// all contain the same value.
/// <para>
/// In cases where object1 and object2 are of different Types (both being derived from Type T)
/// we will cast both objects down to the base Type T to ensure the property comparison is only
/// completed on COMMON properties.
/// (ex. Type T is Foo, object1 is GoodFoo and object2 is BadFoo -- both being inherited from Foo --
/// both objects will be cast to Foo for comparison)
/// </para>
/// </summary>
/// <typeparam name="T">Any class with public properties.</typeparam>
/// <param name="object1">Object to compare to object2.</param>
/// <param name="object2">Object to compare to object1.</param>
/// <param name="ignoredProperties">A list of <see cref="PropertyInfo"/> objects
/// to ignore when completing the comparison.</param>
/// <returns>A boolean value indicating whether or not the properties of each object match.</returns>
public static bool HasSamePropertyValues<T> ( T object1 , T object2 , List<PropertyInfo> ignoredProperties )
where T : class
{
// If either object is null, we can't compare anything
if ( object1 == null || object2 == null )
{
return false;
}
Type object1Type = object1.GetType();
Type object2Type = object2.GetType();
// In cases where object1 and object2 are of different Types (both being derived from Type T)
// we will cast both objects down to the base Type T to ensure the property comparison is only
// completed on COMMON properties.
// (ex. Type T is Foo, object1 is GoodFoo and object2 is BadFoo -- both being inherited from Foo --
// both objects will be cast to Foo for comparison)
if ( object1Type != object2Type )
{
object1Type = typeof ( T );
object2Type = typeof ( T );
}
// Remove any properties to be ignored
List<PropertyInfo> comparisonProps =
RemoveProperties( object1Type.GetProperties() , ignoredProperties );
foreach ( PropertyInfo object1Prop in comparisonProps )
{
Type propertyType = null;
object object1PropValue = null;
object object2PropValue = null;
// Rule out an attempt to check against a property which requires
// an index, such as one accessed via this[]
if ( object1Prop.GetIndexParameters().GetLength( 0 ) == 0 )
{
// Get the value of each property
object1PropValue = object1Prop.GetValue( object1 , null );
object2PropValue = object2Type.GetProperty( object1Prop.Name ).GetValue( object2 , null );
// As we are comparing 2 objects of the same type we know
// that they both have the same properties, so grab the
// first non-null value
if ( object1PropValue != null )
propertyType = object1PropValue.GetType().GetInterface( "IComparable" );
if ( propertyType == null )
if ( object2PropValue != null )
propertyType = object2PropValue.GetType().GetInterface( "IComparable" );
}
// If both objects have null values or were indexed properties, don't continue
if ( propertyType != null )
{
// If one property value is null and the other is not null,
// they aren't equal; this is done here as a native CompareTo
// won't work with a null value as the target
if ( object1PropValue == null || object2PropValue == null )
{
return false;
}
// Use the native CompareTo method
MethodInfo nativeCompare = propertyType.GetMethod( "CompareTo" );
// Sanity Check:
// If we don't have a native CompareTo OR both values are null, we can't compare;
// hence, we can't confirm the values differ... just go to the next property
if ( nativeCompare != null )
{
// Return the native CompareTo result
bool equal = ( 0 == (int) ( nativeCompare.Invoke( object1PropValue , new object[] {object2PropValue} ) ) );
if ( !equal )
{
return false;
}
}
}
}
return true;
}
/// <summary>
/// Removes any <see cref="PropertyInfo"/> object in the supplied List of
/// properties from the supplied Array of properties.
/// </summary>
/// <param name="allProperties">Array containing master list of
/// <see cref="PropertyInfo"/> objects.</param>
/// <param name="propertiesToRemove">List of <see cref="PropertyInfo"/> objects to
/// remove from the supplied array of properties.</param>
/// <returns>A List of <see cref="PropertyInfo"/> objects.</returns>
private static List<PropertyInfo> RemoveProperties (
IEnumerable<PropertyInfo> allProperties , IEnumerable<PropertyInfo> propertiesToRemove )
{
List<PropertyInfo> innerPropertyList = new List<PropertyInfo>();
// Add all properties to a list for easy manipulation
foreach ( PropertyInfo prop in allProperties )
{
innerPropertyList.Add( prop );
}
// Sanity check
if ( propertiesToRemove != null )
{
// Iterate through the properties to ignore and remove them from the list of
// all properties, if they exist
foreach ( PropertyInfo ignoredProp in propertiesToRemove )
{
if ( innerPropertyList.Contains( ignoredProp ) )
{
innerPropertyList.Remove( ignoredProp );
}
}
}
return innerPropertyList;
}
}
回答by Ray
The real problem: How to get the difference of two sets?
真正的问题:如何得到两组的差异?
The fastest way I've found is to convert the sets to dictionaries first, then diff 'em. Here's a generic approach:
我发现的最快方法是先将集合转换为字典,然后再进行比较。这是一个通用的方法:
static IEnumerable<T> DictionaryDiff<K, T>(Dictionary<K, T> d1, Dictionary<K, T> d2)
{
return from x in d1 where !d2.ContainsKey(x.Key) select x.Value;
}
Then you can do something like this:
然后你可以做这样的事情:
static public IEnumerable<PropertyInfo> PropertyDiff(Type t1, Type t2)
{
var d1 = t1.GetProperties().ToDictionary(x => x.Name);
var d2 = t2.GetProperties().ToDictionary(x => x.Name);
return DictionaryDiff(d1, d2);
}
回答by Ray
Comparing two objects of the same type using LINQ and Reflection. NB! This is basically a rewrite of the solution from Jon Skeet, but with a more compact and modern syntax. It should also generate slightly more effecticve IL.
使用 LINQ 和反射比较相同类型的两个对象。注意!这基本上是对 Jon Skeet 解决方案的重写,但具有更紧凑和现代的语法。它还应该生成稍微更有效的 IL。
It goes something like this:
它是这样的:
public bool ReflectiveEquals(LocalHdTicket serverTicket, LocalHdTicket localTicket)
{
if (serverTicket == null && localTicket == null) return true;
if (serverTicket == null || localTicket == null) return false;
var firstType = serverTicket.GetType();
// Handle type mismatch anyway you please:
if(localTicket.GetType() != firstType) throw new Exception("Trying to compare two different object types!");
return !(from propertyInfo in firstType.GetProperties()
where propertyInfo.CanRead
let serverValue = propertyInfo.GetValue(serverTicket, null)
let localValue = propertyInfo.GetValue(localTicket, null)
where !Equals(serverValue, localValue)
select serverValue).Any();
}
回答by simon w
As many mentioned the recursive approach, this is the function you can pass the searched name and the property to begin with to:
正如许多人提到的递归方法,这是您可以传递搜索名称和属性以开始的函数:
public static void loopAttributes(PropertyInfo prop, string targetAttribute, object tempObject)
{
foreach (PropertyInfo nestedProp in prop.PropertyType.GetProperties())
{
if(nestedProp.Name == targetAttribute)
{
//found the matching attribute
}
loopAttributes(nestedProp, targetAttribute, prop.GetValue(tempObject);
}
}
//in the main function
foreach (PropertyInfo prop in rootObject.GetType().GetProperties())
{
loopAttributes(prop, targetAttribute, rootObject);
}