在android中叠加两个图像以设置图像视图
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overlay two images in android to set an imageview
提问by John
I am trying to overlay two images in my app, but they seem to crash at my canvas.setBitmap()
line. What am I doing wrong?
我试图在我的应用程序中叠加两个图像,但它们似乎在我的canvas.setBitmap()
线路上崩溃了。我究竟做错了什么?
private void test() {
Bitmap mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.t);
Bitmap mBitmap2 = BitmapFactory.decodeResource(getResources(), R.drawable.tt);
Bitmap bmOverlay = Bitmap.createBitmap(mBitmap.getWidth(), mBitmap.getHeight(), mBitmap.getConfig());
Canvas canvas = new Canvas();
canvas.setBitmap(bmOverlay);
canvas.drawBitmap(mBitmap, new Matrix(), null);
canvas.drawBitmap(mBitmap2, new Matrix(), null);
testimage.setImageBitmap(bmOverlay);
}
回答by Dan Lew
You can skip the complex Canvas manipulation and do this entirely with Drawables, using LayerDrawable
. You have one of two choices: You can either define it in XMLthen simply set the image, or you can configure a LayerDrawable
dynamically in code.
您可以跳过复杂的 Canvas 操作,完全使用 Drawables 来完成,使用LayerDrawable
. 您有两个选择之一:您可以在 XML 中定义它然后简单地设置图像,或者您可以LayerDrawable
在代码中动态配置一个。
Solution #1 (via XML):
解决方案 #1(通过 XML):
Create a new Drawable XML file, let's call it layer.xml
:
创建一个新的 Drawable XML 文件,我们称之为layer.xml
:
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@drawable/t" />
<item android:drawable="@drawable/tt" />
</layer-list>
Now set the image using that Drawable:
现在使用该 Drawable 设置图像:
testimage.setImageDrawable(getResources().getDrawable(R.layout.layer));
Solution #2 (dynamic):
解决方案#2(动态):
Resources r = getResources();
Drawable[] layers = new Drawable[2];
layers[0] = r.getDrawable(R.drawable.t);
layers[1] = r.getDrawable(R.drawable.tt);
LayerDrawable layerDrawable = new LayerDrawable(layers);
testimage.setImageDrawable(layerDrawable);
(I haven't tested this code so there may be a mistake, but this general outline should work.)
(我还没有测试过这段代码,所以可能有错误,但这个大纲应该可以工作。)
回答by dropsOfJupiter
ok just so you know there is a program out there that's called DroidDraw. It can help you draw objects and try them one on top of the other. I tried your solution but I had animation under the smaller image so that didn't work. But then I tried to place one image in a relative layout that's suppose to be under first and then on top of that I drew the other image that is suppose to overlay and everything worked great. So RelativeLayout, DroidDraw and you are good to go :) Simple, no any kind of jiggery pockery :) and here is a bit of code for ya:
好的,所以您知道有一个名为 DroidDraw 的程序。它可以帮助您绘制对象并尝试将它们放在另一个之上。我试过你的解决方案,但我在较小的图像下有动画,所以不起作用。但是后来我尝试将一个图像放置在一个相对布局中,该布局应该首先放在下面,然后在此之上我绘制了另一个应该覆盖的图像,一切都很好。因此,RelativeLayout、DroidDraw 和你很高兴:) 简单,没有任何类型的 jiggery pockery :) 这里有一些代码给你:
The logo is going to be on top of shazam background image.
徽标将位于 shazam 背景图像的顶部。
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
android:id="@+id/widget30"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
xmlns:android="http://schemas.android.com/apk/res/android"
>
<ImageView
android:id="@+id/widget39"
android:layout_width="219px"
android:layout_height="225px"
android:src="@drawable/shazam_bkgd"
android:layout_centerVertical="true"
android:layout_centerHorizontal="true"
>
</ImageView>
<ImageView
android:id="@+id/widget37"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/shazam_logo"
android:layout_centerVertical="true"
android:layout_centerHorizontal="true"
>
</ImageView>
</RelativeLayout>
回答by Daniel Nyamasyo
You can use the code below to solve the problem or download demo here
您可以使用下面的代码来解决问题或在此处下载演示
Create two functions to handle each.
创建两个函数来处理每个函数。
First, the canvas is drawn and the images are drawn on top of each other from point (0,0)
首先,画布被绘制,图像从 (0,0) 点开始绘制在彼此的顶部
On button click
点击按钮
public void buttonMerge(View view) {
Bitmap bigImage = BitmapFactory.decodeResource(getResources(), R.drawable.img1);
Bitmap smallImage = BitmapFactory.decodeResource(getResources(), R.drawable.img2);
Bitmap mergedImages = createSingleImageFromMultipleImages(bigImage, smallImage);
img.setImageBitmap(mergedImages);
}
Function to create an overlay.
创建叠加层的函数。
private Bitmap createSingleImageFromMultipleImages(Bitmap firstImage, Bitmap secondImage){
Bitmap result = Bitmap.createBitmap(firstImage.getWidth(), firstImage.getHeight(), firstImage.getConfig());
Canvas canvas = new Canvas(result);
canvas.drawBitmap(firstImage, 0f, 0f, null);
canvas.drawBitmap(secondImage, 10, 10, null);
return result;
}
回答by Haris Qureshi
Its a bit late answer, but it covers merging images from urls using Picasso
它的答案有点晚,但它涵盖了使用毕加索从 url 合并图像
MergeImageView
合并图像视图
import android.annotation.TargetApi;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.os.AsyncTask;
import android.os.Build;
import android.util.AttributeSet;
import android.util.SparseArray;
import android.widget.ImageView;
import com.squareup.picasso.Picasso;
import java.io.IOException;
import java.util.List;
public class MergeImageView extends ImageView {
private SparseArray<Bitmap> bitmaps = new SparseArray<>();
private Picasso picasso;
private final int DEFAULT_IMAGE_SIZE = 50;
private int MIN_IMAGE_SIZE = DEFAULT_IMAGE_SIZE;
private int MAX_WIDTH = DEFAULT_IMAGE_SIZE * 2, MAX_HEIGHT = DEFAULT_IMAGE_SIZE * 2;
private String picassoRequestTag = null;
public MergeImageView(Context context) {
super(context);
}
public MergeImageView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public MergeImageView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public MergeImageView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
}
@Override
public boolean isInEditMode() {
return true;
}
public void clearResources() {
if (bitmaps != null) {
for (int i = 0; i < bitmaps.size(); i++)
bitmaps.get(i).recycle();
bitmaps.clear();
}
// cancel picasso requests
if (picasso != null && AppUtils.ifNotNullEmpty(picassoRequestTag))
picasso.cancelTag(picassoRequestTag);
picasso = null;
bitmaps = null;
}
public void createMergedBitmap(Context context, List<String> imageUrls, String picassoTag) {
picasso = Picasso.with(context);
int count = imageUrls.size();
picassoRequestTag = picassoTag;
boolean isEven = count % 2 == 0;
// if url size are not even make MIN_IMAGE_SIZE even
MIN_IMAGE_SIZE = DEFAULT_IMAGE_SIZE + (isEven ? count / 2 : (count / 2) + 1);
// set MAX_WIDTH and MAX_HEIGHT to twice of MIN_IMAGE_SIZE
MAX_WIDTH = MAX_HEIGHT = MIN_IMAGE_SIZE * 2;
// in case of odd urls increase MAX_HEIGHT
if (!isEven) MAX_HEIGHT = MAX_WIDTH + MIN_IMAGE_SIZE;
// create default bitmap
Bitmap bitmap = Bitmap.createScaledBitmap(BitmapFactory.decodeResource(context.getResources(), R.drawable.ic_wallpaper),
MIN_IMAGE_SIZE, MIN_IMAGE_SIZE, false);
// change default height (wrap_content) to MAX_HEIGHT
int height = Math.round(AppUtils.convertDpToPixel(MAX_HEIGHT, context));
setMinimumHeight(height * 2);
// start AsyncTask
for (int index = 0; index < count; index++) {
// put default bitmap as a place holder
bitmaps.put(index, bitmap);
new PicassoLoadImage(index, imageUrls.get(index)).execute();
// if you want parallel execution use
// new PicassoLoadImage(index, imageUrls.get(index)).(AsyncTask.THREAD_POOL_EXECUTOR);
}
}
private class PicassoLoadImage extends AsyncTask<String, Void, Bitmap> {
private int index = 0;
private String url;
PicassoLoadImage(int index, String url) {
this.index = index;
this.url = url;
}
@Override
protected Bitmap doInBackground(String... params) {
try {
// synchronous picasso call
return picasso.load(url).resize(MIN_IMAGE_SIZE, MIN_IMAGE_SIZE).tag(picassoRequestTag).get();
} catch (IOException e) {
}
return null;
}
@Override
protected void onPostExecute(Bitmap output) {
super.onPostExecute(output);
if (output != null)
bitmaps.put(index, output);
// create canvas
Bitmap.Config conf = Bitmap.Config.RGB_565;
Bitmap canvasBitmap = Bitmap.createBitmap(MAX_WIDTH, MAX_HEIGHT, conf);
Canvas canvas = new Canvas(canvasBitmap);
canvas.drawColor(Color.WHITE);
// if height and width are equal we have even images
boolean isEven = MAX_HEIGHT == MAX_WIDTH;
int imageSize = bitmaps.size();
int count = imageSize;
// we have odd images
if (!isEven) count = imageSize - 1;
for (int i = 0; i < count; i++) {
Bitmap bitmap = bitmaps.get(i);
canvas.drawBitmap(bitmap, bitmap.getWidth() * (i % 2), bitmap.getHeight() * (i / 2), null);
}
// if images are not even set last image width to MAX_WIDTH
if (!isEven) {
Bitmap scaledBitmap = Bitmap.createScaledBitmap(bitmaps.get(count), MAX_WIDTH, MIN_IMAGE_SIZE, false);
canvas.drawBitmap(scaledBitmap, scaledBitmap.getWidth() * (count % 2), scaledBitmap.getHeight() * (count / 2), null);
}
// set bitmap
setImageBitmap(canvasBitmap);
}
}
}
xml
xml
<com.example.MergeImageView
android:id="@+id/iv_thumb"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
Example
例子
List<String> urls = new ArrayList<>();
String picassoTag = null;
// add your urls
((MergeImageView)findViewById(R.id.iv_thumb)).
createMergedBitmap(MainActivity.this, urls,picassoTag);
回答by Sadeq Nameni
this is my solution:
这是我的解决方案:
public Bitmap Blend(Bitmap topImage1, Bitmap bottomImage1, PorterDuff.Mode Type) {
Bitmap workingBitmap = Bitmap.createBitmap(topImage1);
Bitmap topImage = workingBitmap.copy(Bitmap.Config.ARGB_8888, true);
Bitmap workingBitmap2 = Bitmap.createBitmap(bottomImage1);
Bitmap bottomImage = workingBitmap2.copy(Bitmap.Config.ARGB_8888, true);
Rect dest = new Rect(0, 0, bottomImage.getWidth(), bottomImage.getHeight());
new BitmapFactory.Options().inPreferredConfig = Bitmap.Config.ARGB_8888;
bottomImage.setHasAlpha(true);
Canvas canvas = new Canvas(bottomImage);
Paint paint = new Paint();
paint.setXfermode(new PorterDuffXfermode(Type));
paint.setFilterBitmap(true);
canvas.drawBitmap(topImage, null, dest, paint);
return bottomImage;
}
usage :
用法 :
imageView.setImageBitmap(Blend(topBitmap, bottomBitmap, PorterDuff.Mode.SCREEN));
or
或者
imageView.setImageBitmap(Blend(topBitmap, bottomBitmap, PorterDuff.Mode.OVERLAY));
and the results :
结果: