javascript 简单的拖放代码
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Simple drag and drop code
提问by Kayote
Im struggling with seemingly a simple javascript exercise, writing a vanilla drag and drop. I think Im making a mistake with my 'addeventlisteners', here is the code:
我正在为看似简单的 javascript 练习而苦苦挣扎,编写了一个香草拖放。我想我在我的“addeventlisteners”上犯了一个错误,这是代码:
var ele = document.getElementsByClassName ("target")[0];
var stateMouseDown = false;
//ele.onmousedown = eleMouseDown;
ele.addEventListener ("onmousedown" , eleMouseDown , false);
function eleMouseDown () {
stateMouseDown = true;
document.addEventListener ("onmousemove" , eleMouseMove , false);
}
function eleMouseMove (ev) {
do {
var pX = ev.pageX;
var pY = ev.pageY;
ele.style.left = pX + "px";
ele.style.top = pY + "px";
document.addEventListener ("onmouseup" , eleMouseUp , false);
} while (stateMouseDown === true);
}
function eleMouseUp () {
stateMouseDown = false;
document.removeEventListener ("onmousemove" , eleMouseMove , false);
document.removeEventListener ("onmouseup" , eleMouseUp , false);
}
采纳答案by iRector
Here's a jsfiddle with it working: http://jsfiddle.net/fpb7j/1/
这是一个可以工作的 jsfiddle:http: //jsfiddle.net/fpb7j/1/
There were 2 main issues, first being the use of onmousedown
, onmousemove
and onmouseup
. I believe those are only to be used with attached events:
有两个主要问题,首先是使用onmousedown
,onmousemove
和onmouseup
。我相信这些只能与附加事件一起使用:
document.body.attachEvent('onmousemove',drag);
while mousedown
, mousemove
and mouseup
are for event listeners:
消磨mousedown
,mousemove
并且mouseup
是事件监听器:
document.body.addEventListener('mousemove',drag);
The second issue was the do-while loop in the move event function. That function's being called every time the mouse moves a pixel, so the loop isn't needed:
第二个问题是移动事件函数中的 do-while 循环。每次鼠标移动一个像素时都会调用该函数,因此不需要循环:
var ele = document.getElementsByClassName ("target")[0];
ele.addEventListener ("mousedown" , eleMouseDown , false);
function eleMouseDown () {
stateMouseDown = true;
document.addEventListener ("mousemove" , eleMouseMove , false);
}
function eleMouseMove (ev) {
var pX = ev.pageX;
var pY = ev.pageY;
ele.style.left = pX + "px";
ele.style.top = pY + "px";
document.addEventListener ("mouseup" , eleMouseUp , false);
}
function eleMouseUp () {
document.removeEventListener ("mousemove" , eleMouseMove , false);
document.removeEventListener ("mouseup" , eleMouseUp , false);
}
By the way, I had to make the target's position absolute for it to work.
顺便说一句,我必须使目标的位置绝对化才能使其工作。
回答by dennisbot
you can try this fiddle too, http://jsfiddle.net/dennisbot/4AH5Z/
你也可以试试这个小提琴,http://jsfiddle.net/dennisbot/4AH5Z/
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>titulo de mi pagina</title>
<style>
#target {
width: 100px;
height: 100px;
background-color: #ffc;
border: 2px solid blue;
position: absolute;
}
</style>
<script>
window.onload = function() {
var el = document.getElementById('target');
var mover = false, x, y, posx, posy, first = true;
el.onmousedown = function() {
mover = true;
};
el.onmouseup = function() {
mover = false;
first = true;
};
el.onmousemove = function(e) {
if (mover) {
if (first) {
x = e.offsetX;
y = e.offsetY;
first = false;
}
posx = e.pageX - x;
posy = e.pageY - y;
this.style.left = posx + 'px';
this.style.top = posy + 'px';
}
};
}
</script>
</head>
<body>
<div id="target" style="left: 10px; top:20px"></div>
</body>
</html>
回答by ling
I've just made a simple drag.
我只是做了一个简单的拖动。
It's a one liner usage, and it handles things like the offset of the mouse to the top left corner of the element, onDrag/onStop callbacks, and SVG elements dragging
这是一种单行用法,它处理诸如鼠标到元素左上角的偏移、onDrag/onStop 回调和 SVG 元素拖动之类的事情
Here is the code.
这是代码。
// simple drag
function sdrag(onDrag, onStop) {
var startX = 0;
var startY = 0;
var el = this;
var dragging = false;
function move(e) {
el.style.left = (e.pageX - startX ) + 'px';
el.style.top = (e.pageY - startY ) + 'px';
onDrag && onDrag(el, e.pageX, startX, e.pageY, startY);
}
function startDragging(e) {
if (e.currentTarget instanceof HTMLElement || e.currentTarget instanceof SVGElement) {
dragging = true;
var left = el.style.left ? parseInt(el.style.left) : 0;
var top = el.style.top ? parseInt(el.style.top) : 0;
startX = e.pageX - left;
startY = e.pageY - top;
window.addEventListener('mousemove', move);
}
else {
throw new Error("Your target must be an html element");
}
}
this.addEventListener('mousedown', startDragging);
window.addEventListener('mouseup', function (e) {
if (true === dragging) {
dragging = false;
window.removeEventListener('mousemove', move);
onStop && onStop(el, e.pageX, startX, e.pageY, startY);
}
});
}
Element.prototype.sdrag = sdrag;
and to use it:
并使用它:
document.getElementById('my_target').sdrag();
You can also use onDrag and onStop callbacks:
您还可以使用 onDrag 和 onStop 回调:
document.getElementById('my_target').sdrag(onDrag, onStop);
Check my repo here for more details: https://github.com/lingtalfi/simpledrag
在此处查看我的仓库以获取更多详细信息:https: //github.com/lingtalfi/simpledrag