ios UIView 迅速改变其位置
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UIView changing its position in swift
提问by Joseandy10
How do I make a UIViewslide up with a touch of a button from its original position and them bring it back down with a touch of a button? Using Swift and Xcode 6.
我如何UIView从原始位置轻触按钮向上滑动,然后轻触按钮将其放回原处?使用 Swift 和 Xcode 6。
I have currently tried this:
我目前已经尝试过这个:
@IBOutlet weak var DynView: UIView!
@IBAction func btnUp(sender: AnyObject) {
}
回答by Thiago Magalhaes
You have to implement an animation changing the DynViewposition on click. Here's an example:
您必须实现一个动画来改变DynView点击位置。下面是一个例子:
@IBAction func btnUp(sender: AnyObject) {
    let xPosition = DynView.frame.origin.x
    let yPosition = DynView.frame.origin.y - 20 // Slide Up - 20px
    let width = DynView.frame.size.width
    let height = DynView.frame.size.height
    UIView.animateWithDuration(1.0, animations: {
        dynView.frame = CGRect(x: xPosition, y: yPosition, width: width, height: height)
    })
}
回答by YannSteph
Hi create this extends if you want. For Swift
嗨,如果你愿意,可以创建这个扩展。对于斯威夫特
Create File Extends.Swiftand addthis code
创建 File Extends.Swift并添加此代码
/**
    Extension UIView
    by DaRk-_-D0G
*/
extension UIView {
    /**
    Set x Position
    :param: x CGFloat
    by DaRk-_-D0G
    */
    func setX(#x:CGFloat) {
        var frame:CGRect = self.frame
        frame.origin.x = x
        self.frame = frame
    }
    /**
    Set y Position
    :param: y CGFloat
    by DaRk-_-D0G
    */
    func setY(#y:CGFloat) {
        var frame:CGRect = self.frame
        frame.origin.y = y
        self.frame = frame
    }
    /**
    Set Width
    :param: width CGFloat
    by DaRk-_-D0G
    */
    func setWidth(#width:CGFloat) {
        var frame:CGRect = self.frame
        frame.size.width = width
        self.frame = frame
    }
    /**
    Set Height
    :param: height CGFloat
    by DaRk-_-D0G
    */
    func setHeight(#height:CGFloat) {
        var frame:CGRect = self.frame
        frame.size.height = height
        self.frame = frame
    }
}
For Use (inherits Of UIView)
供使用(UIView 的继承)
inheritsOfUIView.setX(x: 100)
button.setX(x: 100)
view.setY(y: 100)
回答by JP Aquino
I kinda combined the two most voted answers into one and updated to Swift 3. So basically created an extension that animates a view moving to a different position:
我有点将两个投票最多的答案合并为一个并更新到 Swift 3。 所以基本上创建了一个扩展,动画移动到不同位置的视图:
extension UIView {
    func slideX(x:CGFloat) {
        let yPosition = self.frame.origin.y
        let height = self.frame.height
        let width = self.frame.width
        UIView.animate(withDuration: 1.0, animations: {
            self.frame = CGRect(x: x, y: yPosition, width: width, height: height)
        })
    }
}
回答by iAleksandr
 // MARK: - Properties
var bottomViewHeight: CGFloat = 200
var isViewHide = false
private let bottomView: UIView = {
    let view = UIView()
    view.backgroundColor = .red
    view.translatesAutoresizingMaskIntoConstraints = false
    return view
}()
private let showHideButton: UIButton = {
    let button = UIButton()
    button.setTitle("Show / Hide", for: .normal)
    button.setTitleColor(.black, for: .normal)
    button.translatesAutoresizingMaskIntoConstraints = false
    button.addTarget(self, action: #selector(showHideButtonTapped(_:)), for: .touchUpInside)
    return button
}()
// MARK: - Lifecycle
override func loadView() {
    super.loadView()
    view.addSubview(bottomView)
    NSLayoutConstraint.activate([
        bottomView.heightAnchor.constraint(equalToConstant: bottomViewHeight),
        bottomView.leadingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.leadingAnchor),
        bottomView.trailingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.trailingAnchor),
        bottomView.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor)
    ])
    view.addSubview(showHideButton)
    NSLayoutConstraint.activate([
        showHideButton.widthAnchor.constraint(equalToConstant: 200),
        showHideButton.heightAnchor.constraint(equalToConstant: 50),
        showHideButton.centerXAnchor.constraint(equalTo: view.safeAreaLayoutGuide.centerXAnchor),
        showHideButton.centerYAnchor.constraint(equalTo: view.safeAreaLayoutGuide.centerYAnchor)
    ])
}
override func viewDidLoad() {
    super.viewDidLoad()
    showHideView(isShow: isViewHide)
}
// MARK: - Selectors
@objc func showHideButtonTapped(_ sender: UIButton) {
    print(" HIDE / SHOW BUTTON")
    showHideView(isShow: isViewHide)
}
// MARK: - Functions
private func showHideView(isShow: Bool) {
    if isShow {
        UIView.animate(withDuration: 0.4) {
            self.bottomView.transform = CGAffineTransform(translationX: 0, y: self.bottomViewHeight)
        }
    } else {
        UIView.animate(withDuration: 0.4) {
            self.bottomView.transform = CGAffineTransform(translationX: 0, y: 0)
        }
    }
    isViewHide = !isViewHide
}

