Java 如何在不使用thread.sleep的情况下延迟android中的循环?

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时间:2020-08-13 05:04:01  来源:igfitidea点击:

How to delay a loop in android without using thread.sleep?

javaandroidloopsdelay

提问by user3153613

I wanted to delay a for loop without using Thread.sleepbecause that method make my whole application hang. I tried to use handlerbut it doesn't seems to work inside a loop. Can someone please point out the mistake in my code.

我想在不使用的情况下延迟 for 循环,Thread.sleep因为该方法使我的整个应用程序挂起。我尝试使用,handler但它似乎在循环中不起作用。有人可以指出我的代码中的错误。

public void onClick(View v) { 
    if (v == start)
    {   
        for (int a = 0; a<4 ;a++) {

         Handler handler1 = new Handler();
         handler1.postDelayed(new Runnable() {

        ImageButton[] all= {btn1, btn2, btn3, btn4};
        btn5 = all[random.nextInt(all.length)];
        btn5.setBackgroundColor(Color.RED);

             @Override
             public void run() {

             }
             }, 1000);
        } 
        }
     }

Basically what I wanted to do is that I got 4 ImageButtonand I change each of their background to red by using a loop in order. Thats why I need a delay inside my loop, if not all the ImageButtonwill just directly turn red without showing which ImageButtonturn first.

基本上我想做的是得到 4 个,ImageButton然后按顺序使用循环将它们的每个背景更改为红色。这就是为什么我需要在我的循环中延迟,如果不是所有的ImageButton都会直接变成红色而不显示ImageButton先转哪个。

采纳答案by sddamico

Your for loop should be:

你的 for 循环应该是:

final ImageButton[] all= {btn1, btn2, btn3, btn4};
Handler handler1 = new Handler();
for (int a = 1; a<=all.length ;a++) {
    handler1.postDelayed(new Runnable() {

         @Override
         public void run() {
              ImageButton btn5 = all[random.nextInt(all.length)];
              btn5.setBackgroundColor(Color.RED);
         }
         }, 1000 * a);
    } 
}

This way it achieves your desired behavior of staggering the color change.

通过这种方式,它可以实现您想要的颜色变化交错的行为。

Edited for syntax

编辑语法

回答by Imran Ali Khan

Try this :

尝试这个 :

public void onClick(View v) { 
    if (v == start) {   
        for (int a = 0; a<4 ;a++) {
            Handler handler1 = new Handler();
            handler1.postDelayed(new Runnable() {
                ImageButton[] all= {btn1, btn2, btn3, btn4};
                @Override
                public void run() {
                    btn5 = all[random.nextInt(all.length)];
                    btn5.setBackgroundColor(Color.RED);
                }
            }, 1000);
        } 
    }
}

Example for Delay :

延迟示例:

final Handler handler = new Handler();
handler.postDelayed(new Runnable() {
    @Override
    public void run() {
        // Do something after 5s = 5000ms
        buttons[inew][jnew].setBackgroundColor(Color.Red);
    }
}, 5000);

回答by Raghunandan

You can use a Handlerinstead of for loop. You should not call Thread.sleep()on the UI thread.

您可以使用 aHandler而不是 for 循环。您不应该Thread.sleep()在 UI 线程上调用。

final Handler handler = new Handler();
Runnable runnable = new Runnable() { 
    @Override
    public void run() {
        // do something
        handler.postDelayed(this, 1000L);  // 1 second delay
    }
};
handler.post(runnable);

回答by Cody

The following code doing the task in every second:

以下代码每秒执行一次任务:

final Handler handler = new Handler();
Runnable task = new Runnable() {
    @Override
    public void run() {
        Log.d(TAG, "Doing task");
        handler.postDelayed(this, 1000);
    }
};
handler.post(task);