android 中是否有默认的后退键(在设备上)侦听器?

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时间:2020-08-20 06:27:30  来源:igfitidea点击:

is there a default back key(on device) listener in android?

androidandroid-emulatorandroid-keypad

提问by Praveen

I am having two activities A and B. when i click the button in A that will shows B. when i click the Button in B it backs to A. i had set the overridePendingTransition method after the finish() method. it works properly. but in case the current Activity is B. on that time i click the default back button in the device. it shows the right to left transition to show the Activity A.

我有两个活动 A 和 B。当我单击 A 中将显示 B 的按钮时。当我单击 B 中的按钮时,它返回到 A。我在 finish() 方法之后设置了 overridePendingTransition 方法。它工作正常。但如果当前活动是 B。那时我单击设备中的默认后退按钮。它显示了从右到左的过渡以显示活动 A。

How i can listen that Default back key on device?

我如何在设备上收听默认后退键?

EDIT:

编辑:

Log.v(TAG, "back pressed");
finish();
overridePendingTransition(R.anim.slide_top_to_bottom, R.anim.hold);

回答by Jamie Keeling

@Override
public boolean onKeyDown(int keyCode, KeyEvent event)  {
    if (keyCode == KeyEvent.KEYCODE_BACK && event.getRepeatCount() == 0) {
        // do something on back.
        return true;
    }

    return super.onKeyDown(keyCode, event);
}

The following link is a detailed explanation on how to handle back key events, written by the Android developers themselves:

以下链接是Android开发者自己编写的关于如何处理返回键事件的详细说明:

Using the back key

使用返回键

回答by Nikolay Ivanov

For Android 2.0 and later, there is a specific method in the Activity class:

对于Android 2.0及更高版本,Activity类中有一个特定的方法:

@Override  
public void onBackPressed() {
    super.onBackPressed();   
    // Do extra stuff here
}

回答by YaW

public boolean onKeyDown(int keyCode, KeyEvent event) {
    if(keyCode == KeyEvent.KEYCODE_BACK){
        //Do stuff
    }

    return super.onKeyDown(keyCode, event);
}

回答by NickOpris

I use this code on an activity with a media player. I needed to stop the playback when user pressed the back button but still be able to go back to previous activity.

我在带有媒体播放器的活动中使用此代码。当用户按下后退按钮时,我需要停止播放,但仍然能够返回到之前的活动。

@Override
public boolean onKeyDown(int keyCode, KeyEvent event)  {
    if (keyCode == KeyEvent.KEYCODE_BACK && event.getRepeatCount() == 0) {
        // do something on back.
        try{
            mp.stop(); //this line stops the player
            return super.onKeyDown(keyCode, event);//this line does the rest 
        }
        catch(IllegalStateException e){
            e.printStackTrace();
        }
        return true;
    }

    return super.onKeyDown(keyCode, event); //handles other keys
}