如何在 JavaScript 或 jQuery 中 ping 通?
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How to ping in JavaScript or jQuery?
提问by Kivylius
I want to create a game-like ping in Javascript, just like the game Counter Strike for example. I'm doing an AJAX call to the server (MySQL) and want to calculate the time that's taken, but I'm either calculating it wrong or have the wrong idea of pinging. Here is the code I have so far:
我想在 Javascript 中创建一个类似游戏的 ping,就像游戏反恐精英一样。我正在对服务器 (MySQL) 进行 AJAX 调用并想计算所用的时间,但我要么计算错误,要么对 ping 有错误的想法。这是我到目前为止的代码:
var time_stamp = new Date;
$.ajax({ type: "POST",
url: "server.php",
data: {....},
success: function(output){
ping = new Date - time_stamp;
}
}); // btw, this code works fine now for ping
The problem is that sometimes I get 0ms or 3ms. Is this okay? It seems very fast to go to server.php
, connect to database, select some rows, and return some data. Yes, this is on localhost, so it should be fast, but is it meant to be this fast? Should I be calculating it at FPS, or just each call to server.php
?
问题是有时我会得到 0 毫秒或 3 毫秒。这个可以吗?去server.php
,连接数据库,选择一些行,并返回一些数据似乎很快。是的,这是在本地主机上,所以它应该很快,但它意味着这么快吗?我应该在 FPS 上计算它,还是只是每次调用server.php
?
采纳答案by Rafay
the lower response time is because by default the cache
property is set to true, set it to false
so that every time it goes to the server not the cache
较低的响应时间是因为默认情况下该cache
属性设置为 true,将其设置为false
这样每次都去服务器而不是缓存
var ping = new Date;
$.ajax({ type: "POST",
url: "server.php",
data: {....},
cache:false,
success: function(output){
ping = new Date - ping;
}
});
回答by Esailija
You will not be able to calculate accurate latency on client side (not counting java, flash or websockets), you need the server to calculate it and return the value in a response. Getting anything other than 0ms
for localhost should be enough evidence of this :P
您将无法在客户端计算准确的延迟(不包括 java、flash 或 websockets),您需要服务器计算它并在响应中返回值。获得除0ms
本地主机以外的任何东西应该足以证明这一点:P
The earliest time in connection state gets me 300ms
for stackoverflow.com
, while the real number is closer to 100ms
.
连接状态的最早时间让我300ms
为stackoverflow.com
,而实际数字更接近100ms
.
var a = new XMLHttpRequest();
a.onreadystatechange = function () {
if (a.readyState === a.HEADERS_RECEIVED) {
a.abort();
console.log(new Date - abc);
}
};
var abc = new Date;
a.open("GET", "/");
a.send(null);
Waiting for the full response (a.DONE
) took 949ms
等待完整响应 ( a.DONE
)949ms