Java 创建一系列颜色并在形状中使用它们
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Java creating an array of colors and utilizing them in shapes
提问by jnguyen
I am in some need of guidance with an assignment for class. I currently have a pyramid made up of red and blue rectangles and my task is to randomize those colors by creating an array of various colors (9 to be exact). I am having some trouble creating the array as it keeps getting me an error and I was hoping someone could point me in the right direction to get me started. Here is my code: is my current array even correct? I based that array on an example from my textbook but it didn't seem to work. Any assistance would be greatly appreciated.
我需要一些课堂作业的指导。我目前有一个由红色和蓝色矩形组成的金字塔,我的任务是通过创建各种颜色的数组(准确地说是 9 个)来随机化这些颜色。我在创建数组时遇到了一些麻烦,因为它不断让我出错,我希望有人能指出我正确的方向,让我开始。这是我的代码:我当前的数组是否正确?我根据教科书中的一个示例创建了该数组,但它似乎不起作用。任何帮助将不胜感激。
@SuppressWarnings("serial")
public class Legos2 extends JFrame {
private int startX;
private int startY;
private int legoWidth;
private int legoHeight;
private int baseLength;
private int arcWidth;
private int arcHeight;
//Declare and Array of Colors
Color[] colors;
//Allocate the size of the array
colors = new Color[4];
//Initialize the values of the array
colors[0] = new Color(Color.red);
colors[1] = new Color(Color.blue);
colors[2] = new Color(Color.yellow);
colors[3] = new Color(Color.green);
// Constructor
public Legos2() {
super("Jimmy's LEGOs");
startX = 20;
startY = 300;
legoWidth = 50;
legoHeight = 20;
baseLength = 10;
arcWidth = 2;
arcHeight = 2;
}
// The drawings in the graphics context
public void paint(Graphics g)
{
// Call the paint method of the JFrame
super.paint(g);
int currentX = startX;
int currentY = startY;
//row = 0 is the bottom row
for (int row = 1; row <= baseLength; row++)
{
currentX = startX;
System.out.println("row = " + row);
for (int col = 0; col <= baseLength - row; col++)
{
if (col % 2 == 0)
g.setColor(Color.red);
else
g.setColor(Color.blue);
System.out.println("col = " + col);
g.fillRoundRect(currentX, currentY, legoWidth, legoHeight, arcWidth, arcHeight);
currentX = currentX + legoWidth;
}
currentY -= legoHeight;
startX += legoWidth /2;
}
}
// The main method
public static void main(String[] args) {
Legos2 app = new Legos2();
// Set the size and the visibility
app.setSize(550, 325);
app.setVisible(true);
// Exit on close is clicked
app.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}
采纳答案by iShaalan
In addition to Eran answer :
除了 Eran 的回答:
you have to import color , Graphics and JFrame classes
您必须导入 color 、 Graphics 和 JFrame 类
import java.awt.Color;
import java.awt.Graphics;
import javax.swing.JFrame;
and to assign colors do it inside the constructor :
并在构造函数中分配颜色:
public Legos2() {
colors = new Color[4];
//Initialize the values of the array
colors[0] = Color.red;
colors[1] = Color.blue;
colors[2] = Color.yellow;
colors[3] = Color.green;
回答by Eran
You should initialize your array in your constructor. You can't initialize it outside a method.
您应该在构造函数中初始化数组。你不能在方法之外初始化它。
public Legos2() {
//Allocate the size of the array
colors = new Color[4];
//Initialize the values of the array
colors[0] = new Color(Color.red);
colors[1] = new Color(Color.blue);
colors[2] = new Color(Color.yellow);
colors[3] = new Color(Color.green);
...
}