java 绘制一个在下一次绘制中不会消失的矩形
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原文地址: http://stackoverflow.com/questions/12683533/
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Drawing a rectangle that won't disappear in next paint
提问by Vinicius Tafuri Carvalho
I trying to create a JPanel that draws rectangles. The Panel needs to draw alot of rectangles, but they dont move.
One solution to my problem was to create an list with all the rectangles i already created and draw they all in every call of "Paint". But there is a lot of rectangles and it slows the computer.
I also tried to use repaint(x, y, height, width) to rapaint just the space of the new rectangle but it did not work. (JPanel keeps erasing previous rectangles.)
In sort, i need to draw rectangles that wont disappear every paint. Or a paint method that wont erase previous draws, or wont paint the background.
That is part of my JPanel class:
我试图创建一个绘制矩形的 JPanel。面板需要绘制很多矩形,但它们不会移动。我的问题的一个解决方案是创建一个包含我已经创建的所有矩形的列表,并在每次“Paint”调用中绘制它们。但是有很多矩形会减慢计算机的速度。
我还尝试使用 repaint(x, y, height, width) 来绘制新矩形的空间,但它不起作用。(JPanel 不断擦除以前的矩形。)在排序中,我需要绘制不会每次绘制都消失的矩形。或者一种不会擦除以前绘制或不会绘制背景的绘画方法。那是我的 JPanel 类的一部分:
class MyPanel extends JPanel{
private int x, y, size;
private Color c;
public void DrawRect(int x, int y, int size, Color c){
this.x = x;
this.y = y;
this.size = size;
this.c = c;
repaint();
}
@Override
public void
paint(Graphics g) {
g.setColor(c);
g.fillRect(x, y, size, size);
}
}
}
回答by Andrew Thompson
Start with this approach - based around a BufferedImage
as the painting surface..
从这种方法开始 - 基于 aBufferedImage
作为绘画表面..
import java.awt.*;
import java.awt.RenderingHints.Key;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import javax.imageio.ImageIO;
import javax.swing.*;
import javax.swing.border.*;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
import javax.swing.filechooser.FileFilter;
import javax.swing.filechooser.FileNameExtensionFilter;
public class BasicPaint {
/** Reference to the original image. */
private BufferedImage originalImage;
/** Image used to make changes. */
private BufferedImage canvasImage;
/** The main GUI that might be added to a frame or applet. */
private JPanel gui;
/** The color to use when calling clear, text or other
* drawing functionality. */
private Color color = Color.WHITE;
/** General user messages. */
private JLabel output = new JLabel("You DooDoodle!");
private BufferedImage colorSample = new BufferedImage(
16,16,BufferedImage.TYPE_INT_RGB);
private JLabel imageLabel;
private int activeTool;
public static final int SELECTION_TOOL = 0;
public static final int DRAW_TOOL = 1;
public static final int TEXT_TOOL = 2;
private Point selectionStart;
private Rectangle selection;
private boolean dirty = false;
private Stroke stroke = new BasicStroke(
3,BasicStroke.CAP_ROUND,BasicStroke.JOIN_ROUND,1.7f);
private RenderingHints renderingHints;
public JComponent getGui() {
if (gui==null) {
Map<Key, Object> hintsMap = new HashMap<RenderingHints.Key,Object>();
hintsMap.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
hintsMap.put(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE);
hintsMap.put(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
renderingHints = new RenderingHints(hintsMap);
setImage(new BufferedImage(320,240,BufferedImage.TYPE_INT_RGB));
gui = new JPanel(new BorderLayout(4,4));
gui.setBorder(new EmptyBorder(5,3,5,3));
JPanel imageView = new JPanel(new GridBagLayout());
imageView.setPreferredSize(new Dimension(480,320));
imageLabel = new JLabel(new ImageIcon(canvasImage));
JScrollPane imageScroll = new JScrollPane(imageView);
imageView.add(imageLabel);
imageLabel.addMouseMotionListener(new ImageMouseMotionListener());
imageLabel.addMouseListener(new ImageMouseListener());
gui.add(imageScroll,BorderLayout.CENTER);
JToolBar tb = new JToolBar();
tb.setFloatable(false);
JButton colorButton = new JButton("Color");
colorButton.setMnemonic('o');
colorButton.setToolTipText("Choose a Color");
ActionListener colorListener = new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
Color c = JColorChooser.showDialog(
gui, "Choose a color", color);
if (c!=null) {
setColor(c);
}
}
};
colorButton.addActionListener(colorListener);
colorButton.setIcon(new ImageIcon(colorSample));
tb.add(colorButton);
setColor(color);
final SpinnerNumberModel strokeModel =
new SpinnerNumberModel(3,1,16,1);
JSpinner strokeSize = new JSpinner(strokeModel);
ChangeListener strokeListener = new ChangeListener() {
@Override
public void stateChanged(ChangeEvent arg0) {
Object o = strokeModel.getValue();
Integer i = (Integer)o;
stroke = new BasicStroke(
i.intValue(),
BasicStroke.CAP_ROUND,
BasicStroke.JOIN_ROUND,
1.7f);
}
};
strokeSize.addChangeListener(strokeListener);
strokeSize.setMaximumSize(strokeSize.getPreferredSize());
JLabel strokeLabel = new JLabel("Stroke");
strokeLabel.setLabelFor(strokeSize);
strokeLabel.setDisplayedMnemonic('t');
tb.add(strokeLabel);
tb.add(strokeSize);
tb.addSeparator();
ActionListener clearListener = new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
int result = JOptionPane.OK_OPTION;
if (dirty) {
result = JOptionPane.showConfirmDialog(
gui, "Erase the current painting?");
}
if (result==JOptionPane.OK_OPTION) {
clear(canvasImage);
}
}
};
JButton clearButton = new JButton("Clear");
tb.add(clearButton);
clearButton.addActionListener(clearListener);
gui.add(tb, BorderLayout.PAGE_START);
JToolBar tools = new JToolBar(JToolBar.VERTICAL);
tools.setFloatable(false);
JButton crop = new JButton("Crop");
final JRadioButton select = new JRadioButton("Select", true);
final JRadioButton draw = new JRadioButton("Draw");
final JRadioButton text = new JRadioButton("Text");
tools.add(crop);
tools.add(select);
tools.add(draw);
tools.add(text);
ButtonGroup bg = new ButtonGroup();
bg.add(select);
bg.add(text);
bg.add(draw);
ActionListener toolGroupListener = new ActionListener() {
@Override
public void actionPerformed(ActionEvent ae) {
if (ae.getSource()==select) {
activeTool = SELECTION_TOOL;
} else if (ae.getSource()==draw) {
activeTool = DRAW_TOOL;
} else if (ae.getSource()==text) {
activeTool = TEXT_TOOL;
}
}
};
select.addActionListener(toolGroupListener);
draw.addActionListener(toolGroupListener);
text.addActionListener(toolGroupListener);
gui.add(tools, BorderLayout.LINE_END);
gui.add(output,BorderLayout.PAGE_END);
clear(colorSample);
clear(canvasImage);
}
return gui;
}
/** Clears the entire image area by painting it with the current color. */
public void clear(BufferedImage bi) {
Graphics2D g = bi.createGraphics();
g.setRenderingHints(renderingHints);
g.setColor(color);
g.fillRect(0, 0, bi.getWidth(), bi.getHeight());
g.dispose();
imageLabel.repaint();
}
public void setImage(BufferedImage image) {
this.originalImage = image;
int w = image.getWidth();
int h = image.getHeight();
canvasImage = new BufferedImage(w,h,BufferedImage.TYPE_INT_ARGB);
Graphics2D g = this.canvasImage.createGraphics();
g.setRenderingHints(renderingHints);
g.drawImage(image, 0, 0, gui);
g.dispose();
selection = new Rectangle(0,0,w,h);
if (this.imageLabel!=null) {
imageLabel.setIcon(new ImageIcon(canvasImage));
this.imageLabel.repaint();
}
if (gui!=null) {
gui.invalidate();
}
}
/** Set the current painting color and refresh any elements needed. */
public void setColor(Color color) {
this.color = color;
clear(colorSample);
}
private JMenu getFileMenu(boolean webstart){
JMenu file = new JMenu("File");
file.setMnemonic('f');
JMenuItem newImageItem = new JMenuItem("New");
newImageItem.setMnemonic('n');
ActionListener newImage = new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
BufferedImage bi = new BufferedImage(
360, 300, BufferedImage.TYPE_INT_ARGB);
clear(bi);
setImage(bi);
}
};
newImageItem.addActionListener(newImage);
file.add(newImageItem);
if (webstart) {
//TODO Add open/save functionality using JNLP API
} else {
//TODO Add save functionality using J2SE API
file.addSeparator();
ActionListener openListener = new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
if (!dirty) {
JFileChooser ch = getFileChooser();
int result = ch.showOpenDialog(gui);
if (result==JFileChooser.APPROVE_OPTION ) {
try {
BufferedImage bi = ImageIO.read(
ch.getSelectedFile());
setImage(bi);
} catch (IOException e) {
showError(e);
e.printStackTrace();
}
}
} else {
// TODO
JOptionPane.showMessageDialog(
gui, "TODO - prompt save image..");
}
}
};
JMenuItem openItem = new JMenuItem("Open");
openItem.setMnemonic('o');
openItem.addActionListener(openListener);
file.add(openItem);
ActionListener saveListener = new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
JFileChooser ch = getFileChooser();
int result = ch.showSaveDialog(gui);
if (result==JFileChooser.APPROVE_OPTION ) {
try {
File f = ch.getSelectedFile();
ImageIO.write(BasicPaint.this.canvasImage, "png", f);
BasicPaint.this.originalImage = BasicPaint.this.canvasImage;
dirty = false;
} catch (IOException ioe) {
showError(ioe);
ioe.printStackTrace();
}
}
}
};
JMenuItem saveItem = new JMenuItem("Save");
saveItem.addActionListener(saveListener);
saveItem.setMnemonic('s');
file.add(saveItem);
}
if (canExit()) {
ActionListener exit = new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
// TODO Auto-generated method stub
System.exit(0);
}
};
JMenuItem exitItem = new JMenuItem("Exit");
exitItem.setMnemonic('x');
file.addSeparator();
exitItem.addActionListener(exit);
file.add(exitItem);
}
return file;
}
private void showError(Throwable t) {
JOptionPane.showMessageDialog(
gui,
t.getMessage(),
t.toString(),
JOptionPane.ERROR_MESSAGE);
}
JFileChooser chooser = null;
public JFileChooser getFileChooser() {
if (chooser==null) {
chooser = new JFileChooser();
FileFilter ff = new FileNameExtensionFilter("Image files", ImageIO.getReaderFileSuffixes());
chooser.setFileFilter(ff);
}
return chooser;
}
public boolean canExit() {
boolean canExit = false;
SecurityManager sm = System.getSecurityManager();
if (sm==null) {
canExit = true;
} else {
try {
sm.checkExit(0);
canExit = true;
} catch(Exception stayFalse) {
}
}
return canExit;
}
public JMenuBar getMenuBar(boolean webstart){
JMenuBar mb = new JMenuBar();
mb.add(this.getFileMenu(webstart));
return mb;
}
public static void main(String[] args) {
Runnable r = new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(
UIManager.getSystemLookAndFeelClassName());
} catch (Exception e) {
// use default
}
BasicPaint bp = new BasicPaint();
JFrame f = new JFrame("DooDoodle!");
f.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
f.setLocationByPlatform(true);
f.setContentPane(bp.getGui());
f.setJMenuBar(bp.getMenuBar(false));
f.pack();
f.setMinimumSize(f.getSize());
f.setVisible(true);
}
};
SwingUtilities.invokeLater(r);
}
public void text(Point point) {
String text = JOptionPane.showInputDialog(gui, "Text to add", "Text");
if (text!=null) {
Graphics2D g = this.canvasImage.createGraphics();
g.setRenderingHints(renderingHints);
g.setColor(this.color);
g.setStroke(stroke);
int n = 0;
g.drawString(text,point.x,point.y);
g.dispose();
this.imageLabel.repaint();
}
}
public void draw(Point point) {
Graphics2D g = this.canvasImage.createGraphics();
g.setRenderingHints(renderingHints);
g.setColor(this.color);
g.setStroke(stroke);
int n = 0;
g.drawLine(point.x, point.y, point.x+n, point.y+n);
g.dispose();
this.imageLabel.repaint();
}
class ImageMouseListener extends MouseAdapter {
@Override
public void mousePressed(MouseEvent arg0) {
// TODO Auto-generated method stub
if (activeTool==BasicPaint.SELECTION_TOOL) {
selectionStart = arg0.getPoint();
} else if (activeTool==BasicPaint.DRAW_TOOL) {
// TODO
draw(arg0.getPoint());
} else if (activeTool==BasicPaint.TEXT_TOOL) {
// TODO
text(arg0.getPoint());
} else {
JOptionPane.showMessageDialog(
gui,
"Application error. :(",
"Error!",
JOptionPane.ERROR_MESSAGE);
}
}
@Override
public void mouseReleased(MouseEvent arg0) {
if (activeTool==BasicPaint.SELECTION_TOOL) {
selection = new Rectangle(
selectionStart.x,
selectionStart.y,
arg0.getPoint().x,
arg0.getPoint().y);
}
}
}
class ImageMouseMotionListener implements MouseMotionListener {
@Override
public void mouseDragged(MouseEvent arg0) {
reportPositionAndColor(arg0);
if (activeTool==BasicPaint.SELECTION_TOOL) {
selection = new Rectangle(
selectionStart.x,
selectionStart.y,
arg0.getPoint().x-selectionStart.x,
arg0.getPoint().y-selectionStart.y);
} else if (activeTool==BasicPaint.DRAW_TOOL) {
draw(arg0.getPoint());
}
}
@Override
public void mouseMoved(MouseEvent arg0) {
reportPositionAndColor(arg0);
}
}
private void reportPositionAndColor(MouseEvent me) {
String text = "";
if (activeTool==BasicPaint.SELECTION_TOOL) {
text += "Selection (X,Y:WxH): " +
(int)selection.getX() +
"," +
(int)selection.getY() +
":" +
(int)selection.getWidth() +
"x" +
(int)selection.getHeight();
} else {
text += "X,Y: " + (me.getPoint().x+1) + "," + (me.getPoint().y+1);
}
output.setText(text);
}
}
This source is very patchy.
这个来源非常不完整。
- It has many parts with
// TODO
- A
dirty
attribute is declared but never used in any meaningful way. ..
- 它有很多部分
// TODO
- 一个
dirty
属性声明,但任何有意义的方式从来没有使用过。..
回答by MadProgrammer
- Don't override
paint
WITHOUT VERY, VERY good reason...usepaintComponent
instead - Always call
super.paintXxx
, these methods do a lot in the background, failing to call super is only going to come back and haunt you. - If you're using multiple panes as rectangles, make the
MyPanel
transparent.
- 不要在
paint
没有非常非常好的理由的情况下覆盖......paintComponent
改用 - 总是调用
super.paintXxx
,这些方法在后台做了很多,不调用 super 只会回来困扰你。 - 如果您使用多个窗格作为矩形,请将其设为
MyPanel
透明。
Paint's are stateless. There is no connection between the last paint and the next. On each paint request you are expected to update the entire state.
油漆是无状态的。上一个油漆和下一个油漆之间没有联系。在每次绘制请求时,您都需要更新整个状态。
Andrew's suggest of double buffering (or back buffering) is and excellent one, and I highly encourage you to have a look an implementing it.
Andrew 对双缓冲(或后缓冲)的建议是非常好的,我强烈建议您查看并实施它。
In the mean time, I put this little example together...
同时,我把这个小例子放在一起......
Basically, you press and hold the mouse button and it will randomly add another rectangle to the panel every 40 milli-seconds (roughly 25 frames a second).
基本上,您按住鼠标按钮,它会每 40 毫秒(大约每秒 25 帧)随机向面板添加另一个矩形。
I got this up to a 1000 rects without any issue, was able to resize the window without and issue or obviously slow down...
我把它提高到 1000 rects 没有任何问题,能够在没有问题的情况下调整窗口大小,或者明显减慢速度......
public class MyPanel extends JPanel {
private List<MyRectangle> lstShapes;
private Timer populate;
public MyPanel() {
lstShapes = new ArrayList<MyRectangle>(25);
populate = new Timer(40, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
int x = (int) (Math.random() * getWidth());
int y = (int) (Math.random() * getHeight());
int width = (int) (Math.random() * (getWidth() / 4));
int height = (int) (Math.random() * (getHeight() / 4));
if (x + width > getWidth()) {
x = getWidth() - width;
}
if (y + height > getHeight()) {
y = getHeight() - height;
}
Color color = new Color(
(int) (Math.random() * 255),
(int) (Math.random() * 255),
(int) (Math.random() * 255));
lstShapes.add(new MyRectangle(x, y, width, height, color));
repaint();
}
});
populate.setInitialDelay(0);
populate.setRepeats(true);
populate.setCoalesce(true);
addMouseListener(new MouseAdapter() {
@Override
public void mousePressed(MouseEvent e) {
populate.restart();
}
@Override
public void mouseReleased(MouseEvent e) {
populate.stop();
}
});
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
for (MyRectangle rect : lstShapes) {
rect.paint(g2d);
}
FontMetrics fm = g2d.getFontMetrics();
String text = Integer.toString(lstShapes.size());
g2d.setColor(getForeground());
g2d.drawString(text, getWidth() - fm.stringWidth(text), getHeight() - fm.getHeight() + fm.getAscent());
}
public class MyRectangle extends Rectangle {
private Color color;
public MyRectangle(int x, int y, int width, int height, Color color) {
super(x, y, width, height);
this.color = color;
}
public Color getColor() {
return color;
}
public void paint(Graphics2D g2d) {
g2d.setColor(getColor());
g2d.fill(this);
}
}
}
have a go, it's fun ;)
试一试,很有趣;)
ps- I got to up to over 5000 rectangles before I noticed a slow down (I modified the code down to a 10 milli second delay and was adding 10 new rectangles per tick)
ps-在我注意到速度变慢之前,我已经达到了超过 5000 个矩形(我将代码修改为 10 毫秒的延迟,并且每个滴答增加了 10 个新矩形)