C# 将 WPF 画布另存为图像
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Saving a WPF canvas as an image
提问by Jonathan Perry
I was following thisarticle and I got my canvas to be saved, however, I want to extend the code's functionality and save a particular part of my canvas as an image, rather than my entire canvas.
我一直在关注这篇文章,并保存了我的画布,但是,我想扩展代码的功能并将我的画布的特定部分保存为图像,而不是我的整个画布。
I tried setting the rect.Offsetand rect.Locationproperties but the image is always saved from the upper left corner of my canvas.
我尝试设置rect.Offset和rect.Location属性,但图像始终保存在画布的左上角。
Does anyone know how can I achieve my wanted functionality in a similar way?
有谁知道我怎样才能以类似的方式实现我想要的功能?
Thanks!
谢谢!
采纳答案by Kris
A simple method would be to use a CroppedBitmapafter rendering the whole canvas. You could reuse the same RenderTargetBitmap, if you need multiple images.
一个简单的方法是CroppedBitmap在渲染整个画布之后使用。RenderTargetBitmap如果您需要多个图像,您可以重复使用相同的。
RenderTargetBitmap rtb = new RenderTargetBitmap((int)canvas.RenderSize.Width,
(int)canvas.RenderSize.Height, 96d, 96d, System.Windows.Media.PixelFormats.Default);
rtb.Render(canvas);
var crop = new CroppedBitmap(rtb, new Int32Rect(50, 50, 250, 250));
BitmapEncoder pngEncoder = new PngBitmapEncoder();
pngEncoder.Frames.Add(BitmapFrame.Create(crop));
using (var fs = System.IO.File.OpenWrite("logo.png"))
{
pngEncoder.Save(fs);
}
If you want to save to a bitmap object instead of a file, you can use:
如果要保存到位图对象而不是文件,可以使用:
using (Stream s = new MemoryStream())
{
pngEncoder.Save(s);
Bitmap myBitmap = new Bitmap(s);
}
回答by MyKuLLSKI
See if this solution works for you.
看看这个解决方案是否适合你。
Size size = new Size(width, height);
canvas.Measure(size);
canvas.Arrange(new Rect(X, Y, width, height));
//Save Image
...
...
// Revert old position
canvas.Measure(new Size());
回答by Tomislav Markovski
Looking at the link you posted, obviously you can choose the rendered target coordinates here.
查看您发布的链接,显然您可以在此处选择渲染的目标坐标。
RenderTargetBitmap rtb = new RenderTargetBitmap((int)rect.Right,
(int)rect.Bottom, 96d, 96d, System.Windows.Media.PixelFormats.Default);
回答by Andy Stagg
I know this is an old question, but it took me a while of searching and trying different answers to come up with something that worked reliably well. So to save some time for those in the future, here is a little service to either save a canvas out to a file, or return an ImageSource for display elsewhere in your application.
我知道这是一个老问题,但我花了一段时间搜索并尝试不同的答案,才想出一些可靠有效的方法。所以为了为将来节省一些时间,这里有一个小服务,可以将画布保存到文件中,或者返回一个 ImageSource 以在应用程序的其他地方显示。
It should be made more robust for a production application, additional null and error checking, etc..
对于生产应用程序、额外的空值和错误检查等,它应该变得更加健壮。
public static class RenderVisualService
{
private const double defaultDpi = 96.0;
public static ImageSource RenderToPNGImageSource(Visual targetControl)
{
var renderTargetBitmap = GetRenderTargetBitmapFromControl(targetControl);
var encoder = new PngBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(renderTargetBitmap));
var result = new BitmapImage();
using (var memoryStream = new MemoryStream())
{
encoder.Save(memoryStream);
memoryStream.Seek(0, SeekOrigin.Begin);
result.BeginInit();
result.CacheOption = BitmapCacheOption.OnLoad;
result.StreamSource = memoryStream;
result.EndInit();
}
return result;
}
public static void RenderToPNGFile(Visual targetControl, string filename)
{
var renderTargetBitmap = GetRenderTargetBitmapFromControl(targetControl);
var encoder = new PngBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(renderTargetBitmap));
var result = new BitmapImage();
try
{
using (var fileStream = new FileStream(filename, FileMode.Create))
{
encoder.Save(fileStream);
}
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine($"There was an error saving the file: {ex.Message}");
}
}
private static BitmapSource GetRenderTargetBitmapFromControl(Visual targetControl, double dpi = defaultDpi)
{
if (targetControl == null) return null;
var bounds = VisualTreeHelper.GetDescendantBounds(targetControl);
var renderTargetBitmap = new RenderTargetBitmap((int)(bounds.Width * dpi / 96.0),
(int)(bounds.Height * dpi / 96.0),
dpi,
dpi,
PixelFormats.Pbgra32);
var drawingVisual = new DrawingVisual();
using (var drawingContext = drawingVisual.RenderOpen())
{
var visualBrush = new VisualBrush(targetControl);
drawingContext.DrawRectangle(visualBrush, null, new Rect(new Point(), bounds.Size));
}
renderTargetBitmap.Render(drawingVisual);
return renderTargetBitmap;
}
}
And a sample WPF app demonstrating it's use.
以及演示它的使用的示例 WPF 应用程序。
MainWindow.xaml
主窗口.xaml
<Window x:Class="CanvasToBitmapDemo.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:CanvasToBitmapDemo"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="1*" />
<ColumnDefinition Width="1*" />
</Grid.ColumnDefinitions>
<StackPanel Grid.Row="0" Grid.ColumnSpan="2" Orientation="Horizontal" HorizontalAlignment="Center">
<Button Click="Button_Click" Content="Capture Image" Width="100"/>
<Button Click="Button_Click_1" Content="Save To Disk" Width="100"/>
</StackPanel>
<Canvas x:Name="PART_Canvas" Grid.Row="1" Grid.Column="0">
<Ellipse Canvas.Top="50"
Canvas.Left="60"
Fill="Gold"
Width="250"
Height="250" />
<Polyline Stroke="#FF853D00"
StrokeThickness="10"
StrokeEndLineCap="Round"
StrokeStartLineCap="Round"
Points="110,100 120,97 130,95 140,94 150,95 160,97 170,100" />
<Ellipse Canvas.Top="115"
Canvas.Left="114"
Fill="#FF853D00"
Width="45"
Height="50" />
<Polyline Stroke="#FF853D00"
StrokeThickness="10"
StrokeEndLineCap="Round"
StrokeStartLineCap="Round"
Points="205,120 215,117 225,115 235,114 245,115 255,117 265,120" />
<Ellipse Canvas.Top="120"
Canvas.Left="208"
Fill="#FF853D00"
Width="45"
Height="50" />
<Polyline Stroke="#FF853D00"
StrokeThickness="10"
StrokeEndLineCap="Round"
StrokeStartLineCap="Round"
Points="150,220 160,216 170,215 180,215 190,216 202,218 215,221" />
</Canvas>
<Image x:Name="PART_Image" Grid.Row="1" Grid.Column="1" Stretch="None"/>
</Grid>
And the code behind making the calls into the service.
以及调用服务背后的代码。
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void Button_Click(object sender, RoutedEventArgs e)
{
PART_Image.Source = RenderVisualService.RenderToPNGImageSource(PART_Canvas);
}
private void Button_Click_1(object sender, RoutedEventArgs e)
{
RenderVisualService.RenderToPNGFile(PART_Canvas, "myawesomeimage.png");
}
}

