xcode 具有乘法效果的 Swift UIView
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Swift UIView with multiply effect
提问by Gustaf Gunér
What I've been trying to achieve for a couple of hours is something like the following:
I would like to have a UIImage
in the background and then preferably a UIView
with a background color of red with some kind of multiply effect (the red area). Is this possible? I've seen a few extensions for UIImage that tints them, but that would only work if I wanted my WHOLE image to have a red multiply color effect.
我想UIImage
在背景中有一个,然后最好UIView
有一个具有某种乘法效果的红色背景颜色(红色区域)。这可能吗?我已经看到 UIImage 的一些扩展可以为它们着色,但是只有当我希望我的整个图像具有红色倍增颜色效果时才有效。
Thanks
谢谢
回答by Kex
You could just add a red UIView
to the top of your UIImageView
. Adjust the alpha to make it transparent:
你可以UIView
在你的UIImageView
. 调整 alpha 使其透明:
let someView = UIView(frame: someImageView.frame)
someView.backgroundColor = UIColor(colorLiteralRed: 255.0/255.0, green: 0, blue: 0, alpha: 0.5)
someImageView.addSubview(someView)
Using a multiply instead:
改用乘法:
let img = UIImage(named: “background”)
let img2 = UIImage(named: “effect”) //Make sure this is your red image same size as the background
let rect = CGRect(x: 0, y: 0, width: img.size.width, height: img.size.height)
UIGraphicsBeginImageContextWithOptions(img.size, true, 0)
let context = UIGraphicsGetCurrentContext()
// fill the background with white so that translucent colors get lighter
CGContextSetFillColorWithColor(context, UIColor.whiteColor().CGColor)
CGContextFillRect(context, rect)
img.drawInRect(rect, blendMode: .Normal, alpha: 1)
img2.drawInRect(rect, blendMode: .Multiply, alpha: 1)
// grab the finished image and return it
let result = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
回答by Peter Kreinz
Swift 3Extension (thx to @Kex):
Swift 3扩展(感谢@Kex):
extension UIImage{
class func multiply(image:UIImage, color:UIColor) -> UIImage? {
let rect = CGRect(origin: .zero, size: image.size)
//image colored
UIGraphicsBeginImageContextWithOptions(rect.size, false, 0.0)
color.setFill()
UIRectFill(rect)
let coloredImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
//image multiply
UIGraphicsBeginImageContextWithOptions(image.size, true, 0)
let context = UIGraphicsGetCurrentContext()
// fill the background with white so that translucent colors get lighter
context!.setFillColor(UIColor.white.cgColor)
context!.fill(rect)
image.draw(in: rect, blendMode: .normal, alpha: 1)
coloredImage?.draw(in: rect, blendMode: .multiply, alpha: 1)
let result = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return result
}
}
Example:
例子:
let image = UIImage.multiply(image: sourceImage, color: UIColor.red)
回答by joern
With iOS10you can now use UIGraphicsImageRenderer
to add a partial multiply effect as easy as this:
使用iOS10,您现在UIGraphicsImageRenderer
可以像这样简单地添加部分乘法效果:
extension UIImage {
func tinted(_ color: UIColor, percentageFromBottom: CGFloat) -> UIImage? {
let imageRect = CGRect(origin: .zero, size: size)
let colorRect = CGRect(x: 0, y: (1.0 - percentageFromBottom) * size.height, width: size.width, height: percentageFromBottom * size.height)
let renderer = UIGraphicsImageRenderer(size: size)
let tintedImage = renderer.image { context in
color.set()
context.fill(colorRect)
draw(in: imageRect, blendMode: .multiply, alpha: 1)
}
return tintedImage
}
}
You can then use it like this to multiply the lower third of the original with a red multiply:
然后,您可以像这样使用它来将原始的下三分之一与红色相乘相乘:
UIImage(named: "trees")?.tinted(.red, percentageFromBottom: 0.33)
Which results in this:
结果如下: