使用一些已知和一些未知的字段名称解组 JSON

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时间:2020-09-03 18:07:48  来源:igfitidea点击:

Unmarshal JSON with some known, and some unknown field names

jsongo

提问by Abyx

I have the following JSON

我有以下 JSON

{"a":1, "b":2, "?":1, "??":1}

I know that it has the "a" and "b" fields, but I don't know the names of other fields. So I want to unmarshal it in the following type:

我知道它有“a”和“b”字段,但我不知道其他字段的名称。所以我想用以下类型解组它:

type Foo struct {
  // Known fields
  A int `json:"a"`
  B int `json:"b"`
  // Unknown fields
  X map[string]interface{} `json:???` // Rest of the fields should go here.
}

How do I do that?

我怎么做?

回答by icza

Unmarshal twice

解组两次

One option is to unmarshal twice: once into a value of type Fooand once into a value of type map[string]interface{}and removing the keys "a"and "b":

一种选择是解组两次:一次进入一个类型的值,Foo一次进入一个类型的值map[string]interface{}并删除键"a""b"

type Foo struct {
    A int                    `json:"a"`
    B int                    `json:"b"`
    X map[string]interface{} `json:"-"` // Rest of the fields should go here.
}

func main() {
    s := `{"a":1, "b":2, "x":1, "y":1}`
    f := Foo{}
    if err := json.Unmarshal([]byte(s), &f); err != nil {
        panic(err)
    }

    if err := json.Unmarshal([]byte(s), &f.X); err != nil {
        panic(err)
    }
    delete(f.X, "a")
    delete(f.X, "b")

    fmt.Printf("%+v", f)
}

Output (try it on the Go Playground):

输出(在Go Playground上试试):

{A:1 B:2 X:map[x:1 y:1]}

Unmarshal once and manual handling

解组一次和手动处理

Another option is to unmarshal once into an map[string]interface{}and handle the Foo.Aand Foo.Bfields manually:

另一种选择是将一次解组到 anmap[string]interface{}并手动处理Foo.AandFoo.B字段:

type Foo struct {
    A int                    `json:"a"`
    B int                    `json:"b"`
    X map[string]interface{} `json:"-"` // Rest of the fields should go here.
}

func main() {
    s := `{"a":1, "b":2, "x":1, "y":1}`
    f := Foo{}
    if err := json.Unmarshal([]byte(s), &f.X); err != nil {
        panic(err)
    }
    if n, ok := f.X["a"].(float64); ok {
        f.A = int(n)
    }
    if n, ok := f.X["b"].(float64); ok {
        f.B = int(n)
    }
    delete(f.X, "a")
    delete(f.X, "b")

    fmt.Printf("%+v", f)
}

Output is the same (Go Playground):

输出相同(Go Playground):

{A:1 B:2 X:map[x:1 y:1]}

回答by 0x434D53

It's not nice, but you could to it by implementing Unmarshaler:

这不好,但你可以通过实施Unmarshaler

type _Foo Foo

func (f *Foo) UnmarshalJSON(bs []byte) (err error) {
    foo := _Foo{}

    if err = json.Unmarshal(bs, &foo); err == nil {
        *f = Foo(foo)
    }

    m := make(map[string]interface{})

    if err = json.Unmarshal(bs, &m); err == nil {
        delete(m, "a")
        delete(m, "b")
        f.X = m
    }

    return err
}

The type _Foois necessary to avoid recursion while decoding.

该类型_Foo对于在解码时避免递归是必要的。

回答by Ariel Monaco

Simplest way is to use an interface like this:

最简单的方法是使用这样的接口:

var f interface{}
s := `{"a":1, "b":2, "x":1, "y":1}`

if err := json.Unmarshal([]byte(s), &f); err != nil {
    panic(err)
}

Go Playground example

去游乐场示例

回答by Abyx

Almost single pass, uses json.RawMessage

几乎单程,使用 json.RawMessage

We can unmarshal into map[string]json.RawMessage, and then unmarshal each field separately.

我们可以解组成map[string]json.RawMessage,然后分别解组每个字段。

JSON will be tokenized twice, but that's quite cheap.

JSON 将被标记两次,但这非常便宜。

The following helper function can be used:

可以使用以下辅助函数:

func UnmarshalJsonObject(jsonStr []byte, obj interface{}, otherFields map[string]json.RawMessage) (err error) {
    objValue := reflect.ValueOf(obj).Elem()
    knownFields := map[string]reflect.Value{}
    for i := 0; i != objValue.NumField(); i++ {
        jsonName := strings.Split(objValue.Type().Field(i).Tag.Get("json"), ",")[0]
        knownFields[jsonName] = objValue.Field(i)
    }

    err = json.Unmarshal(jsonStr, &otherFields)
    if err != nil {
        return
    }

    for key, chunk := range otherFields {
        if field, found := knownFields[key]; found {
            err = json.Unmarshal(chunk, field.Addr().Interface())
            if err != nil {
                return
            }
            delete(otherFields, key)
        }
    }
    return
}

Here is the complete code on Go Playground - http://play.golang.org/p/EtkJUzMmKt

这是 Go Playground 上的完整代码 - http://play.golang.org/p/EtkJUzMmKt

回答by LiamHsia

I use interface to unmarshal uncertain type json.

我使用接口来解组不确定类型的 json。

bytes := []byte(`{"name":"Liam","gender":1, "salary": 1}`)
var p2 interface{}
json.Unmarshal(bytes, &p2)
m := p2.(map[string]interface{})
fmt.Println(m)

回答by Circuit in the wall

Use Hashicorp's map-to-struct decoder, which keeps track of unused fields: https://godoc.org/github.com/mitchellh/mapstructure#example-Decode--Metadata

使用 Hashicorp 的 map-to-struct 解码器,它会跟踪未使用的字段:https://godoc.org/github.com/mitchellh/mapstructure#example-Decode--Metadata

It's two-pass, but you don't have to use known field names anywhere.

这是两次传递,但您不必在任何地方使用已知的字段名称。

func UnmarshalJson(input []byte, result interface{}) (map[string]interface{}, error) {
    // unmarshal json to a map
    foomap := make(map[string]interface{})
    json.Unmarshal(input, &foomap)

    // create a mapstructure decoder
    var md mapstructure.Metadata
    decoder, err := mapstructure.NewDecoder(
        &mapstructure.DecoderConfig{
            Metadata: &md,
            Result:   result,
        })
    if err != nil {
        return nil, err
    }

    // decode the unmarshalled map into the given struct
    if err := decoder.Decode(foomap); err != nil {
        return nil, err
    }

    // copy and return unused fields
    unused := map[string]interface{}{}
    for _, k := range md.Unused {
        unused[k] = foomap[k]
    }
    return unused, nil
}

type Foo struct {
    // Known fields
    A int
    B int
    // Unknown fields
    X map[string]interface{} // Rest of the fields should go here.
}

func main() {
    s := []byte(`{"a":1, "b":2, "?":3, "??":4}`)

    var foo Foo
    unused, err := UnmarshalJson(s, &foo)
    if err != nil {
        panic(err)
    }

    foo.X = unused
    fmt.Println(foo) // prints {1 2 map[?:3 ??:4]}
}

回答by Abyx

Single pass, use github.com/ugorji/go/codec

单程,使用 github.com/ugorji/go/codec

When unmarshaling into a map, encoding/jsonempties the map, but ugorji/go/codecdoesn't. It also attempts to fill existing values, so we can put pointers to foo.A, foo.B into foo.X:

当解组为 a 时mapencoding/json清空地图,但ugorji/go/codec不会。它还尝试填充现有值,因此我们可以将指向 foo.A、foo.B 的指针放入 foo.X:

package main

import (
    "fmt"
    "github.com/ugorji/go/codec"
)

type Foo struct {
    A int
    B int
    X map[string]interface{}
}

func (this *Foo) UnmarshalJSON(jsonStr []byte) (err error) {
    this.X = make(map[string]interface{})
    this.X["a"] = &this.A
    this.X["b"] = &this.B
    return codec.NewDecoderBytes(jsonStr, &codec.JsonHandle{}).Decode(&this.X)
}

func main() {
    s := `{"a":1, "b":2, "x":3, "y":[]}`
    f := &Foo{}
    err := codec.NewDecoderBytes([]byte(s), &codec.JsonHandle{}).Decode(f)
    fmt.Printf("err = %v\n", err)
    fmt.Printf("%+v\n", f)
}