Android 如何以编程方式为 ImageView 设置动画

声明:本页面是StackOverFlow热门问题的中英对照翻译,遵循CC BY-SA 4.0协议,如果您需要使用它,必须同样遵循CC BY-SA许可,注明原文地址和作者信息,同时你必须将它归于原作者(不是我):StackOverFlow 原文地址: http://stackoverflow.com/questions/20991764/
Warning: these are provided under cc-by-sa 4.0 license. You are free to use/share it, But you must attribute it to the original authors (not me): StackOverFlow

提示:将鼠标放在中文语句上可以显示对应的英文。显示中英文
时间:2020-08-20 03:47:35  来源:igfitidea点击:

How to programmatically animate an ImageView

androidandroid-animationscaletransform

提问by Jeremy

I am trying to animate an ImageView when the said image view is clicked.

当单击所述图像视图时,我试图为 ImageView 设置动画。

Specifically I want the size of the ImageView gets bigger (say .20 bigger) and the immediately shrink back to its original size).

具体来说,我希望 ImageView 的大小变大(比如 0.20 大)并立即收缩回其原始大小)。

So far I have been experimenting with this code with no luck.

到目前为止,我一直在试验这段代码,但没有运气。

// thumbLike is the imageView I would like to animate.
button.setOnClickListener(new OnClickListener(){
    @Override
    public void onClick(View v) {
        // TODO Auto-generated method stub
        ScaleAnimation scaleAnim = new ScaleAnimation(1.0f, 2.5f, 1.0f, 2.5f,
                                    Animation.RELATIVE_TO_SELF, 0.5f,
                                    Animation.RELATIVE_TO_SELF, 0.5f);
        scaleAnim.setInterpolator(new LinearInterpolator());
        scaleAnim.setDuration(1500);
        thumbLike.startAnimation(scaleAnim);
        thumbLike.setAnimation(null);
    }
});

Can anyone suggest me with a possible solution?

谁能建议我一个可能的解决方案?

Edit #1

编辑 #1

It is working through XML as answered by Hardik4560:

正如 Hardik4560 所回答的,它通过 XML 工作:

// finally i use this code to execute the animation
Animation animationScaleUp = AnimationUtils.loadAnimation(this, R.anim.scale_up);
Animation animationScaleDown = AnimationUtils.loadAnimation(this, R.anim.scale_down);

AnimationSet growShrink = new AnimationSet(true);
growShrink.addAnimation(animationScaleUp);
growShrink.addAnimation(animationScaleDown);
thumbLike.startAnimation(growShrink);

and the XML

和 XML

SCALE_UP
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
    android:interpolator="@android:anim/linear_interpolator">
    <scale
        android:fromXScale="1.0"
        android:toXScale="1.5"
        android:fromYScale="1.0"
        android:toYScale="1.5"
        android:pivotX="50%"
        android:pivotY="50%"
        android:duration="1000" />
</set>

SCALE_DOWN
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
    android:interpolator="@android:anim/linear_interpolator">
    <scale
        android:fromXScale="1.5"
        android:toXScale="1.0"
        android:fromYScale="1.5"
        android:toYScale="1.0"
        android:pivotX="50%"
        android:pivotY="50%"
        android:duration="1000" />
</set>

ps: this is awkward, since I already accepted an answer. I am trying to combine between @tharkbad and @Hardik4560 's answers yet now the way it animates does not look smooth.

ps:这很尴尬,因为我已经接受了答案。我正在尝试将 @tharkbad 和 @Hardik4560 的答案结合起来,但现在它的动画方式看起来并不流畅。

during the scale_up animation, it kinda look like being "skip" to the end of animation and then immediately starting scale_down animation. I guess I have to play around with it a bit.

在 scale_up 动画期间,它有点像“跳过”到动画的结尾,然后立即开始 scale_down 动画。我想我必须玩弄一下。

采纳答案by Hardik4560

I use this to achieve popin popout effect,

我用这个来实现popin弹出效果,

See if its of any use to you

看看对你有没有用

Pop Out.

弹出。

<?xml version="1.0" encoding="utf-8"?>
<set
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:interpolator="@android:anim/bounce_interpolator"    >
    <scale
        android:pivotX="50%"
        android:pivotY="50%"
        android:fromXScale="0.5"
        android:fromYScale="0.5"
        android:toXScale="1.0"
        android:toYScale="1.0"
        android:duration="500" />

</set>

Pop In

流行音乐

<?xml version="1.0" encoding="utf-8"?>
<set
    xmlns:android="http://schemas.android.com/apk/res/android"
    android:interpolator="@android:anim/bounce_interpolator"    >
    <scale
        android:pivotX="50%"
        android:pivotY="50%"
        android:fromXScale="1.0"
        android:fromYScale="1.0"
        android:toXScale="0.0"
        android:toYScale="0.0"
        android:duration="500" />

</set>

回答by Thrakbad

If you want to implement this without XML you could do so as follows

如果你想在没有 XML 的情况下实现这一点,你可以这样做

final float growTo = 1.2f;
final long duration = 1200;

ScaleAnimation grow = new ScaleAnimation(1, growTo, 1, growTo, 
                                         Animation.RELATIVE_TO_SELF, 0.5f,
                                         Animation.RELATIVE_TO_SELF, 0.5f);
grow.setDuration(duration / 2);
ScaleAnimation shrink = new ScaleAnimation(growTo, 1, growTo, 1,
                                           Animation.RELATIVE_TO_SELF, 0.5f,
                                           Animation.RELATIVE_TO_SELF, 0.5f);
shrink.setDuration(duration / 2);
shrink.setStartOffset(duration / 2);
AnimationSet growAndShrink = new AnimationSet(true);
growAndShrink.setInterpolator(new LinearInterpolator());
growAndShrink.addAnimation(grow);
growAndShrink.addAnimation(shrink);
thumbLike.startAnimation(growAndShrink);

Of course, you could also use NineOldAndroidsand use the new animation methods.

当然,您也可以使用NineOldAndroids并使用新的动画方法。

I think your original error is this line, it removes the animation you just started from the view again.

我认为您的原始错误是这一行,它再次从视图中删除了您刚开始的动画。

thumbLike.setAnimation(null);

回答by David Hackro

I created the same animation using kotlin:

我使用 kotlin 创建了相同的动画:

Repo:https://github.com/David-Hackro/Bounce-Animation

回购:https : //github.com/David-Hackro/Bounce-Animation

You need create your element and extend of anything (ImageView,Button etc) in my case y created a class named BounceWidget

在我的情况下,您需要创建元素并扩展任何内容(ImageView、Button 等) y 创建了一个名为的类 BounceWidget

enter image description here

在此处输入图片说明

Add element in xml

在xml中添加元素

<hackro.tutorials.com.bounceWidget.widget.BounceWidget
    android:layout_width="match_parent"
    android:layout_height="match_parent" />

Add element programmatically

以编程方式添加元素

val xpp = resources.getXml(R.xml.bouncewidget)
val attr = Xml.asAttributeSet(xpp)
val layout : LinearLayout = findViewById(R.id.layout)
val octocat1 : BounceWidget = BounceWidget(this,attr)

//you can change this values and have default values

//octocat1.id_resource(R.mipmap.bounceimage) // change image --> default : R.mipmap.ic_launcher
//octocat1.positionX = 1 //position X starting --> default : 0
//octocat1.positionY = 1 //position Y starting--> default : 0
//octocat1.velocityX = 1 //Velocity X --> default : 20
//octocat1.velocityY = 1 //Velocity Y --> default : 15

octocat1.layoutParams = LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT)

layout.addView(octocat1)