ios 将 UIImage 剪成圆形

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时间:2020-08-31 05:12:17  来源:igfitidea点击:

Cut a UIImage into a circle

iosswiftuiimage

提问by Learnin

I want to cut a UIImageinto a circle so that I can then use it as an annotation. Every answer on this site that I've found describes creating an UIImageView, then modifying that and displaying it, but you cant set the image of an annotation to an UIImageView, only a UIImage. How should I go about this?

我想将 aUIImage切成一个圆圈,以便我可以将其用作注释。在这个网站每一个答案,我发现描述了创建UIImageView,然后修改并显示它,但你不能注释的图像设置为UIImageView,只有一个UIImage。我应该怎么做?

回答by Leo Dabus

Xcode 11 ? Swift 5.1 or later

Xcode 11?Swift 5.1 或更高版本

edit/update: For iOS10+ We can use UIGraphicsImageRenderer. For older Swift syntax check edit history.

编辑/更新:对于 iOS10+ 我们可以使用 UIGraphicsImageRenderer。对于较旧的 Swift 语法,请检查编辑历史记录。

extension UIImage {
    var isPortrait:  Bool    { size.height > size.width }
    var isLandscape: Bool    { size.width > size.height }
    var breadth:     CGFloat { min(size.width, size.height) }
    var breadthSize: CGSize  { .init(width: breadth, height: breadth) }
    var breadthRect: CGRect  { .init(origin: .zero, size: breadthSize) }
    var circleMasked: UIImage? {
        guard let cgImage = cgImage?
            .cropping(to: .init(origin: .init(x: isLandscape ? ((size.width-size.height)/2).rounded(.down) : 0,
                                              y: isPortrait  ? ((size.height-size.width)/2).rounded(.down) : 0),
                                size: breadthSize)) else { return nil }
        let format = imageRendererFormat
        format.opaque = false
        return UIGraphicsImageRenderer(size: breadthSize, format: format).image { _ in
            UIBezierPath(ovalIn: breadthRect).addClip()
            UIImage(cgImage: cgImage, scale: 1, orientation: imageOrientation)
            .draw(in: .init(origin: .zero, size: breadthSize))
        }
    }
}

Playground Testing

游乐场测试

let profilePicture = UIImage(data: try! Data(contentsOf: URL(string:"http://i.stack.imgur.com/Xs4RX.jpg")!))!
profilePicture.circleMasked


回答by Nikos M.

Make sure to import QuarzCore if needed.

如果需要,请确保导入 QuarzCore。

 func maskRoundedImage(image: UIImage, radius: CGFloat) -> UIImage {
        let imageView: UIImageView = UIImageView(image: image)
        let layer = imageView.layer
        layer.masksToBounds = true
        layer.cornerRadius = radius
        UIGraphicsBeginImageContext(imageView.bounds.size)
        layer.render(in: UIGraphicsGetCurrentContext()!)
        let roundedImage = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        return roundedImage!
    }

回答by Dmitry Coolerov

UIImage extension:

UIImage 扩展:

extension UIImage {

    func circularImage(size size: CGSize?) -> UIImage {
        let newSize = size ?? self.size

        let minEdge = min(newSize.height, newSize.width)
        let size = CGSize(width: minEdge, height: minEdge)

        UIGraphicsBeginImageContextWithOptions(size, false, 0.0)
        let context = UIGraphicsGetCurrentContext()

        self.drawInRect(CGRect(origin: CGPoint.zero, size: size), blendMode: .Copy, alpha: 1.0)

        CGContextSetBlendMode(context, .Copy)
        CGContextSetFillColorWithColor(context, UIColor.clearColor().CGColor)

        let rectPath = UIBezierPath(rect: CGRect(origin: CGPoint.zero, size: size))
        let circlePath = UIBezierPath(ovalInRect: CGRect(origin: CGPoint.zero, size: size))
        rectPath.appendPath(circlePath)
        rectPath.usesEvenOddFillRule = true
        rectPath.fill()

        let result = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()

        return result
    }

}

Usage:

用法:

UIImageView:

UIImageView:

@IBDesignable class CircularImageView: UIImageView {

    override var image: UIImage? {
        didSet {
            super.image = image?.circularImage(size: nil)
        }
    }

}

UIButton:

界面按钮:

@IBDesignable class CircularImageButton: UIButton {

    override func setImage(image: UIImage?, forState state: UIControlState) {
        let circularImage = image?.circularImage(size: nil)
        super.setImage(circularImage, forState: state)
    }

}

回答by Bas

Based on Nikos answer:

基于 Nikos 的回答:

public extension UIImage {

func roundedImage() -> UIImage {
    let imageView: UIImageView = UIImageView(image: self)
    let layer = imageView.layer
    layer.masksToBounds = true
    layer.cornerRadius = imageView.frame.width / 2
    UIGraphicsBeginImageContext(imageView.bounds.size)
    layer.render(in: UIGraphicsGetCurrentContext()!)
    let roundedImage = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()
    return roundedImage!
    }

}

//Usage

let roundedImage = image.roundedImage()

回答by Arco

Xcode 8.1, Swift 3.0.1

Xcode 8.1,Swift 3.0.1

My code will look like this:

我的代码将如下所示:

let image = yourImage.resize(CGSize(width: 20, height: 20))?.circled(forRadius: 20)

Add UIImage Extension, then:

添加 UIImage 扩展,然后:

func resize(_ size: CGSize) -> UIImage? {
    let rect = CGRect(origin: .zero, size: size)
    return redraw(in: rect)
}

func redraw(in rect: CGRect) -> UIImage? {
    UIGraphicsBeginImageContextWithOptions(rect.size, false, UIScreen.main.scale)

    guard let context = UIGraphicsGetCurrentContext(), let cgImage = cgImage else { return nil }

    let rect = CGRect(origin: .zero, size: size)
    let flipVertical = CGAffineTransform(a: 1, b: 0, c: 0, d: -1, tx: 0, ty: rect.size.height)

    context.concatenate(flipVertical)
    context.draw(cgImage, in: rect)

    let image = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()
    return image
}

func circled(forRadius radius: CGFloat) -> UIImage? {
    let rediusSize = CGSize(width: radius, height: radius)
    let rect = CGRect(origin: .zero, size: size)

    UIGraphicsBeginImageContextWithOptions(size, false, UIScreen.main.scale)

    guard let context = UIGraphicsGetCurrentContext(), let cgImage = cgImage else { return nil }

    let flipVertical = CGAffineTransform(a: 1, b: 0, c: 0, d: -1, tx: 0, ty: rect.size.height)
    context.concatenate(flipVertical)

    let bezierPath = UIBezierPath(roundedRect: rect, byRoundingCorners: [.allCorners], cornerRadii: rediusSize)
    context.addPath(bezierPath.cgPath)
    context.clip()

    context.drawPath(using: .fillStroke)
    context.draw(cgImage, in: rect)

    let image = UIGraphicsGetImageFromCurrentImageContext()
    UIGraphicsEndImageContext()

    return image
}

回答by ParadiseDuo

You can use this code to circle Image

您可以使用此代码圈出图像

extension UIImage {
func circleImage(_ cornerRadius: CGFloat, size: CGSize) -> UIImage? {
    let rect = CGRect(x: 0, y: 0, width: size.width, height: size.height)
    UIGraphicsBeginImageContextWithOptions(size, false, 0)
    if let context = UIGraphicsGetCurrentContext() {
        var path: UIBezierPath
        if size.height == size.width {
            if cornerRadius == size.width/2 {
                path = UIBezierPath(arcCenter: CGPoint(x: size.width/2, y: size.height/2), radius: cornerRadius, startAngle: 0, endAngle: 2.0*CGFloat(Double.pi), clockwise: true)
            }else {
                path = UIBezierPath(roundedRect: rect, cornerRadius: cornerRadius)
            }
        }else {
            path = UIBezierPath(roundedRect: rect, cornerRadius: cornerRadius)
        }
        context.addPath(path.cgPath)
        context.clip()
        self.draw(in: rect)
        // 从上下文上获取剪裁后的照片
        guard let uncompressedImage = UIGraphicsGetImageFromCurrentImageContext() else {
            UIGraphicsEndImageContext()
            return nil
        }
        // 关闭上下文
        UIGraphicsEndImageContext()
        return uncompressedImage
    }else {
        return nil
    }
}}

回答by Steven Sykes

All these answers were really complex for a straight forward solution. I just replicated my Objective-C code and adjusted for Swift.

对于一个直接的解决方案来说,所有这些答案都非常复杂。我只是复制了我的 Objective-C 代码并针对 Swift 进行了调整。

self.myImageView?.layer.cornerRadius = (self.myImageView?.frame.size.width)! / 2;
self.myImageView?.clipsToBounds = true

回答by Learnin

I managed to answer my own question by finding a use of BezierPath!

我设法通过找到 BezierPath 的使用来回答我自己的问题!

if let xyz = UIImage(contentsOfFile: readPath) {
     var Rect: CGRect = CGRectMake(0, 0, xyz.size.width, xyz.size.height)
     var x = UIBezierPath(roundedRect: Rect, cornerRadius: 200).addClip()

     UIGraphicsBeginImageContextWithOptions(xyz.size, false, xyz.scale)
     xyz.drawInRect(Rect)
     var ImageNew = UIGraphicsGetImageFromCurrentImageContext()
     UIGraphicsEndImageContext()
     annotation.image = ImageNew
}

回答by alpha911

swift 3 conform to MVC pattern create an external file

swift 3 符合MVC模式创建外部文件

@IBDesignable
class RoundImage: UIImageView{


@IBInspectable var cornerRadius: CGFloat = 0 {
    didSet{
        self.layer.cornerRadius = cornerRadius
    }
}

// set border width
@IBInspectable var borderWidth: CGFloat = 0 {
    didSet{
        self.layer.borderWidth = borderWidth
    }
}

// set border color

@IBInspectable var borderColor: UIColor = UIColor.clear {
    didSet{
        self.layer.borderColor = borderColor.cgColor
    }
}

override func awakeFromNib() {
    self.clipsToBounds = true
}


}// class

call class in the IB on storyboard

在故事板上的 IB 中调用类

call class in the IB on storyboard

在故事板上的 IB 中调用类

set cornerradius as you please (1/2 of width if desire circle)

随意设置角半径(如果需要圆形,则为宽度的 1/2)

set attribute

设置属性

Done!

完毕!

回答by Maaz Siddiqui

I am using RoundedImageView class, the problem facing is that when browse image from gallery the image not show in round or circle.. I simply change the properties of UIImageView/RoundedImageView -> view -> Content Mode -> Aspect Fillsee screenshot

我使用RoundedImageView类,面临的问题是,当从画廊浏览图像的图像不圆或圆弧显示..我只是改变的UIImageView / RoundedImageView的属性- >查看- >内容模式- >纵横填见截图