wpf 带有动态文本和文本颜色更新的进度条
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Progress bar with dynamic text & text color update
提问by Rohit
I've a progressbar whose text changes dynamically. I want to update the appearance of it such that as soon as progress comes over text then text color should update. Something like this.
我有一个进度条,它的文本会动态变化。我想更新它的外观,这样一旦进度超过文本,文本颜色就会更新。像这样的东西。
I need text color of text (black) appearing above blue background should automatically change to white. However text having white background should remain black.
我需要出现在蓝色背景上方的文本(黑色)的文本颜色应自动更改为白色。但是,具有白色背景的文本应保持黑色。
回答by Fredrik Hedblad
Here is one way to do it using a modified version of the ProgressBars
default Template
. It contains two TextBlocks
这是使用ProgressBars
默认Template
. 它包含两个TextBlocks
- The first
TextBlock
is the black one - The second
TextBlock
is the white one. ThisTextBlock
has the Width of the full control andClip
set to the Width of the progress part
- 第一个
TextBlock
是黑色的 - 第二个
TextBlock
是白色的。这TextBlock
具有完全控制Clip
的宽度并设置为进度部分的宽度
The text of the ProgressBar
is binding to the Tag
property. Usable like this.
的文本ProgressBar
绑定到Tag
属性。可以这样用。
<ProgressBar TextBlock.FontWeight="Bold"
Tag="ProgressBar Text"
Foreground="Blue"
Style="{DynamicResource MyProgressBarStyle}"/>
MyProgressBarStyle
我的进度条样式
<LinearGradientBrush x:Key="ProgressBarBackground" EndPoint="1,0" StartPoint="0,0">
<GradientStop Color="#BABABA" Offset="0"/>
<GradientStop Color="#C7C7C7" Offset="0.5"/>
<GradientStop Color="#BABABA" Offset="1"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarBorderBrush" EndPoint="0,1" StartPoint="0,0">
<GradientStop Color="#B2B2B2" Offset="0"/>
<GradientStop Color="#8C8C8C" Offset="1"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarGlassyHighlight" EndPoint="0,1" StartPoint="0,0">
<GradientStop Color="#50FFFFFF" Offset="0.5385"/>
<GradientStop Color="#00FFFFFF" Offset="0.5385"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarTopHighlight" EndPoint="0,1" StartPoint="0,0">
<GradientStop Color="#80FFFFFF" Offset="0.05"/>
<GradientStop Color="#00FFFFFF" Offset="0.25"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarIndicatorAnimatedFill" EndPoint="1,0" StartPoint="0,0">
<GradientStop Color="#00FFFFFF" Offset="0"/>
<GradientStop Color="#60FFFFFF" Offset="0.4"/>
<GradientStop Color="#60FFFFFF" Offset="0.6"/>
<GradientStop Color="#00FFFFFF" Offset="1"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarIndicatorDarkEdgeLeft" EndPoint="1,0" StartPoint="0,0">
<GradientStop Color="#0C000000" Offset="0"/>
<GradientStop Color="#20000000" Offset="0.3"/>
<GradientStop Color="#00000000" Offset="1"/>
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarIndicatorDarkEdgeRight" EndPoint="1,0" StartPoint="0,0">
<GradientStop Color="#00000000" Offset="0"/>
<GradientStop Color="#20000000" Offset="0.7"/>
<GradientStop Color="#0C000000" Offset="1"/>
</LinearGradientBrush>
<RadialGradientBrush x:Key="ProgressBarIndicatorLightingEffectLeft" RadiusY="1" RadiusX="1" RelativeTransform="1,0,0,1,0.5,0.5">
<GradientStop Color="#60FFFFC4" Offset="0"/>
<GradientStop Color="#00FFFFC4" Offset="1"/>
</RadialGradientBrush>
<LinearGradientBrush x:Key="ProgressBarIndicatorLightingEffect" EndPoint="0,0" StartPoint="0,1">
<GradientStop Color="#60FFFFC4" Offset="0"/>
<GradientStop Color="#00FFFFC4" Offset="1"/>
</LinearGradientBrush>
<RadialGradientBrush x:Key="ProgressBarIndicatorLightingEffectRight" RadiusY="1" RadiusX="1" RelativeTransform="1,0,0,1,-0.5,0.5">
<GradientStop Color="#60FFFFC4" Offset="0"/>
<GradientStop Color="#00FFFFC4" Offset="1"/>
</RadialGradientBrush>
<LinearGradientBrush x:Key="ProgressBarIndicatorGlassyHighlight" EndPoint="0,1" StartPoint="0,0">
<GradientStop Color="#90FFFFFF" Offset="0.5385"/>
<GradientStop Color="#00FFFFFF" Offset="0.5385"/>
</LinearGradientBrush>
<Style x:Key="MyProgressBarStyle" TargetType="{x:Type ProgressBar}">
<Setter Property="Foreground" Value="#01D328"/>
<Setter Property="Background" Value="{StaticResource ProgressBarBackground}"/>
<Setter Property="BorderBrush" Value="{StaticResource ProgressBarBorderBrush}"/>
<Setter Property="BorderThickness" Value="1"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type ProgressBar}">
<Grid x:Name="TemplateRoot" SnapsToDevicePixels="true">
<TextBlock Text="{TemplateBinding Tag}" Grid.ZIndex="2" Foreground="Black"
HorizontalAlignment="Center"
VerticalAlignment="Center"/>
<TextBlock Text="{TemplateBinding Tag}"
Grid.ZIndex="3" Foreground="White"
Width="{Binding ElementName=rectangle, Path=ActualWidth}"
TextAlignment="Center"
HorizontalAlignment="Stretch"
VerticalAlignment="Center">
<TextBlock.Clip>
<RectangleGeometry>
<RectangleGeometry.Rect>
<MultiBinding Converter="{StaticResource RectConverter}">
<Binding ElementName="Indicator" Path="ActualWidth"/>
<Binding ElementName="Indicator" Path="ActualHeight"/>
</MultiBinding>
</RectangleGeometry.Rect>
</RectangleGeometry>
</TextBlock.Clip>
</TextBlock>
<Rectangle x:Name="rectangle" Fill="{TemplateBinding Background}" RadiusY="2" RadiusX="2"/>
<Border Background="{StaticResource ProgressBarGlassyHighlight}" CornerRadius="2" Margin="1"/>
<Border BorderBrush="#80FFFFFF" BorderThickness="1,0,1,1" Background="{StaticResource ProgressBarTopHighlight}" Margin="1"/>
<Rectangle x:Name="PART_Track" Margin="1"/>
<Decorator x:Name="PART_Indicator" HorizontalAlignment="Left" Margin="1">
<Grid x:Name="Foreground">
<Rectangle x:Name="Indicator" Fill="{TemplateBinding Foreground}"/>
<Grid x:Name="Animation" ClipToBounds="true">
<Rectangle x:Name="PART_GlowRect" Fill="{StaticResource ProgressBarIndicatorAnimatedFill}" HorizontalAlignment="Left" Margin="-100,0,0,0" Width="100"/>
</Grid>
<Grid x:Name="Overlay">
<Grid.ColumnDefinitions>
<ColumnDefinition MaxWidth="15"/>
<ColumnDefinition Width="0.1*"/>
<ColumnDefinition MaxWidth="15"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions>
<Rectangle x:Name="LeftDark" Fill="{StaticResource ProgressBarIndicatorDarkEdgeLeft}" Margin="1,1,0,1" RadiusY="1" RadiusX="1" Grid.RowSpan="2"/>
<Rectangle x:Name="RightDark" Grid.Column="2" Fill="{StaticResource ProgressBarIndicatorDarkEdgeRight}" Margin="0,1,1,1" RadiusY="1" RadiusX="1" Grid.RowSpan="2"/>
<Rectangle x:Name="LeftLight" Grid.Column="0" Fill="{StaticResource ProgressBarIndicatorLightingEffectLeft}" Grid.Row="2"/>
<Rectangle x:Name="CenterLight" Grid.Column="1" Fill="{StaticResource ProgressBarIndicatorLightingEffect}" Grid.Row="2"/>
<Rectangle x:Name="RightLight" Grid.Column="2" Fill="{StaticResource ProgressBarIndicatorLightingEffectRight}" Grid.Row="2"/>
<Border x:Name="Highlight1" Background="{StaticResource ProgressBarIndicatorGlassyHighlight}" Grid.ColumnSpan="3" Grid.RowSpan="2"/>
<Border x:Name="Highlight2" Background="{StaticResource ProgressBarTopHighlight}" Grid.ColumnSpan="3" Grid.RowSpan="2"/>
</Grid>
</Grid>
</Decorator>
<Border BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="2"/>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="Orientation" Value="Vertical">
<Setter Property="LayoutTransform" TargetName="TemplateRoot">
<Setter.Value>
<RotateTransform Angle="-90"/>
</Setter.Value>
</Setter>
</Trigger>
<Trigger Property="IsIndeterminate" Value="true">
<Setter Property="Visibility" TargetName="LeftDark" Value="Collapsed"/>
<Setter Property="Visibility" TargetName="RightDark" Value="Collapsed"/>
<Setter Property="Visibility" TargetName="LeftLight" Value="Collapsed"/>
<Setter Property="Visibility" TargetName="CenterLight" Value="Collapsed"/>
<Setter Property="Visibility" TargetName="RightLight" Value="Collapsed"/>
<Setter Property="Visibility" TargetName="Indicator" Value="Collapsed"/>
</Trigger>
<Trigger Property="IsIndeterminate" Value="false">
<Setter Property="Background" TargetName="Animation" Value="#80B5FFA9"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
RectConverter
矩形转换器
public class RectConverter : IMultiValueConverter
{
public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
double width = (double)values[0];
double height = (double)values[1];
return new Rect(0, 0, width, height);
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture)
{
throw new NotImplementedException();
}
}
回答by Rohit
Here's a solution in Silverlight but it should be easy to convert it to WPF.
这是 Silverlight 中的解决方案,但将其转换为 WPF 应该很容易。
I'm using linear gradient brush to change the text color in the text block, I created a user control with a progress bar and a text block, let's call it "SpecialProgressBar"
我正在使用线性渐变画笔来更改文本块中的文本颜色,我创建了一个带有进度条和文本块的用户控件,我们称之为“SpecialProgressBar”
Here's the XAML:
这是 XAML:
<UserControl x:Class="TestSilverlightApplication.SpecialProgressBar"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
d:DesignHeight="300"
d:DesignWidth="400"
x:Name="specialProgressBar">
<Canvas Width="Auto"
Height="Auto">
<ProgressBar Name="progressBar"
IsIndeterminate="False"
Background="White"
Foreground="Blue"
Height="{Binding Height, ElementName=specialProgressBar}"
Width="{Binding Width, ElementName=specialProgressBar}" />
<TextBlock x:Name="textBlock"
FontWeight="Bold"
Text="xxx of yyy" />
</Canvas>
</UserControl>
And here's the code:
这是代码:
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
namespace TestSilverlightApplication
{
public partial class SpecialProgressBar : UserControl
{
private Point _textBlockPosition;
private readonly LinearGradientBrush _linearGradientBrush;
private readonly GradientStop _gradientStop;
public SpecialProgressBar()
{
InitializeComponent();
// will be changing this gradient stop as the progress bar value changes
_gradientStop = new GradientStop
{
Color = Colors.Black,
Offset = 0
};
// the default brush we want to start with,
// you might want to play with the start point x value to get the effect you want
_linearGradientBrush = new LinearGradientBrush
{
StartPoint = new Point(-0.2, 0.5),
EndPoint = new Point(1, 0.5),
GradientStops = new GradientStopCollection
{
_gradientStop,
new GradientStop
{
Color = Colors.Black,
Offset = 1
}
}
};
// set the brush to the text block
textBlock.Foreground = _linearGradientBrush;
Loaded += new RoutedEventHandler(SpecialProgressBar_Loaded);
progressBar.ValueChanged += new RoutedPropertyChangedEventHandler<double>(progressBar_ValueChanged);
}
private void SpecialProgressBar_Loaded(object sender, RoutedEventArgs e)
{
// center text block on top of the progress bar
_textBlockPosition = new Point(progressBar.Width / 2 - textBlock.ActualWidth / 2,
progressBar.Height / 2 - textBlock.ActualHeight / 2);
textBlock.SetValue(Canvas.LeftProperty, _textBlockPosition.X);
textBlock.SetValue(Canvas.TopProperty, _textBlockPosition.Y);
}
private void progressBar_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
{
// print out the value in the text block
textBlock.Text = string.Concat(e.NewValue, " of ", progressBar.Maximum);
// get the value relative to the size of the progress bar
var x = e.NewValue / progressBar.Maximum * progressBar.Width;
// if the value is equal to or greater than the position of the text block on the canvas (on the progress bar)
// then we want to change the gradient offset and color.
if (x >= _textBlockPosition.X)
{
_gradientStop.Offset += 0.1 * textBlock.ActualWidth / progressBar.Width;
_gradientStop.Color = Colors.White;
// when we pass the end of the text block we don't need the gradient any more,
// replace it with a solid white color
if (_gradientStop.Offset >= 1)
{
textBlock.Foreground = new SolidColorBrush(Colors.White);
}
}
}
}
}
The last step is to add the user control to a page (or another user control)
最后一步是将用户控件添加到页面(或另一个用户控件)
<UserControl x:Class="TestSilverlightApplication.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:TestSilverlightApplication="clr-namespace:TestSilverlightApplication"
mc:Ignorable="d">
<Grid>
<TestSilverlightApplication:SpecialProgressBar x:Name="specialProgressBar"
Width="200"
Height="40" />
</Grid>
</UserControl>
And to test it out I added a timer to change the progress bar value:
为了测试它,我添加了一个计时器来更改进度条值:
using System;
using System.Windows.Controls;
using System.Windows.Threading;
namespace TestSilverlightApplication
{
public partial class MainPage : UserControl
{
public MainPage()
{
InitializeComponent();
this.Loaded += new System.Windows.RoutedEventHandler(MainPage_Loaded);
}
private void MainPage_Loaded(object sender, System.Windows.RoutedEventArgs e)
{
var timer = new DispatcherTimer();
timer.Tick += (s, args) => specialProgressBar.progressBar.Value += 1;
timer.Interval = new TimeSpan(1000000);
timer.Start();
}
}
}
It looks like this:
它看起来像这样:
This is a quick and dirty solution but it's a start, I think. Hope this helps.
这是一个快速而肮脏的解决方案,但我认为这是一个开始。希望这可以帮助。
回答by Rohit
Though I dint used the whole solution provided by Meleak, but here is how i did it.
虽然我使用了 Meleak 提供的整个解决方案,但我是这样做的。
<ProgressBar x:Name="SummaryProgressBar"
BorderBrush="Black"
BorderThickness="1"
Background="LightGray"
FlowDirection="LeftToRight"
Maximum="1"
MinWidth="200"
Width="Auto">
<ProgressBar.Value>
<MultiBinding Converter="{StaticResource ArithmeticConverter}"
Mode="OneWay">
<Binding Path="ABCCollectionView.Count"/>
<Binding Source="{StaticResource DivideArithmeticSymbol}" />
<Binding Path="XYZCollectionView.Count"/>
</MultiBinding>
</ProgressBar.Value>
</ProgressBar>
<!-- Black Progress Bar Text -->
<TextBlock x:Name="TextBlockBlack"
VerticalAlignment="Center"
TextAlignment="Center"
HorizontalAlignment="Stretch"
FontWeight="Bold"
Foreground="Black"
Text="{Binding SummaryText}"
Width="{Binding ElementName=SummaryProgressBar, Path=ActualWidth}"></TextBlock>
<!-- White Progress Bar Text -->
<TextBlock x:Name="TextBlockWhite"
VerticalAlignment="Center"
TextAlignment="Center"
HorizontalAlignment="Stretch"
FontWeight="Bold"
Foreground="White"
Text="{Binding SummaryText}"
Width="{Binding ElementName=SummaryProgressBar, Path=ActualWidth}">
<TextBlock.Clip>
<RectangleGeometry>
<RectangleGeometry.Rect>
<MultiBinding Converter="{StaticResource ProgressBarFillToRectConverter}">
<Binding ElementName="SummaryProgressBar" Path="Value"/>
<Binding ElementName="TextBlockWhite" Path="ActualWidth" />
<Binding ElementName="TextBlockWhite" Path="ActualHeight"/>
</MultiBinding>
</RectangleGeometry.Rect>
</RectangleGeometry>
</TextBlock.Clip>
</TextBlock>
and here is converter
这是转换器
/// <summary>
/// Converts the ProgressBar Fill percentage width to a Rectangle whose width is calculated by multiplying Fill Percentage to Actual Width of control. Height is passed too.
/// Note: This converter is used in showing WHITE & BLACK text on progress bar. Also use White textblock next to Black not reverse in XAML.
/// </summary>
public class ProgressBarFillToRectConverter : IMultiValueConverter
{
public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (values != null && values[0] != null && values[1] != null && values[2] != null)
{
double progressBarFillPercentage = (double)values[0];
double textBlockActualyWidth = (double)values[1];
double textBlockHeight = (double)values[2];
return new Rect(0, 0, progressBarFillPercentage * textBlockActualyWidth, textBlockHeight); // ProgressBarFillWidth is calculated by multiplying Fill
// percentage with actual width
}
return new Rect(0, 0, 0, 0); // Default Zero size rectangle
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture)
{
throw new NotImplementedException();
}
}