wpf 如何处理 BitmapImage 缓存?

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时间:2020-09-13 12:55:03  来源:igfitidea点击:

How to dispose BitmapImage cache?

c#wpf

提问by Darren Ng

I'm facing a memory leak issue. The leak comes from here:

我正面临内存泄漏问题。泄漏来自这里:

public static BitmapSource BitmapImageFromFile(string filepath)
{
    BitmapImage bi = new BitmapImage();

    bi.BeginInit();
    bi.CacheOption = BitmapCacheOption.OnLoad; //here
    bi.CreateOptions = BitmapCreateOptions.IgnoreImageCache; //and here
    bi.UriSource = new Uri(filepath, UriKind.RelativeOrAbsolute);
    bi.EndInit();

    return bi;
}

I have a ScatterViewItem, which contains an Image, and the source is the BitmapImageof this function.

我有一个ScatterViewItem,其中包含一个Image,源是BitmapImage这个函数的 。

The actual thing is a lot more complex than this, so I can't simply put an Image into it. I also can't use the default load options, as the image file might be deleted and hence will face some permission issue accessing the file during deletion.

实际情况比这复杂得多,所以我不能简单地将图像放入其中。我也不能使用默认的加载选项,因为图像文件可能会被删除,因此在删除过程中访问文件会面临一些权限问题。

The problem occurs when I close the ScatterViewItem, which in turn closes the Image. However, the cached memory isnt cleared. So after many cycles, the memory consumption is pretty big.

当我ScatterViewItem关闭Image. 但是,缓存的内存不会被清除。所以经过多次循环,内存消耗相当大。

I tried setting image.Source=nullduring the Unloadedfunction, but it didn't clear it.

image.Source=nullUnloaded功能中尝试设置,但没有清除它。

How do I clear the memory correctly during unloading?

如何在卸载过程中正确清除内存?

回答by Darren Ng

I found the answer here. Seems like it's a bug in WPF.

我在这里找到了答案。似乎这是 WPF 中的一个错误。

I modified the function to include Freeze:

我修改了函数以包括Freeze

public static BitmapSource BitmapImageFromFile(string filepath)
{
    var bi = new BitmapImage();

    using (var fs = new FileStream(filepath, FileMode.Open))
    {
        bi.BeginInit();                
        bi.StreamSource = fs;                
        bi.CacheOption = BitmapCacheOption.OnLoad;
        bi.EndInit();
    }

    bi.Freeze(); //Important to freeze it, otherwise it will still have minor leaks

    return bi;
}

I also create my own Close function, which will be called before I close the ScatterViewItem:

我还创建了自己的 Close 函数,该函数将在我关闭之前调用ScatterViewItem

public void Close()
{
    myImage.Source = null;
    UpdateLayout();
    GC.Collect();
}  

Because myImageis hosted in a ScatterViewItem, GC.Collect()must be called before the parent is closed. Otherwise, it will still linger in memory.

因为myImage托管在 中ScatterViewItem,所以GC.Collect()必须在父级关闭之前调用。否则,它仍然会留在记忆中。