xcode 在iphone的两点之间画线?

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时间:2020-09-14 22:30:22  来源:igfitidea点击:

draw line between two points in iphone?

iphoneobjective-ciosxcode

提问by Marios

enter image description hereThe above picture indicate the redpoint, i like to join those points.

在此处输入图片说明上图表示红点,我喜欢加入这些点。

I like to draw a line between two points, i've image in the imageview, i like to mark some part of the image to indicate the spot,using touch event i placed the points

我喜欢在两点之间画一条线,我在图像视图中有图像,我喜欢标记图像的某些部分以指示该点,使用触摸事件我放置了点

   -(void) drawRect:(CGRect)rect
{

    if([pointarray count]==4)
    {
        float firstpointx= [[pointarray objectAtIndex:0]floatValue];
        float firstpointy= [[pointarray objectAtIndex:1]floatValue];
        float secondpointx= [[pointarray objectAtIndex:2]floatValue];
        float secondpointy= [[pointarray objectAtIndex:3]floatValue];

        CGContextRef ctx = UIGraphicsGetCurrentContext();
        CGContextSetStrokeColorWithColor(ctx, [UIColor blueColor].CGColor);
        CGContextSetLineWidth(ctx, 2.0);
        CGContextMoveToPoint(ctx, firstpointx, firstpointy);///move to ur first dot
        CGContextAddLineToPoint(ctx, secondpointx, secondpointy);//add line from first dot to second dot
        CGContextSetLineCap(ctx, kCGLineCapRound);
        CGContextStrokePath(ctx);
        [pointarray removeAllObjects];//remove first two points from ur array so that next line is not drawn in continuous with previous line
    }
}
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{ 
    pointarray=[[NSMutableArray alloc]init];
    CGPoint curPoint = [[touches anyObject] locationInView:self.view];
    [pointarray addObject:[NSNumber numberWithFloat:curPoint.x]];
    [pointarray addObject:[NSNumber numberWithFloat:curPoint.y]];
    NSLog(@"the point array is %@",pointarray);
    [self.view setNeedsDisplay]; // calls drawRectMethod
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
}


- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {

    UITouch *touch = [touches anyObject];

    if ([touch tapCount] == 2) {
        imageView.image = nil;
        return;
    }

    if(!mouseSwiped) {
        UIGraphicsBeginImageContext(self.view.frame.size);
        [imageView.image drawInRect:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)];
        CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
        CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 5.0);
        CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0);
        CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
        CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
        CGContextStrokePath(UIGraphicsGetCurrentContext());
        CGContextFlush(UIGraphicsGetCurrentContext());
        imageView.image = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();

    }

}

Afer i placed the points i stuk here how to connect the two points, can someone help me!!!

之后我把我的点放在了这里如何连接这两个点,有人能帮我吗!!!

采纳答案by Anil Kothari

Use the following code It will work:-

使用以下代码它将起作用:-

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {

    mouseSwiped = NO;
    UITouch *touch = [touches anyObject];

    if ([touch tapCount] == 2) {
        [drawImage setImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"white" ofType:@"png"]]];
        return;
    }

    lastPoint = [touch locationInView:self.view];
    lastPoint.y -= 20;

}

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
    mouseSwiped = YES;

    UITouch *touch = [touches anyObject];   
    CGPoint currentPoint = [touch locationInView:self.drawImage];
    currentPoint.y -= 20;

    NSLog(@"current Point is x: %d, y: %d",currentPoint.x,currentPoint.y);

    UIGraphicsBeginImageContext(self.drawImage.frame.size);
    [drawImage.image drawInRect:CGRectMake(0, 0, self.drawImage.frame.size.width, self.drawImage.frame.size.height)];
    CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
    CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 5.0);
    CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 0.0, 0.5, 0.6, 1.0);
    CGContextBeginPath(UIGraphicsGetCurrentContext());
    CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
    CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), currentPoint.x, currentPoint.y);
    CGContextStrokePath(UIGraphicsGetCurrentContext());
    drawImage.image = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    lastPoint = currentPoint;

}

Feel Free to ask..

随意问..

回答by titaniumdecoy

You should never draw outside of drawRect:. After detecting a touch, you need to store that information in an ivar and invoke [self setNeedsDisplay]which will call drawRect:at the proper time.

你永远不应该在drawRect:. 检测到触摸后,您需要将该信息存储在 ivar 中并调用[self setNeedsDisplay]它将drawRect:在适当的时间调用。

Also, if you are targeting iOS 3.2+ you should consider using gesture recognizers.

此外,如果您的目标是 iOS 3.2+,您应该考虑使用手势识别器。

回答by Serhii Mamontov

Create your UIImageView subclass, add some methods which will allow to add point's on user touch (will draw them in drawRect: and also place into C-array) and one method to "commit" line. Commit line will simply go through C-array and draw them in context with CG methods.

创建您的 UIImageView 子类,添加一些允许在用户触摸时添加点的方法(将在 drawRect: 中绘制它们并放置到 C 数组中)和一种“提交”线的方法。提交线将简单地通过 C 数组并使用 CG 方法在上下文中绘制它们。