Unity 构建到 xcode 并给出错误:Apple Mach-O Linker
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Unity build to xcode with gives error: Apple Mach-O Linker
提问by Kevin Chen
I tried to google for the solution. I tried to delete the DerivedData folder but it still doesn't work... Why is this still happening? I am using Xcode version 6.2. Thanks.
我试图谷歌寻找解决方案。我试图删除 DerivedData 文件夹,但它仍然不起作用......为什么这仍然发生?我正在使用 Xcode 6.2 版。谢谢。
Edit: Under the one error has 70 different errors saying various things. There is a warning saying ld: warning: ignoring file /Users/Kevin Chen/Desktop/Parking Director/Libraries/libiPhone-lib.a, missing required architecture arm64 in file /Users/Mushrooms4Eva/Desktop/Parking Director/Libraries/libiPhone-lib.a (2 slices)
编辑:在一个错误下有 70 个不同的错误,说明了各种各样的事情。有一条警告说ld:警告:忽略文件/Users/Kevin Chen/Desktop/Parking Director/Libraries/libiPhone-lib.a,在文件/Users/Mushrooms4Eva/Desktop/Parking Director/Libraries/libiPhone-中缺少所需的架构arm64- lib.a(2 片)
All of the following links and solutions did not work for me:
以下所有链接和解决方案对我都不起作用:
https://teamtreehouse.com/forum/apple-macho-linker-error-xcode-61
https://teamtreehouse.com/forum/apple-macho-linker-error-xcode-61
采纳答案by d4Rk
Sounds like your library libiPhone-lib.a
is not compiled for arm64
, but your project is set to be compiled for this architecture.
听起来您的库libiPhone-lib.a
未针对 编译arm64
,但您的项目已设置为针对此体系结构进行编译。
I think all the errors are triggered by this "warning" as the library is ignored, and therefore you may have a lot of missing references.
我认为所有错误都是由这个“警告”触发的,因为库被忽略了,因此你可能有很多缺失的引用。
Your options:
您的选择:
- Get a version of the lib compiled for
arm64
, or do it yourself, if you have the code - Remove
arm64
architecture from your project (which I don't recommend, as you'll need to provide an 64bit build for the App Store, but that's another story)
- 获取为 编译的 lib 版本
arm64
,或者自己动手(如果您有代码) arm64
从您的项目中删除架构(我不推荐这样做,因为您需要为 App Store 提供 64 位版本,但这是另一回事)
How to make 64bit builds (available from Unity 4.6.2+)
如何进行 64 位构建(可从 Unity 4.6.2+ 获得)
- iOS platform
- Other Settings
- Scripting Backend => IL2CPP
- Architecture => Universal (to target both 32 and 64 bit)
- iOS平台
- 其他设置
- 脚本后端 => IL2CPP
- 架构 => 通用(针对 32 位和 64 位)
How to build for simulator
如何为模拟器构建
- Player Settings
- iOS platform
- SDK Version => Simulator SDK
- 播放器设置
- iOS平台
- SDK 版本 => 模拟器 SDK