ios 在 Swift 中以编程方式更新约束的常量属性?
声明:本页面是StackOverFlow热门问题的中英对照翻译,遵循CC BY-SA 4.0协议,如果您需要使用它,必须同样遵循CC BY-SA许可,注明原文地址和作者信息,同时你必须将它归于原作者(不是我):StackOverFlow
原文地址: http://stackoverflow.com/questions/28127259/
Warning: these are provided under cc-by-sa 4.0 license. You are free to use/share it, But you must attribute it to the original authors (not me):
StackOverFlow
Update the constant property of a constraint programmatically in Swift?
提问by Cesare
I want to animate an object, so I declare a constraint and add it to the view. I then update the constant
property of the constraint inside an UIView
animation. Why doesn't this code move the object?
我想为一个对象设置动画,所以我声明了一个约束并将其添加到视图中。然后我更新动画中constant
约束的属性UIView
。为什么这段代码不移动对象?
UIView.animateWithDuration(1, animations: {
myConstraint.constant = 0
self.view.updateConstraints(myConstraint)
})
回答by duan
In order to declare an animation, you cannot re-define the constraint and call updateConstraints
. You are supposed to change the constant
of your constraint and follow the format below:
为了声明动画,您不能重新定义约束并调用updateConstraints
. 您应该更改constant
约束并遵循以下格式:
self.view.layoutIfNeeded()
UIView.animate(withDuration: 1) {
self.sampleConstraint.constant = 20
self.view.layoutIfNeeded()
}