java JPanel 上活动绘图顶部的 JTextFields,线程问题
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原文地址: http://stackoverflow.com/questions/3256269/
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StackOverFlow
JTextFields on top of active drawing on JPanel, threading problems
提问by Mattijs
Has anyone ever tried to use Swing to construct a proper multi-buffered rendering environment on top of which Swing user interface elements can be added?
有没有人尝试过使用 Swing 来构建合适的多缓冲渲染环境,在其上可以添加 Swing 用户界面元素?
In this case I have an animating red rectangle drawn onto a background. The background does not need to be updated every frame so I render it onto a BufferedImage and redraw only the portion necessary to clear the previous location of the rectangle. See the complete code below, this extends the example given by @trashgod in a previous thread, here.
在这种情况下,我在背景上绘制了一个动画红色矩形。背景不需要每帧都更新,所以我将它渲染到 BufferedImage 并只重绘清除矩形先前位置所需的部分。请参阅下面的完整代码,这扩展了@trashgod 在上一个线程中给出的示例,这里。
So far so good; smooth animation, low cpu usage, no flickering.
到现在为止还挺好; 动画流畅,cpu占用低,无闪烁。
Then I add a JTextField to the Jpanel (by clicking on any position on the screen), and focus on it by clicking inside the text box. Clearing the previous location of the rectangle now fails on every cursor blink, see the image below.
然后我将 JTextField 添加到 Jpanel(通过单击屏幕上的任何位置),并通过在文本框内单击来聚焦它。现在每次光标闪烁都无法清除矩形的先前位置,请参见下图。
I am curious if anyone has an idea of why this might happen (Swing not being thread-safe? The image being painted asynchronously?) and in what direction to look for possible solutions.
我很好奇是否有人知道为什么会发生这种情况(Swing 不是线程安全的?图像是异步绘制的?)以及寻找可能的解决方案的方向。
This is on Mac OS 10.5, Java 1.6
这是在 Mac OS 10.5、Java 1.6 上

(source: arttech.nl)

(来源:arttech.nl)
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Insets;
import java.awt.Rectangle;
import java.awt.Transparency;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ComponentEvent;
import java.awt.event.ComponentListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.image.BufferedImage;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.Timer;
public class NewTest extends JPanel implements
MouseListener,
ActionListener,
ComponentListener,
Runnable
{
JFrame f;
Insets insets;
private Timer t = new Timer(20, this);
BufferedImage buffer1;
boolean repaintBuffer1 = true;
int initWidth = 640;
int initHeight = 480;
Rectangle rect;
public static void main(String[] args) {
EventQueue.invokeLater(new NewTest());
}
@Override
public void run() {
f = new JFrame("NewTest");
f.addComponentListener(this);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.add(this);
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
createBuffers();
insets = f.getInsets();
t.start();
}
public NewTest() {
super(true);
this.setPreferredSize(new Dimension(initWidth, initHeight));
this.setLayout(null);
this.addMouseListener(this);
}
void createBuffers() {
int width = this.getWidth();
int height = this.getHeight();
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gs = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gs.getDefaultConfiguration();
buffer1 = gc.createCompatibleImage(width, height, Transparency.OPAQUE);
repaintBuffer1 = true;
}
@Override
protected void paintComponent(Graphics g) {
int width = this.getWidth();
int height = this.getHeight();
if (repaintBuffer1) {
Graphics g1 = buffer1.getGraphics();
g1.clearRect(0, 0, width, height);
g1.setColor(Color.green);
g1.drawRect(0, 0, width - 1, height - 1);
g.drawImage(buffer1, 0, 0, null);
repaintBuffer1 = false;
}
double time = 2* Math.PI * (System.currentTimeMillis() % 5000) / 5000.;
g.setColor(Color.RED);
if (rect != null) {
g.drawImage(buffer1, rect.x, rect.y, rect.x + rect.width, rect.y + rect.height, rect.x, rect.y, rect.x + rect.width, rect.y + rect.height, this);
}
rect = new Rectangle((int)(Math.sin(time) * width/3 + width/2 - 20), (int)(Math.cos(time) * height/3 + height/2) - 20, 40, 40);
g.fillRect(rect.x, rect.y, rect.width, rect.height);
}
@Override
public void actionPerformed(ActionEvent e) {
this.repaint();
}
@Override
public void componentHidden(ComponentEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void componentMoved(ComponentEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void componentResized(ComponentEvent e) {
int width = e.getComponent().getWidth() - (insets.left + insets.right);
int height = e.getComponent().getHeight() - (insets.top + insets.bottom);
this.setSize(width, height);
createBuffers();
}
@Override
public void componentShown(ComponentEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseClicked(MouseEvent e) {
JTextField field = new JTextField("test");
field.setBounds(new Rectangle(e.getX(), e.getY(), 100, 20));
this.add(field);
repaintBuffer1 = true;
}
@Override
public void mouseEntered(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mousePressed(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseReleased(MouseEvent arg0) {
// TODO Auto-generated method stub
}
}
回答by trashgod
NewTestextends JPanel; but because you're not painting every pixel on each call to paintComponent(), you need to invoke the super-class's method and erase the old drawing:
NewTest延伸JPanel; 但是因为您没有在每次调用时绘制每个像素paintComponent(),所以您需要调用超类的方法并擦除旧绘图:
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
int width = this.getWidth();
int height = this.getHeight();
g.setColor(Color.black);
g.fillRect(0, 0, width, height);
...
}
Addendum: As you note, setting the background color in the constructor precludes the need to fill the panel in paintComponent(), while super.paintComponent()allows the text field(s) to function correctly. As you observe, the proposed workaround is fragile. Instead, simplify the code and optimize as warranted. For example, you may not need the complication of insets, extra buffers and a component listener.
附录:如您所见,在构造函数中设置背景颜色排除了在 中填充面板的需要paintComponent(),同时super.paintComponent()允许文本字段正常运行。正如您所观察到的,建议的解决方法是脆弱的。相反,应简化代码并根据需要进行优化。例如,您可能不需要插入、额外缓冲区和组件侦听器的复杂性。
Addendum 2: Note that super.paintComponent()calls the UI delegate's update()method, "which fills the specified component with its background color (if its opaque property is true)." You can use setOpaque(false)to preclude this.
附录 2:请注意super.paintComponent()调用 UI 委托的update()方法,“该方法使用其背景颜色填充指定的组件(如果其 opaque 属性为 true)。” 您可以使用它setOpaque(false)来排除这种情况。


import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsEnvironment;
import java.awt.Rectangle;
import java.awt.Transparency;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.image.BufferedImage;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.Timer;
/** @see http://stackoverflow.com/questions/3256941 */
public class AnimationTest extends JPanel implements ActionListener {
private static final int WIDE = 640;
private static final int HIGH = 480;
private static final int RADIUS = 25;
private static final int FRAMES = 24;
private final Timer timer = new Timer(20, this);
private final Rectangle rect = new Rectangle();
private BufferedImage background;
private int index;
private long totalTime;
private long averageTime;
private int frameCount;
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
new AnimationTest().create();
}
});
}
private void create() {
JFrame f = new JFrame("AnimationTest");
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.add(this);
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
timer.start();
}
public AnimationTest() {
super(true);
this.setOpaque(false);
this.setPreferredSize(new Dimension(WIDE, HIGH));
this.addMouseListener(new MouseHandler());
this.addComponentListener(new ComponentHandler());
}
@Override
protected void paintComponent(Graphics g) {
long start = System.nanoTime();
super.paintComponent(g);
int w = this.getWidth();
int h = this.getHeight();
g.drawImage(background, 0, 0, this);
double theta = 2 * Math.PI * index++ / 64;
g.setColor(Color.blue);
rect.setRect(
(int) (Math.sin(theta) * w / 3 + w / 2 - RADIUS),
(int) (Math.cos(theta) * h / 3 + h / 2 - RADIUS),
2 * RADIUS, 2 * RADIUS);
g.fillOval(rect.x, rect.y, rect.width, rect.height);
g.setColor(Color.white);
if (frameCount == FRAMES) {
averageTime = totalTime / FRAMES;
totalTime = 0; frameCount = 0;
} else {
totalTime += System.nanoTime() - start;
frameCount++;
}
String s = String.format("%1.3f", averageTime / 1000000d);
g.drawString(s, 5, 16);
}
@Override
public void actionPerformed(ActionEvent e) {
this.repaint();
}
private class MouseHandler extends MouseAdapter {
@Override
public void mousePressed(MouseEvent e) {
super.mousePressed(e);
JTextField field = new JTextField("test");
Dimension d = field.getPreferredSize();
field.setBounds(e.getX(), e.getY(), d.width, d.height);
add(field);
}
}
private class ComponentHandler extends ComponentAdapter {
private final GraphicsEnvironment ge =
GraphicsEnvironment.getLocalGraphicsEnvironment();
private final GraphicsConfiguration gc =
ge.getDefaultScreenDevice().getDefaultConfiguration();
private final Random r = new Random();
@Override
public void componentResized(ComponentEvent e) {
super.componentResized(e);
int w = getWidth();
int h = getHeight();
background = gc.createCompatibleImage(w, h, Transparency.OPAQUE);
Graphics2D g = background.createGraphics();
g.clearRect(0, 0, w, h);
g.setColor(Color.green.darker());
for (int i = 0; i < 128; i++) {
g.drawLine(w / 2, h / 2, r.nextInt(w), r.nextInt(h));
}
g.dispose();
System.out.println("Resized to " + w + " x " + h);
}
}
}
回答by Mattijs
I found a workaround.
我找到了一个解决方法。
What I think was happening: whenever a JTextfield needs to be updated (i.e. on every cursor blink), JPanel's overridden paintComponent() is called, but with a different Graphics argument than when called by repaint(). Thus on every cursor blink, my rectangle was cleared and redrawn on a wrong Graphics instance, leaving the Graphics seen on screen invalid.
我认为正在发生的事情:每当需要更新 JTextfield 时(即在每次光标闪烁时),都会调用 JPanel 的重写的paintComponent(),但使用与 repaint() 调用时不同的 Graphics 参数。因此,在每次光标闪烁时,我的矩形都被清除并在错误的 Graphics 实例上重新绘制,使屏幕上看到的 Graphics 无效。
Does this make any sense? If it does, isn't this a weird inconvenience in Swing?
这有道理吗?如果是这样,这不是 Swing 中的一个奇怪的不便之处吗?
Anyway, by keeping a boolean (activeRedraw) of where the invoke comes from, it looks like I managed to work around this issue. So it seems I finally found a way to do active drawing without repainting the entire screen area on every frame, which means low cpu usage independent of the window size!
无论如何,通过保留activeRedraw调用来自何处的布尔值 ( ),看起来我设法解决了这个问题。所以似乎我终于找到了一种无需在每一帧上重新绘制整个屏幕区域的情况下进行主动绘制的方法,这意味着与窗口大小无关的低 CPU 使用率!
Complete code here:
完整代码在这里:
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Insets;
import java.awt.Rectangle;
import java.awt.Transparency;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ComponentEvent;
import java.awt.event.ComponentListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.image.BufferedImage;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.Timer;
public class NewTest extends JPanel implements
MouseListener,
ActionListener,
ComponentListener,
Runnable
{
JFrame f;
Insets insets;
private Timer t = new Timer(20, this);
BufferedImage buffer1;
boolean repaintBuffer1 = true;
int initWidth = 640;
int initHeight = 480;
Rectangle rect;
boolean activeRedraw = true;
public static void main(String[] args) {
EventQueue.invokeLater(new NewTest());
}
@Override
public void run() {
f = new JFrame("NewTest");
f.addComponentListener(this);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.add(this);
f.pack();
f.setLocationRelativeTo(null);
f.setVisible(true);
createBuffers();
insets = f.getInsets();
t.start();
}
public NewTest() {
super(true);
this.setPreferredSize(new Dimension(initWidth, initHeight));
this.setLayout(null);
this.addMouseListener(this);
}
void createBuffers() {
int width = this.getWidth();
int height = this.getHeight();
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gs = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gs.getDefaultConfiguration();
buffer1 = gc.createCompatibleImage(width, height, Transparency.OPAQUE);
repaintBuffer1 = true;
}
@Override
protected void paintComponent(Graphics g) {
//super.paintComponent(g);
int width = this.getWidth();
int height = this.getHeight();
if (activeRedraw) {
if (repaintBuffer1) {
Graphics g1 = buffer1.getGraphics();
g1.clearRect(0, 0, width, height);
g1.setColor(Color.green);
g1.drawRect(0, 0, width - 1, height - 1);
g.drawImage(buffer1, 0, 0, null);
repaintBuffer1 = false;
}
double time = 2* Math.PI * (System.currentTimeMillis() % 5000) / 5000.;
g.setColor(Color.RED);
if (rect != null) {
g.drawImage(buffer1, rect.x, rect.y, rect.x + rect.width, rect.y + rect.height, rect.x, rect.y, rect.x + rect.width, rect.y + rect.height, this);
}
rect = new Rectangle((int)(Math.sin(time) * width/3 + width/2 - 20), (int)(Math.cos(time) * height/3 + height/2) - 20, 40, 40);
g.fillRect(rect.x, rect.y, rect.width, rect.height);
activeRedraw = false;
}
}
@Override
public void actionPerformed(ActionEvent e) {
activeRedraw = true;
this.repaint();
}
@Override
public void componentHidden(ComponentEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void componentMoved(ComponentEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void componentResized(ComponentEvent e) {
int width = e.getComponent().getWidth() - (insets.left + insets.right);
int height = e.getComponent().getHeight() - (insets.top + insets.bottom);
this.setSize(width, height);
createBuffers();
}
@Override
public void componentShown(ComponentEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseClicked(MouseEvent e) {
JTextField field = new JTextField("test");
field.setBounds(new Rectangle(e.getX(), e.getY(), 100, 20));
this.add(field);
repaintBuffer1 = true;
}
@Override
public void mouseEntered(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mousePressed(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseReleased(MouseEvent arg0) {
// TODO Auto-generated method stub
}
}

