C++ 获取指向对象成员函数的指针

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时间:2020-08-28 19:15:09  来源:igfitidea点击:

Get a pointer to object's member function

c++function-pointersmember

提问by Alex Hoppus

Here is the problem:

这是问题所在:

1) I have a class like so:

1)我有一个这样的课程:

class some_class
{
public:
    some_type some_value;
    int some_function(double *a, double *b, int c, int d, void *e);
};

2) Inside some_function, I use some_valuesfrom some_classobject to get a result.

2)在里面some_function,我使用some_valuesfromsome_class对象来得到结果。

3) So, I have a concrete object and I want to get a pointer to this object some_function.

3) 所以,我有一个具体的对象,我想得到一个指向这个对象的指针some_function

Is it possible? I can't use some_fcn_ptrbecause the result of this function depends on the concrete some_valueof an object.

是否可以?我无法使用,some_fcn_ptr因为此函数的结果取决于some_value对象的具体情况。

How can I get a pointer to some_functionof an object? Thanks.

如何获得指向some_function对象的指针?谢谢。

typedef  int (Some_class::*some_fcn_ptr)(double*, double*, int, int, void*);

回答by Andriy Tylychko

You cannot, at least it won't be only a pointer to a function.

你不能,至少它不会只是一个指向函数的指针。

Member functions are common for all instances of this class. All member functions have the implicit (first) parameter, this. In order to call a member function for a specific instance you need a pointer to this member function and this instance.

成员函数对于此类的所有实例都是通用的。所有成员函数都有隐式(第一个)参数this。为了调用特定实例的成员函数,您需要一个指向该成员函数和该实例的指针。

class Some_class
{
public:
    void some_function() {}
};

int main()
{
    typedef void (Some_class::*Some_fnc_ptr)();
    Some_fnc_ptr fnc_ptr = &Some_class::some_function;

    Some_class sc;

    (sc.*fnc_ptr)();

    return 0;
}

More info here in C++ FAQ

C++ 常见问题中的更多信息

Using Boostthis can look like (C++11 provides similar functionality):

使用Boost这看起来像(C++11 提供了类似的功能):

#include <boost/bind.hpp>
#include <boost/function.hpp>

boost::function<void(Some_class*)> fnc_ptr = boost::bind(&Some_class::some_function, _1);
Some_class sc;
fnc_ptr(&sc);

C++11's lambdas:

C++11 的 lambda 表达式:

#include <functional>

Some_class sc;
auto f = [&sc]() { sc.some_function(); };
f();
// or
auto f1 = [](Some_class& sc) { sc.some_function(); };
f1(sc);

回答by Vyktor

You may write some kind of Wrapper which is able to use both function or method as parameter.

您可以编写某种能够同时使用函数或方法作为参数的 Wrapper。

I used following classes for launching functions (it was used in one my SDL program):

我使用以下类来启动函数(它在我的一个 SDL 程序中使用):

class CallbackFunction {
public:
    // Constructor, copy constructor and destructor

    virtual int execute( SDL_keysym* keysym) const;
    virtual int operator()( SDL_keysym* keysym) const;

protected:
    int( *callback)( SDL_keysym*));
}

int CallbackFunction::execute( SDL_keysym* keysym) const{
    return callback(keysym);
}

int CallbackFunction::operator()( SDL_keysym* keysym) const{
    return callback( keysym);
}

And this extension for "methods":

而这个“方法”的扩展:

template<class T>
class CallbackMethod : public CallbackFunction {
public:
    // Constructor, copy constructor and destructor
    CallbackMethod( T *object, int(T::*callback)( SDL_keysym* keysym));

    int execute( SDL_keysym* keysym) const;
    int operator()(SDL_keysym* keysym) const;

protected:
    T *object;
    int(T::*method)( SDL_keysym* keysym);
};

// Object initialization (constructor)
template<class T>
CallbackMethod<T>::CallbackMethod( T *object, int(T::*callback)( SDL_keysym* keysym)):
    CallbackFunction( NULL),object(object),method(callback){
}


// Responsible for executing
template<class T>
int CallbackMethod<T>::execute( SDL_keysym* keysym) const {
    return (object->*method)(keysym);
}
template<class T>
int CallbackMethod<T>::operator()( keysym) const {
    return (object->*method)( keysym);
}

And then use it as:

然后将其用作:

CallbackFunction *callback;
callback = new CallbackFunction( myFunction);
callback = new CallbackMethod<A>( instanceOfA, instanceOfA::myMethod);
callback = new CallbackMethod<B>( instanceOfB, instanceOfB::myMethod);
...
callback( keysym);

I found macro as this:

我发现宏是这样的:

CALLBACK(object,method) new CallbackMethod<typeof(*object)>( object, &method)

really useful

真的很有用

回答by Dov Grobgeld

No, you can't get a pointer to a C++ class method (unless the method is declared static). The reason is that a class method always has the pointer this, a pointer to the class instance. But were you to call the method through a pointer, that pointer could not encapsulate the thispointer, and then then there would be no instance attached, and therefore this behavior is not legal.

不,您无法获得指向 C++ 类方法的指针(除非该方法声明为静态)。原因是一个类方法总是有一个指针this,一个指向类实例的指针。但是如果你通过指针调用方法,那个指针不能封装this指针,那么就不会有实例附加,因此这种行为是不合法的。

回答by celtschk

While not exactly what you requested, if you can use C++11 the following might nevertheless suit your needs (untested):

虽然不完全符合您的要求,但如果您可以使用 C++11,以下内容可能仍然适合您的需求(未经测试):

std::function<int(double*, double*, int, int, void*)>
  some_function_of(Some_class& obj)
{
  return [&](double* a, double* b, int c, int d, void* e){
    return obj.some_func(a, b, c, d, e); };
}

回答by Zoob

I used the Boostlibrary. I included "boost/bind.hpp" in my code. Then a method named "fn" can be defined as

我使用了Boost库。我在我的代码中包含了“boost/bind.hpp”。那么一个名为“fn”的方法可以定义为

auto fn = boost::bind(ClassName::methodName, classInstanceName, boost::placeholders::_1);

auto fn = boost::bind(ClassName::methodName, classInstanceName, boost::placeholders::_1);