如何在JScrollPane中实现位置敏感缩放?

时间:2020-03-06 14:32:30  来源:igfitidea点击:

我正在尝试在JScrollPane内部实现位置敏感缩放。 " JScrollPane"包含一个带有自定义"画图"的组件,该组件可以在分配的任何空间内绘制自己,因此缩放就像使用" MouseWheelListener"一样,可以根据需要调整内部组件的大小。

但是我也想放大(或者缩小)一个点,以在生成的放大(或者-缩小)视图中将该点保持在尽可能中心的位置(这就是我所说的"位置敏感"缩放),类似在Google地图中如何缩放。我敢肯定,在没有人知道Java Swing下执行"正确"方法之前,已经做过很多次了。玩" Graphic2D"的转换而不是使用" JScrollPanes"会更好吗?

示例代码如下:

package test;

import java.awt.*;
import java.awt.event.*;
import java.awt.geom.*;
import javax.swing.*;

public class FPanel extends javax.swing.JPanel {

private Dimension preferredSize = new Dimension(400, 400);    
private Rectangle2D[] rects = new Rectangle2D[50];

public static void main(String[] args) {        
    JFrame jf = new JFrame("test");
    jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    jf.setSize(400, 400);
    jf.add(new JScrollPane(new FPanel()));
    jf.setVisible(true);
}    

public FPanel() {
    // generate rectangles with pseudo-random coords
    for (int i=0; i<rects.length; i++) {
        rects[i] = new Rectangle2D.Double(
                Math.random()*.8, Math.random()*.8, 
                Math.random()*.2, Math.random()*.2);
    }
    // mouse listener to detect scrollwheel events
    addMouseWheelListener(new MouseWheelListener() {
        public void mouseWheelMoved(MouseWheelEvent e) {
            updatePreferredSize(e.getWheelRotation(), e.getPoint());
        }
    });
}

private void updatePreferredSize(int n, Point p) {
    double d = (double) n * 1.08;
    d = (n > 0) ? 1 / d : -d;
    int w = (int) (getWidth() * d);
    int h = (int) (getHeight() * d);
    preferredSize.setSize(w, h);
    getParent().doLayout();
    // Question: how do I keep 'p' centered in the resulting view?
}

public Dimension getPreferredSize() {
    return preferredSize;
}

private Rectangle2D r = new Rectangle2D.Float();
public void paint(Graphics g) {
    super.paint(g);
    g.setColor(Color.red);
    int w = getWidth();
    int h = getHeight();
    for (Rectangle2D rect : rects) {
        r.setRect(rect.getX() * w, rect.getY() * h, 
                rect.getWidth() * w, rect.getHeight() * h);
        ((Graphics2D)g).draw(r);
    }       
  }
}

解决方案

MouseWheelListener也必须找到光标,将其移动到JScrollPane的中心,并调整要查看的内容的xmin / ymin和xmax / ymax。

我认为像这样的smt应该可以工作...

private void updatePreferredSize(int n, Point p) {
    double d = (double) n * 1.08;
    d = (n > 0) ? 1 / d : -d;
    int w = (int) (getWidth() * d);
    int h = (int) (getHeight() * d);
    preferredSize.setSize(w, h);

    // Question: how do I keep 'p' centered in the resulting view?

    int parentWdt = this.getParent( ).getWidth( ) ;
    int parentHgt = this.getParent( ).getHeight( ) ;

    int newLeft = p.getLocation( ).x - ( p.x - ( parentWdt / 2 ) ) ;
    int newTop = p.getLocation( ).y - ( p.y - ( parentHgt / 2 ) ) ;
    this.setLocation( newLeft, newTop ) ;

    getParent().doLayout();
}

编辑:
改变了几件事。

经过测试,似乎可以正常工作...

private void updatePreferredSize(int n, Point p) {
    double d = (double) n * 1.08;
    d = (n > 0) ? 1 / d : -d;

    int w = (int) (getWidth() * d);
    int h = (int) (getHeight() * d);
    preferredSize.setSize(w, h);

    int offX = (int)(p.x * d) - p.x;
    int offY = (int)(p.y * d) - p.y;
    setLocation(getLocation().x-offX,getLocation().y-offY);

    getParent().doLayout();
}

更新

这是一种解释:点" p"是鼠标相对于" FPanel"的位置。由于我们要缩放面板的尺寸,因此" p"的位置(相对于面板的尺寸)将以相同的比例缩放。通过从缩放位置中减去当前位置,我们可以获得调整面板大小时点"移动"了多少。然后,只需在相反方向上将滚动窗格中的面板位置移动相同的数量,即可将" p"放回鼠标光标下方。

这是@Kevin K解决方案的一个小重构:

private void updatePreferredSize(int wheelRotation, Point stablePoint) {
    double scaleFactor = findScaleFactor(wheelRotation);
    scaleBy(scaleFactor);
    Point offset = findOffset(stablePoint, scaleFactor);
    offsetBy(offset);
    getParent().doLayout();
}

private double findScaleFactor(int wheelRotation) {
    double d = wheelRotation * 1.08;
    return (d > 0) ? 1 / d : -d;
}

private void scaleBy(double scaleFactor) {
    int w = (int) (getWidth() * scaleFactor);
    int h = (int) (getHeight() * scaleFactor);
    preferredSize.setSize(w, h);
}

private Point findOffset(Point stablePoint, double scaleFactor) {
    int x = (int) (stablePoint.x * scaleFactor) - stablePoint.x;
    int y = (int) (stablePoint.y * scaleFactor) - stablePoint.y;
    return new Point(x, y);
}

private void offsetBy(Point offset) {
    Point location = getLocation();
    setLocation(location.x - offset.x, location.y - offset.y);
}