ios UICollectionView 水平分页,包含 3 个项目
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UICollectionView horizontal paging with 3 items
提问by Raheel Sadiq
I need to show 3 items in a UICollectionView, with paging enabled like this
我需要在 UICollectionView 中显示 3 个项目,并像这样启用分页
but I am getting like this
但我越来越像这样
I have made custom flow, plus paging is enabled but not able to get what i need. How can i achieve this or which delegate should i look into, or direct me to some link from where i can get help for this scenario.
我已经制作了自定义流程,并且启用了分页,但无法获得我需要的内容。我该如何实现这一点,或者我应该调查哪个代表,或者将我指向某个链接,从那里我可以获得有关这种情况的帮助。
- (void)awakeFromNib
{
self.itemSize = CGSizeMake(480, 626);
self.minimumInteritemSpacing = 112;
self.minimumLineSpacing = 112;
self.scrollDirection = UICollectionViewScrollDirectionHorizontal;
self.sectionInset = UIEdgeInsetsMake(0, 272, 0, 272);
}
回答by Raheel Sadiq
Edit: Demo link: https://github.com/raheelsadiq/UICollectionView-horizontal-paging-with-3-items
编辑:演示链接:https: //github.com/raheelsadiq/UICollectionView-horizontal-paging-with-3-items
After a lot searching I did it, find the next point to scroll to and disable the paging. In scrollviewWillEndDragging scroll to next cell x.
经过大量搜索后,我找到了下一个要滚动到的点并禁用分页。在 scrollviewWillEndDragging 中滚动到下一个单元格 x。
- (void)scrollViewWillEndDragging:(UIScrollView *)scrollView withVelocity:(CGPoint)velocity targetContentOffset:(inout CGPoint *)targetContentOffset
{
float pageWidth = 480 + 50; // width + space
float currentOffset = scrollView.contentOffset.x;
float targetOffset = targetContentOffset->x;
float newTargetOffset = 0;
if (targetOffset > currentOffset)
newTargetOffset = ceilf(currentOffset / pageWidth) * pageWidth;
else
newTargetOffset = floorf(currentOffset / pageWidth) * pageWidth;
if (newTargetOffset < 0)
newTargetOffset = 0;
else if (newTargetOffset > scrollView.contentSize.width)
newTargetOffset = scrollView.contentSize.width;
targetContentOffset->x = currentOffset;
[scrollView setContentOffset:CGPointMake(newTargetOffset, scrollView.contentOffset.y) animated:YES];
}
I also had to make the left and right small and center large, so i did it with transform. The issue was finding the index, so that was very difficult to find.
我还必须使左右小而中心大,所以我用变换来做到这一点。问题是找到索引,所以很难找到。
For transform left and right in this same method use the newTargetOffset
对于相同方法中的左右变换,请使用 newTargetOffset
int index = newTargetOffset / pageWidth;
if (index == 0) { // If first index
UICollectionViewCell *cell = [self.collectionView cellForItemAtIndexPath:[NSIndexPath indexPathForItem:index inSection:0]];
[UIView animateWithDuration:ANIMATION_SPEED animations:^{
cell.transform = CGAffineTransformIdentity;
}];
cell = [self.collectionView cellForItemAtIndexPath:[NSIndexPath indexPathForItem:index + 1 inSection:0]];
[UIView animateWithDuration:ANIMATION_SPEED animations:^{
cell.transform = TRANSFORM_CELL_VALUE;
}];
}else{
UICollectionViewCell *cell = [self.collectionView cellForItemAtIndexPath:[NSIndexPath indexPathForItem:index inSection:0]];
[UIView animateWithDuration:ANIMATION_SPEED animations:^{
cell.transform = CGAffineTransformIdentity;
}];
index --; // left
cell = [self.collectionView cellForItemAtIndexPath:[NSIndexPath indexPathForItem:index inSection:0]];
[UIView animateWithDuration:ANIMATION_SPEED animations:^{
cell.transform = TRANSFORM_CELL_VALUE;
}];
index ++;
index ++; // right
cell = [self.collectionView cellForItemAtIndexPath:[NSIndexPath indexPathForItem:index inSection:0]];
[UIView animateWithDuration:ANIMATION_SPEED animations:^{
cell.transform = TRANSFORM_CELL_VALUE;
}];
}
And in cellForRowAtIndex add
并在 cellForRowAtIndex 添加
if (indexPath.row == 0 && isfirstTimeTransform) { // make a bool and set YES initially, this check will prevent fist load transform
isfirstTimeTransform = NO;
}else{
cell.transform = TRANSFORM_CELL_VALUE; // the new cell will always be transform and without animation
}
Add these two macros too or as u wish to handle both
也添加这两个宏,或者您希望同时处理这两个宏
#define TRANSFORM_CELL_VALUE CGAffineTransformMakeScale(0.8, 0.8)
#define ANIMATION_SPEED 0.2
The end result is
最终结果是
回答by Gent Berani
Part one of @Raheel Sadiqanswer in Swift 3, without Transform.
@Raheel Sadiq在Swift 3 中回答的第一部分,没有转换。
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
let pageWidth: Float = Float(self.collectionView.frame.width / 3) //480 + 50
// width + space
let currentOffset: Float = Float(scrollView.contentOffset.x)
let targetOffset: Float = Float(targetContentOffset.pointee.x)
var newTargetOffset: Float = 0
if targetOffset > currentOffset {
newTargetOffset = ceilf(currentOffset / pageWidth) * pageWidth
}
else {
newTargetOffset = floorf(currentOffset / pageWidth) * pageWidth
}
if newTargetOffset < 0 {
newTargetOffset = 0
}
else if (newTargetOffset > Float(scrollView.contentSize.width)){
newTargetOffset = Float(Float(scrollView.contentSize.width))
}
targetContentOffset.pointee.x = CGFloat(currentOffset)
scrollView.setContentOffset(CGPoint(x: CGFloat(newTargetOffset), y: scrollView.contentOffset.y), animated: true)
}
回答by Tomas Cordoba
Swift 3.0Complete Solution based on Raheel Sadiq
基于Raheel Sadiq 的Swift 3.0完整解决方案
var isfirstTimeTransform:Bool = true
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell : UICollectionViewCell = collectionView.dequeueReusableCell(withReuseIdentifier: "YourCustomViewCell", for: indexPath)
if (indexPath.row == 0 && isfirstTimeTransform) {
isfirstTimeTransform = false
}else{
cell.transform = CGAffineTransform(scaleX: 0.8, y: 0.8)
}
return cell
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize(width: collectionView.bounds.width/3, height: collectionView.bounds.height)
}
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) {
// Simulate "Page" Function
let pageWidth: Float = Float(self.collectionView.frame.width/3 + 20)
let currentOffset: Float = Float(scrollView.contentOffset.x)
let targetOffset: Float = Float(targetContentOffset.pointee.x)
var newTargetOffset: Float = 0
if targetOffset > currentOffset {
newTargetOffset = ceilf(currentOffset / pageWidth) * pageWidth
}
else {
newTargetOffset = floorf(currentOffset / pageWidth) * pageWidth
}
if newTargetOffset < 0 {
newTargetOffset = 0
}
else if (newTargetOffset > Float(scrollView.contentSize.width)){
newTargetOffset = Float(Float(scrollView.contentSize.width))
}
targetContentOffset.pointee.x = CGFloat(currentOffset)
scrollView.setContentOffset(CGPoint(x: CGFloat(newTargetOffset), y: scrollView.contentOffset.y), animated: true)
// Make Transition Effects for cells
let duration = 0.2
var index = newTargetOffset / pageWidth;
var cell:UICollectionViewCell = self.collectionView.cellForItem(at: IndexPath(row: Int(index), section: 0))!
if (index == 0) { // If first index
UIView.animate(withDuration: duration, delay: 0.0, options: [ .curveEaseOut], animations: {
cell.transform = CGAffineTransform.identity
}, completion: nil)
index += 1
cell = self.collectionView.cellForItem(at: IndexPath(row: Int(index), section: 0))!
UIView.animate(withDuration: duration, delay: 0.0, options: [ .curveEaseOut], animations: {
cell.transform = CGAffineTransform(scaleX: 0.8, y: 0.8)
}, completion: nil)
}else{
UIView.animate(withDuration: duration, delay: 0.0, options: [ .curveEaseOut], animations: {
cell.transform = CGAffineTransform.identity;
}, completion: nil)
index -= 1 // left
if let cell = self.collectionView.cellForItem(at: IndexPath(row: Int(index), section: 0)) {
UIView.animate(withDuration: duration, delay: 0.0, options: [ .curveEaseOut], animations: {
cell.transform = CGAffineTransform(scaleX: 0.8, y: 0.8);
}, completion: nil)
}
index += 1
index += 1 // right
if let cell = self.collectionView.cellForItem(at: IndexPath(row: Int(index), section: 0)) {
UIView.animate(withDuration: duration, delay: 0.0, options: [ .curveEaseOut], animations: {
cell.transform = CGAffineTransform(scaleX: 0.8, y: 0.8);
}, completion: nil)
}
}
}
回答by Daniel Carlos
@raheel-sadiq answer is great but pretty hard to understand, I think. Here's a much readable version, in my opinion:
@raheel-sadiq 的回答很好,但我认为很难理解。在我看来,这是一个可读性很强的版本:
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint,
targetContentOffset: UnsafeMutablePointer<CGPoint>) {
//minimumLineSpacing and insetForSection are two constants in my code
//this cell width is for my case, adapt to yours
let cellItemWidth = view.frame.width - (insetForSection.left + insetForSection.right)
let pageWidth = Float(cellItemWidth + minimumLineSpacing)
let offsetXAfterDragging = Float(scrollView.contentOffset.x)
let targetOffsetX = Float(targetContentOffset.pointee.x)
let pagesCountForOffset = pagesCount(forOffset: offsetXAfterDragging, withTargetOffset: targetOffsetX, pageWidth: pageWidth)
var newTargetOffsetX = pagesCountForOffset * pageWidth
keepNewTargetInBounds(&newTargetOffsetX, scrollView)
//ignore target
targetContentOffset.pointee.x = CGFloat(offsetXAfterDragging)
let newTargetPoint = CGPoint(x: CGFloat(newTargetOffsetX), y: scrollView.contentOffset.y)
scrollView.setContentOffset(newTargetPoint, animated: true)
//if you're using pageControl
pageControl.currentPage = Int(newTargetOffsetX / pageWidth)
}
fileprivate func pagesCount(forOffset offset: Float, withTargetOffset targetOffset: Float, pageWidth: Float) -> Float {
let isRightDirection = targetOffset > offset
let roundFunction = isRightDirection ? ceilf : floorf
let pagesCountForOffset = roundFunction(offset / pageWidth)
return pagesCountForOffset
}
fileprivate func keepNewTargetInBounds(_ newTargetOffsetX: inout Float, _ scrollView: UIScrollView) {
if newTargetOffsetX < 0 { newTargetOffsetX = 0 }
let contentSizeWidth = Float(scrollView.contentSize.width)
if newTargetOffsetX > contentSizeWidth { newTargetOffsetX = contentSizeWidth }
}
回答by John
you will have to override targetContentOffsetForProposedContentOffset:withScrollingVelocity:method of the flow layout. This way you snap the stopping point of the scrollview.
您必须覆盖流布局的targetContentOffsetForProposedContentOffset:withScrollingVelocity:方法。这样你就可以捕捉滚动视图的停止点。
-(CGPoint)targetContentOffsetForProposedContentOffset:(CGPoint)proposedContentOffset withScrollingVelocity:(CGPoint)velocity
{
CGFloat yOffset = MAXFLOAT;
CGRect proposedRect;
proposedRect.origin = proposedContentOffset;
proposedRect.size = self.collectionView.bounds.size;
CGPoint proposedCenterPoint = CGPointMake(CGRectGetMidX(proposedRect), CGRectGetMidY(proposedRect)) ;
NSArray *array = [super layoutAttributesForElementsInRect:proposedRect];
for (UICollectionViewLayoutAttributes *attributes in array)
{
CGFloat newOffset = attributes.center.y - proposedCenterPoint.y;
if ( fabsf(newOffset) < fabs(yOffset))
{
yOffset = newOffset;
}
}
return CGPointMake(proposedContentOffset.x, proposedContentOffset.y + yOffset);
}
Also you will beed to set the sectionInset of the flow layout to center the first cell and the last cell. My example is the height but easy to switch to width.
您还需要设置流布局的 sectionInset 以将第一个单元格和最后一个单元格居中。我的例子是高度但很容易切换到宽度。
CGFloat height = (self.collectionView.bounds.size.height / 2.0 ) - (self.itemSize.height / 2.0) ;
self.sectionInset = UIEdgeInsetsMake(height, 30.0, height, 30.0) ;
回答by Renetik
Mine solution to horizontal collection view paging
水平集合视图分页的我的解决方案
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
if scrollView == collectionView { collectionView.scrollToPage() }
}
func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
if scrollView == collectionView { if !decelerate { collectionView.scrollToPage() } }
}
And small extension to collectionView
和 collectionView 的小扩展
public func scrollToPage() {
var currentCellOffset = contentOffset
currentCellOffset.x += width / 2
var path = indexPathForItem(at: currentCellOffset)
if path.isNil {
currentCellOffset.x += 15
path = indexPathForItem(at: currentCellOffset)
}
if path != nil {
logInfo("Scrolling to page \(path!)")
scrollToItem(at: path!, at: .centeredHorizontally, animated: true)
}
}