如何在 Xcode 中添加动画?

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时间:2020-09-15 02:27:09  来源:igfitidea点击:

How do you add an animation into Xcode?

iosxcodeanimation

提问by user1917407

I don't know how to make an animation, or how I would put that into Xcode. Can someone just give me a little background info on this?

我不知道如何制作动画,也不知道如何将其放入 Xcode。有人可以给我一些关于此的背景信息吗?

回答by Makleesh

NSArray *animationArray = [NSArray arrayWithObjects:[UIImage imageNamed@"firstImage",[UIImage imageNamed@"secondImage",nil];  //add as many as you want

Now you need an imageview to set the animation to:

现在你需要一个图像视图来设置动画:

self.myImageView.animationImages =animationArray;
self.myImageView.animationDuration = 3;
self.myImageView.animationRepeatCount = -1; //keeps going infinitely

[self.myImageView startAnimating];

回答by ciara staggs

I am guessing that what you want to do is to create an animated image, rather than animate a view transition... Here is a little background on two ways of creating an animation for iOS.

我猜你想要做的是创建一个动画图像,而不是动画视图转换......这里是关于为 iOS 创建动画的两种方法的一些背景知识。

First option: Create an array of Images (UIImage), then use the startAnimating method. Something like this:

第一个选项:创建一个图像数组(UIImage),然后使用 startAnimating 方法。像这样的东西:

imageView.image = yourLastImage;  
// Do this first so that after the animation is complete the image view till show your last image.

NSArray * imageArray  = [[NSArray alloc] initWithObjects:
[UIImage imageNamed:@"image1.png"],  
[UIImage imageNamed:@"image2.png"],
[UIImage imageNamed:@"image3.png"],                         
[UIImage imageNamed:@"image4.png"],
nil]; 

// Note: here you may instead want to use something like [UIImage imageWithContentsOfFile:[self localImagePath:NO]] instead depending upon your targeted iOS version.



UIImageView * animatedImageView = [[UIImageView alloc] initWithFrame:
        CGRectMake(100, 125, 150, 130)];
    animatedImageView.animationImages = imageArray;
    animatedImageView.animationDuration = 1.1;
        myAnimation.animationRepeatCount = 1;
    animatedImageView.contentMode = UIViewContentModeBottomLeft;

    [self.view addSubview:animatedImageView];
    [animatedImageView startAnimating];

Second Option: (for iOS 4 and later) You can use block-based methods. Here is a link to a reference article for this here on StackOverflow.

第二个选项:(对于 iOS 4 及更高版本)您可以使用基于块的方法。这是 StackOverflow 上的参考文章的链接。

What are block-based animation methods in iPhone OS 4.0?

iPhone OS 4.0 中有哪些基于块的动画方法?

Also you may want to take a look at the documentation that Apple provides relating to Core Animation:

此外,您可能还想查看 Apple 提供的与 Core Animation 相关的文档:

http://developer.apple.com/library/ios/#documentation/Cocoa/Conceptual/CoreAnimation_guide/Articles/AnimatingLayers.html#//apple_ref/doc/uid/TP40006085-SW1

http://developer.apple.com/library/ios/#documentation/Cocoa/Conceptual/CoreAnimation_guide/Articles/AnimatingLayers.html#//apple_ref/doc/uid/TP40006085-SW1