Android textview 大纲文本

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时间:2020-08-20 09:03:24  来源:igfitidea点击:

Android textview outline text

androidcolorstextview

提问by Falmarri

Is there a simple way to have text be able to have a black outline? I have textviews that will be different colors, but some of the colors don't show up on my background so well, so I was wondering if there's an easy way to get a black outline or something else that will do the job? I'd prefer not to have to create a custom view and make a canvas and such.

有没有一种简单的方法可以让文本具有黑色轮廓?我有不同颜色的文本视图,但有些颜色不能很好地显示在我的背景上,所以我想知道是否有一种简单的方法来获得黑色轮廓或其他可以完成这项工作的方法?我宁愿不必创建自定义视图并制作画布等。

采纳答案by Steve Pomeroy

You can put a shadow behind the text, which can often help readability. Try experimenting with 50% translucent black shadows on your green text. Details on how to do this are over here: Android - shadow on text?

您可以在文本后面放置阴影,这通常有助于提高可读性。尝试在绿色文本上尝试使用 50% 半透明的黑色阴影。有关如何执行此操作的详细信息,请参见此处:Android - 文本上的阴影?

To really add a stroke around the text, you need to do something a bit more involved, like this: How do you draw text with a border on a MapView in Android?

要真正在文本周围添加描边,您需要做一些更复杂的事情,例如: 如何在 Android 中的 MapView 上绘制带有边框的文本?

回答by Rafa?

outline effect can be achieved using shadow in TextView:

在TextView中使用shadow可以实现轮廓效果:

    android:shadowColor="#000000"
    android:shadowDx="1.5"
    android:shadowDy="1.3"
    android:shadowRadius="1.6"
    android:text="CCC"
    android:textAllCaps="true"
    android:textColor="@android:color/white"

回答by ABentSpoon

So, little late, but MagicTextViewwill do text outlines, amongst other things.

所以,有点晚了,但MagicTextView会做文本大纲等。

enter image description here

在此处输入图片说明

<com.qwerjk.better_text.MagicTextView
    xmlns:qwerjk="http://schemas.android.com/apk/res/com.qwerjk.better_text"
    android:textSize="78dp"
    android:textColor="#ff333333"
    android:layout_width="fill_parent"
    android:layout_height="wrap_content"
    qwerjk:strokeColor="#FFff0000"
    qwerjk:strokeJoinStyle="miter"
    qwerjk:strokeWidth="5"
    android:text="Magic" />

Note: I made this, and am posting more for the sake of future travelers than the OP. It's borderline spam, but being on-topic, perhaps acceptable?

注意:我做了这个,为了未来的旅行者,我发布的内容比 OP 多。这是边缘垃圾邮件,但切中要害,也许可以接受?

回答by Zsolt Safrany

The framework supports text-shadow but does not support text-outline. But there is a trick: shadow is something that is translucent and fades. Redraw the shadow a couple of times and all the alpha gets summed up and the result is an outline.

该框架支持 text-shadow 但不支持 text-outline。但是有一个技巧:阴影是一种半透明且会消失的东西。重绘阴影几次,所有的 alpha 都被加起来,结果是一个轮廓。

A very simple implementation extends TextViewand overrides the draw(..)method. Every time a draw is requested our subclass does 5-10 drawings.

一个非常简单的实现扩展TextView并覆盖了该draw(..)方法。每次要求绘制时,我们的子类都会绘制 5-10 幅图。

public class OutlineTextView extends TextView {

    // Constructors

    @Override
    public void draw(Canvas canvas) {
        for (int i = 0; i < 5; i++) {
            super.draw(canvas);
        }
    }

}


<OutlineTextView
    android:shadowColor="#000"
    android:shadowRadius="3.0" />

回答by Nouman Hanif

It is quite an old question but still I don't see any complete answers. So I am posting this solution, hoping that someone struggling with this problem might find it useful. The simplest and most effective solution is to override TextView class' onDraw method. Most implementations I have seen use drawText method to draw the stroke but that approach doesn't account for all the formatting alignment and text wrapping that goes in. And as a result often the stroke and text end up at different places. Following approach uses super.onDraw to draw both the stroke and fill parts of the text so you don't have to bother about rest of the stuff. Here are the steps

这是一个相当古老的问题,但我仍然没有看到任何完整的答案。所以我发布了这个解决方案,希望有人在这个问题上挣扎可能会发现它有用。最简单有效的解决方案是覆盖 TextView 类的 onDraw 方法。我见过的大多数实现都使用 drawText 方法来绘制笔画,但这种方法并没有考虑到所有的格式对齐和文本换行。因此,笔画和文本通常会出现在不同的地方。以下方法使用 super.onDraw 绘制文本的笔触和填充部分,因此您不必担心其余的内容。以下是步骤

  1. Extend TextView class
  2. Override onDraw method
  3. Set paint style to FILL
  4. call parent class on Draw to render text in fill mode.
  5. save current text color.
  6. Set current text color to your stroke color
  7. Set paint style to Stroke
  8. Set stroke width
  9. And call parent class onDraw again to draw the stroke over the previously rendered text.

    package com.example.widgets;
    
    import android.content.Context;
    import android.content.res.TypedArray;
    import android.graphics.Canvas;
    import android.graphics.Paint;
    import android.graphics.Typeface;
    import android.util.AttributeSet;
    import android.widget.Button;
    
    public class StrokedTextView extends Button {
    
        private static final int DEFAULT_STROKE_WIDTH = 0;
    
        // fields
        private int _strokeColor;
        private float _strokeWidth;
    
        // constructors
        public StrokedTextView(Context context) {
            this(context, null, 0);
        }
    
        public StrokedTextView(Context context, AttributeSet attrs) {
            this(context, attrs, 0);
        }
    
        public StrokedTextView(Context context, AttributeSet attrs, int defStyle) {
            super(context, attrs, defStyle);
    
            if(attrs != null) {
                TypedArray a = context.obtainStyledAttributes(attrs,R.styleable.StrokedTextAttrs);
                _strokeColor = a.getColor(R.styleable.StrokedTextAttrs_textStrokeColor,
                        getCurrentTextColor());         
                _strokeWidth = a.getFloat(R.styleable.StrokedTextAttrs_textStrokeWidth,
                        DEFAULT_STROKE_WIDTH);
    
                a.recycle();
            }
            else {          
                _strokeColor = getCurrentTextColor();
                _strokeWidth = DEFAULT_STROKE_WIDTH;
            } 
            //convert values specified in dp in XML layout to
            //px, otherwise stroke width would appear different
            //on different screens
            _strokeWidth = dpToPx(context, _strokeWidth);           
        }    
    
        // getters + setters
        public void setStrokeColor(int color) {
            _strokeColor = color;        
        }
    
        public void setStrokeWidth(int width) {
            _strokeWidth = width;
        }
    
        // overridden methods
        @Override
        protected void onDraw(Canvas canvas) {
            if(_strokeWidth > 0) {
                //set paint to fill mode
                Paint p = getPaint();
                p.setStyle(Paint.Style.FILL);        
                //draw the fill part of text
                super.onDraw(canvas);       
                //save the text color   
                int currentTextColor = getCurrentTextColor();    
                //set paint to stroke mode and specify 
                //stroke color and width        
                p.setStyle(Paint.Style.STROKE);
                p.setStrokeWidth(_strokeWidth);
                setTextColor(_strokeColor);
                //draw text stroke
                super.onDraw(canvas);      
               //revert the color back to the one 
               //initially specified
               setTextColor(currentTextColor);
           } else {
               super.onDraw(canvas);
           }
       }
    
       /**
        * Convenience method to convert density independent pixel(dp) value
        * into device display specific pixel value.
        * @param context Context to access device specific display metrics 
        * @param dp density independent pixel value
        * @return device specific pixel value.
        */
       public static int dpToPx(Context context, float dp)
       {
           final float scale= context.getResources().getDisplayMetrics().density;
           return (int) (dp * scale + 0.5f);
       }            
    }
    
  1. 扩展 TextView 类
  2. 覆盖 onDraw 方法
  3. 将绘制样式设置为 FILL
  4. 在 Draw 上调用父类以填充模式呈现文本。
  5. 保存当前文本颜色。
  6. 将当前文本颜色设置为您的笔触颜色
  7. 将绘画风格设置为描边
  8. 设置笔画宽度
  9. 并再次调用父类 onDraw 以在先前呈现的文本上绘制笔划。

    package com.example.widgets;
    
    import android.content.Context;
    import android.content.res.TypedArray;
    import android.graphics.Canvas;
    import android.graphics.Paint;
    import android.graphics.Typeface;
    import android.util.AttributeSet;
    import android.widget.Button;
    
    public class StrokedTextView extends Button {
    
        private static final int DEFAULT_STROKE_WIDTH = 0;
    
        // fields
        private int _strokeColor;
        private float _strokeWidth;
    
        // constructors
        public StrokedTextView(Context context) {
            this(context, null, 0);
        }
    
        public StrokedTextView(Context context, AttributeSet attrs) {
            this(context, attrs, 0);
        }
    
        public StrokedTextView(Context context, AttributeSet attrs, int defStyle) {
            super(context, attrs, defStyle);
    
            if(attrs != null) {
                TypedArray a = context.obtainStyledAttributes(attrs,R.styleable.StrokedTextAttrs);
                _strokeColor = a.getColor(R.styleable.StrokedTextAttrs_textStrokeColor,
                        getCurrentTextColor());         
                _strokeWidth = a.getFloat(R.styleable.StrokedTextAttrs_textStrokeWidth,
                        DEFAULT_STROKE_WIDTH);
    
                a.recycle();
            }
            else {          
                _strokeColor = getCurrentTextColor();
                _strokeWidth = DEFAULT_STROKE_WIDTH;
            } 
            //convert values specified in dp in XML layout to
            //px, otherwise stroke width would appear different
            //on different screens
            _strokeWidth = dpToPx(context, _strokeWidth);           
        }    
    
        // getters + setters
        public void setStrokeColor(int color) {
            _strokeColor = color;        
        }
    
        public void setStrokeWidth(int width) {
            _strokeWidth = width;
        }
    
        // overridden methods
        @Override
        protected void onDraw(Canvas canvas) {
            if(_strokeWidth > 0) {
                //set paint to fill mode
                Paint p = getPaint();
                p.setStyle(Paint.Style.FILL);        
                //draw the fill part of text
                super.onDraw(canvas);       
                //save the text color   
                int currentTextColor = getCurrentTextColor();    
                //set paint to stroke mode and specify 
                //stroke color and width        
                p.setStyle(Paint.Style.STROKE);
                p.setStrokeWidth(_strokeWidth);
                setTextColor(_strokeColor);
                //draw text stroke
                super.onDraw(canvas);      
               //revert the color back to the one 
               //initially specified
               setTextColor(currentTextColor);
           } else {
               super.onDraw(canvas);
           }
       }
    
       /**
        * Convenience method to convert density independent pixel(dp) value
        * into device display specific pixel value.
        * @param context Context to access device specific display metrics 
        * @param dp density independent pixel value
        * @return device specific pixel value.
        */
       public static int dpToPx(Context context, float dp)
       {
           final float scale= context.getResources().getDisplayMetrics().density;
           return (int) (dp * scale + 0.5f);
       }            
    }
    

That is all. This class uses custom XML attributes to enable specifying stroke color and width from the XML layout files. Therefore, you need to add these attributes in your attr.xml file in subfolder 'values' under folder 'res'. Copy and paste the following in your attr.xml file.

就这些。此类使用自定义 XML 属性启用从 XML 布局文件指定笔触颜色和宽度。因此,您需要将这些属性添加到文件夹“res”下的子文件夹“values”中的 attr.xml 文件中。将以下内容复制并粘贴到您的 attr.xml 文件中。

<?xml version="1.0" encoding="utf-8"?>
<resources>

    <declare-styleable name="StrokedTextAttrs">
        <attr name="textStrokeColor" format="color"/>    
        <attr name="textStrokeWidth" format="float"/>
    </declare-styleable>                

</resources>

Once you are done with that, you can use the custom StrokedTextView class in your XML layout files and specify stroke color and width as well. Here is an example

完成后,您可以在 XML 布局文件中使用自定义 StrokedTextView 类,并指定笔触颜色和宽度。这是一个例子

<com.example.widgets.StrokedTextView
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:text="Stroked text sample"
    android:textColor="@android:color/white"
    android:textSize="25sp"
    strokeAttrs:textStrokeColor="@android:color/black"
    strokeAttrs:textStrokeWidth="1.7" />

Remember to replace package name with your project's package name. Also add the xmlns namespace in the layout file in order to use custom XML attributes. You can add the following line in your layout file's root node.

请记住将包名称替换为您项目的包名称。还要在布局文件中添加 xmlns 命名空间以使用自定义 XML 属性。您可以在布局文件的根节点中添加以下行。

xmlns:strokeAttrs="http://schemas.android.com/apk/res-auto"

回答by sversch

I've just been trying to figure out how to do this and couldn't find a good guide online but eventually figured it out. As Steve Pomeroy suggested, you do have to do something more involved. In order to get the outlined text effect, you draw the text twice: once with a thick outline and then the second time we draw the main text over the outline. But, the task is made easier because you can very easily adapt one of the code samples provided with the SDK, namely the one under this name in your SDK directory: "/samples/android-/ApiDemos/src/com/example/android/apis/view/LabelView.java". Which can also found on the Android developer website here.

我只是想弄清楚如何做到这一点,但在网上找不到好的指南,但最终还是想通了。正如 Steve Pomeroy 所建议的那样,您确实必须做一些更多的事情。为了获得轮廓文本效果,您绘制文本两次:一次使用粗轮廓,第二次我们在轮廓上绘制主要文本。但是,任务变得更容易了,因为您可以非常轻松地调整随 SDK 提供的代码示例之一,即在您的 SDK 目录中使用此名称的代码示例:“/samples/android-/ApiDemos/src/com/example/android /apis/view/LabelView.java”。也可以在此处的 Android 开发者网站上找到

Depending on what you're doing, it's very easy to see you will only need to make minor modifications to that code, such as changing it to extend from TextView, etc. Before I discovered this sample I forgot to override onMeasure() (which you must do in addition to overriding onDraw() as is mentioned in the "Building Custom Components" guide on the Android Developer website), which is part of why I was having trouble.

根据您在做什么,很容易看出您只需要对该代码进行微小的修改,例如将其更改为从 TextView 扩展等。在我发现这个示例之前,我忘记覆盖 onMeasure()(除了 Android 开发人员网站上的“构建自定义组件”指南中提到的覆盖 onDraw() 之外,您还必须这样做),这也是我遇到问题的部分原因。

Once you've done that, you can do what I did:

一旦你这样做了,你就可以做我所做的:

public class TextViewOutline extends TextView {

private Paint mTextPaint;
private Paint mTextPaintOutline; //add another paint attribute for your outline
...
//modify initTextViewOutline to setup the outline style
   private void initTextViewOutline() {
       mTextPaint = new Paint();
       mTextPaint.setAntiAlias(true);
       mTextPaint.setTextSize(16);
       mTextPaint.setColor(0xFF000000);
       mTextPaint.setStyle(Paint.Style.FILL);

       mTextPaintOutline = new Paint();
       mTextPaintOutline.setAntiAlias(true);
       mTextPaintOutline.setTextSize(16);
       mTextPaintOutline.setColor(0xFF000000);
       mTextPaintOutline.setStyle(Paint.Style.STROKE);
       mTextPaintOutline.setStrokeWidth(4);

       setPadding(3, 3, 3, 3);
}
...
//make sure to update other methods you've overridden to handle your new paint object
...
//and finally draw the text, mAscent refers to a member attribute which had
//a value assigned to it in the measureHeight and Width methods
   @Override
   protected void onDraw(Canvas canvas) {
       super.onDraw(canvas);
       canvas.drawText(mText, getPaddingLeft(), getPaddingTop() - mAscent, 
           mTextPaintOutline);
       canvas.drawText(mText, getPaddingLeft(), getPaddingTop() - mAscent, mTextPaint);
   }

So, in order to get the outlined text effect, you draw the text twice: once with a thick outline and then the second time we draw the main text over the outline.

因此,为了获得轮廓文字效果,您需要绘制两次文本:一次使用粗轮廓,第二次我们在轮廓上绘制主要文本。

回答by VinZen

Here's the trick I found that works better than MagicTextView's stroke IMO

这是我发现比 MagicTextView 的中风 IMO 效果更好的技巧

@Override
protected void onDraw(Canvas pCanvas) {
    int textColor = getTextColors().getDefaultColor();
    setTextColor(mOutlineColor); // your stroke's color
    getPaint().setStrokeWidth(10);
    getPaint().setStyle(Paint.Style.STROKE);
    super.onDraw(pCanvas);
    setTextColor(textColor);
    getPaint().setStrokeWidth(0);
    getPaint().setStyle(Paint.Style.FILL);
    super.onDraw(pCanvas);
}

回答by YGHM

I've written a class to perform text with outline and still support all the other attributes and drawing of a normal text view.

我编写了一个类来执行带有轮廓的文本,并且仍然支持所有其他属性和普通文本视图的绘制。

it basically uses the super.onDraw(Canves canvas)on the TextViewbut draws twice with different styles.

它基本上使用super.onDraw(Canves canvas)on ,TextView但以不同的样式绘制两次。

hope this helps.

希望这可以帮助。

public class TextViewOutline extends TextView {

    // constants
    private static final int DEFAULT_OUTLINE_SIZE = 0;
    private static final int DEFAULT_OUTLINE_COLOR = Color.TRANSPARENT;

    // data
    private int mOutlineSize;
    private int mOutlineColor;
    private int mTextColor;
    private float mShadowRadius;
    private float mShadowDx;
    private float mShadowDy;
    private int mShadowColor;

    public TextViewOutline(Context context) {
        this(context, null);
    }

    public TextViewOutline(Context context, AttributeSet attrs) {
        super(context, attrs);
        setAttributes(attrs);
    }

    private void setAttributes(AttributeSet attrs){ 
        // set defaults
        mOutlineSize = DEFAULT_OUTLINE_SIZE;
        mOutlineColor = DEFAULT_OUTLINE_COLOR;   
        // text color   
        mTextColor = getCurrentTextColor();
        if(attrs != null) {
            TypedArray a = getContext().obtainStyledAttributes(attrs,R.styleable.TextViewOutline);
            // outline size
            if (a.hasValue(R.styleable.TextViewOutline_outlineSize)) {
                mOutlineSize = (int) a.getDimension(R.styleable.TextViewOutline_outlineSize, DEFAULT_OUTLINE_SIZE);
            }
            // outline color
            if (a.hasValue(R.styleable.TextViewOutline_outlineColor)) {
                mOutlineColor = a.getColor(R.styleable.TextViewOutline_outlineColor, DEFAULT_OUTLINE_COLOR);
            }
            // shadow (the reason we take shadow from attributes is because we use API level 15 and only from 16 we have the get methods for the shadow attributes)
            if (a.hasValue(R.styleable.TextViewOutline_android_shadowRadius) 
                    || a.hasValue(R.styleable.TextViewOutline_android_shadowDx)
                    || a.hasValue(R.styleable.TextViewOutline_android_shadowDy) 
                    || a.hasValue(R.styleable.TextViewOutline_android_shadowColor)) {
                mShadowRadius = a.getFloat(R.styleable.TextViewOutline_android_shadowRadius, 0);
                mShadowDx = a.getFloat(R.styleable.TextViewOutline_android_shadowDx, 0);
                mShadowDy = a.getFloat(R.styleable.TextViewOutline_android_shadowDy, 0);
                mShadowColor = a.getColor(R.styleable.TextViewOutline_android_shadowColor, Color.TRANSPARENT);
            }

            a.recycle();
        }

        PFLog.d("mOutlineSize = " + mOutlineSize);
        PFLog.d("mOutlineColor = " + mOutlineColor);
    }

    private void setPaintToOutline(){
        Paint paint = getPaint();
        paint.setStyle(Paint.Style.STROKE);
        paint.setStrokeWidth(mOutlineSize);
        super.setTextColor(mOutlineColor);
        super.setShadowLayer(mShadowRadius, mShadowDx, mShadowDy,  mShadowColor);
    }

    private void setPaintToRegular() {
        Paint paint = getPaint();
        paint.setStyle(Paint.Style.FILL);
        paint.setStrokeWidth(0);
        super.setTextColor(mTextColor);
        super.setShadowLayer(0, 0, 0, Color.TRANSPARENT);
    } 

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        setPaintToOutline();
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    }

    @Override
    public void setTextColor(int color) {
        super.setTextColor(color);
        mTextColor = color;
    } 

    @Override
    public void setShadowLayer(float radius, float dx, float dy, int color) {
        super.setShadowLayer(radius, dx, dy, color);
        mShadowRadius = radius;
        mShadowDx = dx;
        mShadowDy = dy;
        mShadowColor = color;
    }

    public void setOutlineSize(int size){
        mOutlineSize = size;
    }

    public void setOutlineColor(int color){
       mOutlineColor = color;
    }

    @Override
    protected void onDraw(Canvas canvas) {
        setPaintToOutline();
        super.onDraw(canvas);
        setPaintToRegular();
        super.onDraw(canvas);
    }

}

attr.xml

属性文件

<declare-styleable name="TextViewOutline">
    <attr name="outlineSize" format="dimension"/>
    <attr name="outlineColor" format="color|reference"/>
    <attr name="android:shadowRadius"/>
    <attr name="android:shadowDx"/>
    <attr name="android:shadowDy"/>
    <attr name="android:shadowColor"/>
</declare-styleable>

回答by Arthur

credit to @YGHM add shadow support enter image description here

归功于@YGHM 添加阴影支持 在此处输入图片说明

package com.megvii.demo;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;

public class TextViewOutline extends android.support.v7.widget.AppCompatTextView {

// constants
private static final int DEFAULT_OUTLINE_SIZE = 0;
private static final int DEFAULT_OUTLINE_COLOR = Color.TRANSPARENT;

// data
private int mOutlineSize;
private int mOutlineColor;
private int mTextColor;
private float mShadowRadius;
private float mShadowDx;
private float mShadowDy;
private int mShadowColor;

public TextViewOutline(Context context) {
    this(context, null);
}

public TextViewOutline(Context context, AttributeSet attrs) {
    super(context, attrs);
    setAttributes(attrs);
}

private void setAttributes(AttributeSet attrs) {
    // set defaults
    mOutlineSize = DEFAULT_OUTLINE_SIZE;
    mOutlineColor = DEFAULT_OUTLINE_COLOR;
    // text color   
    mTextColor = getCurrentTextColor();
    if (attrs != null) {
        TypedArray a = getContext().obtainStyledAttributes(attrs, R.styleable.TextViewOutline);
        // outline size
        if (a.hasValue(R.styleable.TextViewOutline_outlineSize)) {
            mOutlineSize = (int) a.getDimension(R.styleable.TextViewOutline_outlineSize, DEFAULT_OUTLINE_SIZE);
        }
        // outline color
        if (a.hasValue(R.styleable.TextViewOutline_outlineColor)) {
            mOutlineColor = a.getColor(R.styleable.TextViewOutline_outlineColor, DEFAULT_OUTLINE_COLOR);
        }
        // shadow (the reason we take shadow from attributes is because we use API level 15 and only from 16 we have the get methods for the shadow attributes)
        if (a.hasValue(R.styleable.TextViewOutline_android_shadowRadius)
                || a.hasValue(R.styleable.TextViewOutline_android_shadowDx)
                || a.hasValue(R.styleable.TextViewOutline_android_shadowDy)
                || a.hasValue(R.styleable.TextViewOutline_android_shadowColor)) {
            mShadowRadius = a.getFloat(R.styleable.TextViewOutline_android_shadowRadius, 0);
            mShadowDx = a.getFloat(R.styleable.TextViewOutline_android_shadowDx, 0);
            mShadowDy = a.getFloat(R.styleable.TextViewOutline_android_shadowDy, 0);
            mShadowColor = a.getColor(R.styleable.TextViewOutline_android_shadowColor, Color.TRANSPARENT);
        }

        a.recycle();
    }

}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    setPaintToOutline();
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}

private void setPaintToOutline() {
    Paint paint = getPaint();
    paint.setStyle(Paint.Style.STROKE);
    paint.setStrokeWidth(mOutlineSize);
    super.setTextColor(mOutlineColor);
    super.setShadowLayer(0, 0, 0, Color.TRANSPARENT);

}

private void setPaintToRegular() {
    Paint paint = getPaint();
    paint.setStyle(Paint.Style.FILL);
    paint.setStrokeWidth(0);
    super.setTextColor(mTextColor);
    super.setShadowLayer(mShadowRadius, mShadowDx, mShadowDy, mShadowColor);
}


@Override
public void setTextColor(int color) {
    super.setTextColor(color);
    mTextColor = color;
}


public void setOutlineSize(int size) {
    mOutlineSize = size;
}

public void setOutlineColor(int color) {
    mOutlineColor = color;
}

@Override
protected void onDraw(Canvas canvas) {
    setPaintToOutline();
    super.onDraw(canvas);

    setPaintToRegular();
    super.onDraw(canvas);
}

}

attr define

属性定义

<declare-styleable name="TextViewOutline">
    <attr name="outlineSize" format="dimension"/>
    <attr name="outlineColor" format="color|reference"/>
    <attr name="android:shadowRadius"/>
    <attr name="android:shadowDx"/>
    <attr name="android:shadowDy"/>
    <attr name="android:shadowColor"/>
</declare-styleable>

xml code below

xml代码如下

<com.megvii.demo.TextViewOutline
    android:id="@+id/product_name"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_gravity="center_horizontal"
    android:layout_marginTop="110dp"
    android:background="#f4b222"
    android:fontFamily="@font/kidsmagazine"
    android:padding="10dp"
    android:shadowColor="#d7713200"
    android:shadowDx="0"
    android:shadowDy="8"
    android:shadowRadius="1"
    android:text="LIPSTICK SET"
    android:textColor="@android:color/white"
    android:textSize="30sp"
    app:outlineColor="#cb7800"
    app:outlineSize="3dp" />

回答by Farmaker

You can do this programmatically with the below snippet. That provides white letters with black background:

您可以使用以下代码段以编程方式执行此操作。这提供了黑色背景的白色字母:

textView.setTextColor(Color.WHITE);            
textView.setShadowLayer(1.6f,1.5f,1.3f,Color.BLACK);

The parameters of the method are radius,dx,dy,color. You can change them for you specific needs.

该方法的参数是radius,dx,dy,color。您可以根据自己的特定需求更改它们。

I hope I will help someone that creates TextView programmatically and not having it inside xml.

我希望我能帮助那些以编程方式创建 TextView 而不是在 xml 中的人。

Cheers to the stackOverflow community!

为 stackOverflow 社区干杯!