C# 以编程方式确定锁定工作站的持续时间?

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时间:2020-08-03 09:56:03  来源:igfitidea点击:

Programmatically Determine a Duration of a Locked Workstation?

提问by AgentConundrum

How can one determine, in code, how long the machine is locked?

如何在代码中确定机器被锁定多长时间?

Other ideas outside of C# are also welcome.

也欢迎 C# 之外的其他想法。



I like the windows service idea (and have accepted it) for simplicity and cleanliness, but unfortunately I don't think it will work for me in this particular case. I wanted to run this on my workstation at work rather than home (or in addition to home, I suppose), but it's locked down pretty hard courtesy of the DoD. That's part of the reason I'm rolling my own, actually.

我喜欢 Windows 服务的想法(并接受了它),因为它简单和干净,但不幸的是,我认为在这种特殊情况下它对我不起作用。我想在我工作的工作站上运行它,而不是在家里(或者除了家里,我想),但它被美国国防部非常严格地锁定了。实际上,这就是我自己滚动的部分原因。

I'll write it up anyway and see if it works. Thanks everyone!

无论如何我都会写下来,看看它是否有效。谢谢大家!

采纳答案by Timothy Carter

I hadn't found this before, but from any application you can hookup a SessionSwitchEventHandler. Obviously your application will need to be running, but so long as it is:

我以前没有发现过这个,但是你可以从任何应用程序连接一个 SessionSwitchEventHandler。显然您的应用程序需要运行,但只要它是:

Microsoft.Win32.SystemEvents.SessionSwitch += new Microsoft.Win32.SessionSwitchEventHandler(SystemEvents_SessionSwitch);

void SystemEvents_SessionSwitch(object sender, Microsoft.Win32.SessionSwitchEventArgs e)
{
    if (e.Reason == SessionSwitchReason.SessionLock)
    { 
        //I left my desk
    }
    else if (e.Reason == SessionSwitchReason.SessionUnlock)
    { 
        //I returned to my desk
    }
}

回答by AgentConundrum

Below is the 100% working code to find if the PC is locked or not.

下面是 100% 的工作代码,用于确定 PC 是否被锁定。

Before using this use the namespace System.Runtime.InteropServices.

在使用之前使用命名空间System.Runtime.InteropServices

[DllImport("user32", EntryPoint = "OpenDesktopA", CharSet = CharSet.Ansi,SetLastError = true, ExactSpelling = true)]
private static extern Int32 OpenDesktop(string lpszDesktop, Int32 dwFlags, bool fInherit, Int32 dwDesiredAccess);

[DllImport("user32", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
private static extern Int32 CloseDesktop(Int32 hDesktop);

[DllImport("user32", CharSet = CharSet.Ansi,SetLastError = true,ExactSpelling = true)]
private static extern Int32 SwitchDesktop(Int32 hDesktop);

public static bool IsWorkstationLocked()
{
    const int DESKTOP_SWITCHDESKTOP = 256;
    int hwnd = -1;
    int rtn = -1;

    hwnd = OpenDesktop("Default", 0, false, DESKTOP_SWITCHDESKTOP);

    if (hwnd != 0)
    {
        rtn = SwitchDesktop(hwnd);
        if (rtn == 0)
        {
            // Locked
            CloseDesktop(hwnd);
            return true;
        }
        else
        {
            // Not locked
            CloseDesktop(hwnd);
        }
    }
    else
    {
        // Error: "Could not access the desktop..."
    }

    return false;
}

回答by Timothy Carter

I would create a Windows Service (a visual studio 2005 project type) that handles the OnSessionChange event as shown below:

我将创建一个处理 OnSessionChange 事件的 Windows 服务(Visual Studio 2005 项目类型),如下所示:

protected override void OnSessionChange(SessionChangeDescription changeDescription)
{
    if (changeDescription.Reason == SessionChangeReason.SessionLock)
    { 
        //I left my desk
    }
    else if (changeDescription.Reason == SessionChangeReason.SessionUnlock)
    { 
        //I returned to my desk
    }
}

What and how you log the activity at that point is up to you, but a Windows Service provides quick and easy access to windows events like startup, shutdown, login/out, along with the lock and unlock events.

此时记录活动的内容和方式由您决定,但 Windows 服务可以快速轻松地访问 Windows 事件,例如启动、关闭、登录/退出以及锁定和解锁事件。

回答by adeel825

The solution below uses the Win32 API. OnSessionLock is called when the workstation is locked, and OnSessionUnlock is called when it is unlocked.

下面的解决方案使用 Win32 API。OnSessionLock 在工作站被锁定时被调用,OnSessionUnlock 在它被解锁时被调用。

[DllImport("wtsapi32.dll")]
private static extern bool WTSRegisterSessionNotification(IntPtr hWnd,
int dwFlags);

[DllImport("wtsapi32.dll")]
private static extern bool WTSUnRegisterSessionNotification(IntPtr
hWnd);

private const int NotifyForThisSession = 0; // This session only

private const int SessionChangeMessage = 0x02B1;
private const int SessionLockParam = 0x7;
private const int SessionUnlockParam = 0x8;

protected override void WndProc(ref Message m)
{
    // check for session change notifications
    if (m.Msg == SessionChangeMessage)
    {
        if (m.WParam.ToInt32() == SessionLockParam)
            OnSessionLock(); // Do something when locked
        else if (m.WParam.ToInt32() == SessionUnlockParam)
            OnSessionUnlock(); // Do something when unlocked
    }

    base.WndProc(ref m);
    return;
}

void OnSessionLock() 
{
    Debug.WriteLine("Locked...");
}

void OnSessionUnlock() 
{
    Debug.WriteLine("Unlocked...");
}

private void Form1Load(object sender, EventArgs e)
{
    WTSRegisterSessionNotification(this.Handle, NotifyForThisSession);
}

// and then when we are done, we should unregister for the notification
//  WTSUnRegisterSessionNotification(this.Handle);

回答by Robert

I know this is an old question but i have found a method to get the Lock State for a given session.

我知道这是一个老问题,但我找到了一种方法来获取给定会话的锁定状态。

I found my answer herebut it was in C++ so i translated as much as i can to C# to get the Lock State.

我在这里找到了我的答案但它是用 C++ 编写的,所以我尽可能多地将其翻译成 C# 以获得锁定状态。

So here goes:

所以这里是:

static class SessionInfo {
    private const Int32 FALSE = 0;

    private static readonly IntPtr WTS_CURRENT_SERVER = IntPtr.Zero;

    private const Int32 WTS_SESSIONSTATE_LOCK = 0;
    private const Int32 WTS_SESSIONSTATE_UNLOCK = 1;

    private static bool _is_win7 = false;

    static SessionInfo() {
        var os_version = Environment.OSVersion;
        _is_win7 = (os_version.Platform == PlatformID.Win32NT && os_version.Version.Major == 6 && os_version.Version.Minor == 1);
    }

    [DllImport("wtsapi32.dll")]
    private static extern Int32 WTSQuerySessionInformation(
        IntPtr hServer,
        [MarshalAs(UnmanagedType.U4)] UInt32 SessionId,
        [MarshalAs(UnmanagedType.U4)] WTS_INFO_CLASS WTSInfoClass,
        out IntPtr ppBuffer,
        [MarshalAs(UnmanagedType.U4)] out UInt32 pBytesReturned
    );

    [DllImport("wtsapi32.dll")]
    private static extern void WTSFreeMemoryEx(
        WTS_TYPE_CLASS WTSTypeClass,
        IntPtr pMemory,
        UInt32 NumberOfEntries
    );

    private enum WTS_INFO_CLASS {
        WTSInitialProgram = 0,
        WTSApplicationName = 1,
        WTSWorkingDirectory = 2,
        WTSOEMId = 3,
        WTSSessionId = 4,
        WTSUserName = 5,
        WTSWinStationName = 6,
        WTSDomainName = 7,
        WTSConnectState = 8,
        WTSClientBuildNumber = 9,
        WTSClientName = 10,
        WTSClientDirectory = 11,
        WTSClientProductId = 12,
        WTSClientHardwareId = 13,
        WTSClientAddress = 14,
        WTSClientDisplay = 15,
        WTSClientProtocolType = 16,
        WTSIdleTime = 17,
        WTSLogonTime = 18,
        WTSIncomingBytes = 19,
        WTSOutgoingBytes = 20,
        WTSIncomingFrames = 21,
        WTSOutgoingFrames = 22,
        WTSClientInfo = 23,
        WTSSessionInfo = 24,
        WTSSessionInfoEx = 25,
        WTSConfigInfo = 26,
        WTSValidationInfo = 27,
        WTSSessionAddressV4 = 28,
        WTSIsRemoteSession = 29
    }

    private enum WTS_TYPE_CLASS {
        WTSTypeProcessInfoLevel0,
        WTSTypeProcessInfoLevel1,
        WTSTypeSessionInfoLevel1
    }

    public enum WTS_CONNECTSTATE_CLASS {
        WTSActive,
        WTSConnected,
        WTSConnectQuery,
        WTSShadow,
        WTSDisconnected,
        WTSIdle,
        WTSListen,
        WTSReset,
        WTSDown,
        WTSInit
    }

    public enum LockState {
        Unknown,
        Locked,
        Unlocked
    }

    [StructLayout(LayoutKind.Sequential)]
    private struct WTSINFOEX {
        public UInt32 Level;
        public UInt32 Reserved; /* I have observed the Data field is pushed down by 4 bytes so i have added this field as padding. */
        public WTSINFOEX_LEVEL Data;
    }

    [StructLayout(LayoutKind.Sequential)]
    private struct WTSINFOEX_LEVEL {
        public WTSINFOEX_LEVEL1 WTSInfoExLevel1;
    }

    [StructLayout(LayoutKind.Sequential)]
    private struct WTSINFOEX_LEVEL1 {
        public UInt32 SessionId;
        public WTS_CONNECTSTATE_CLASS SessionState;
        public Int32 SessionFlags;

        /* I can't figure out what the rest of the struct should look like but as i don't need anything past the SessionFlags i'm not going to. */

    }

    public static LockState GetSessionLockState(UInt32 session_id) {
        IntPtr ppBuffer;
        UInt32 pBytesReturned;

        Int32 result = WTSQuerySessionInformation(
            WTS_CURRENT_SERVER,
            session_id,
            WTS_INFO_CLASS.WTSSessionInfoEx,
            out ppBuffer,
            out pBytesReturned
        );

        if (result == FALSE)
            return LockState.Unknown;

        var session_info_ex = Marshal.PtrToStructure<WTSINFOEX>(ppBuffer);

        if (session_info_ex.Level != 1)
            return LockState.Unknown;

        var lock_state = session_info_ex.Data.WTSInfoExLevel1.SessionFlags;
        WTSFreeMemoryEx(WTS_TYPE_CLASS.WTSTypeSessionInfoLevel1, ppBuffer, pBytesReturned);

        if (_is_win7) {
            /* Ref: https://msdn.microsoft.com/en-us/library/windows/desktop/ee621019(v=vs.85).aspx
                * Windows Server 2008 R2 and Windows 7:  Due to a code defect, the usage of the WTS_SESSIONSTATE_LOCK
                * and WTS_SESSIONSTATE_UNLOCK flags is reversed. That is, WTS_SESSIONSTATE_LOCK indicates that the
                * session is unlocked, and WTS_SESSIONSTATE_UNLOCK indicates the session is locked.
                * */
            switch (lock_state) {
                case WTS_SESSIONSTATE_LOCK:
                    return LockState.Unlocked;

                case WTS_SESSIONSTATE_UNLOCK:
                    return LockState.Locked;

                default:
                    return LockState.Unknown;
            }
        }
        else {
            switch (lock_state) {
                case WTS_SESSIONSTATE_LOCK:
                    return LockState.Locked;

                case WTS_SESSIONSTATE_UNLOCK:
                    return LockState.Unlocked;

                default:
                    return LockState.Unknown;
            }
        }
    }
}

Note: The above code was extracted from a much larger project so if i missed a bit sorry. I havn't got time to test the above code but plan to come back in a week or two to check everything. I only posted it now because i didn't want to forget to do it.

注意:上面的代码是从一个更大的项目中提取的,所以如果我错过了一点抱歉。我没有时间测试上面的代码,但计划在一两周内回来检查所有内容。我现在才发布它,因为我不想忘记这样做。

回答by Abdul Rahman Kayali

NOTE: This is not an answer, but a (contribution) to Timothy Carteranswer, because my reputation doesn't allow me to comment so far.

注意:这不是答案,而是对Timothy Carter答案的(贡献),因为到目前为止我的声誉不允许我发表评论。

Just in case somebody tried the code from Timothy Carter's answer and did not get it to work right away in a Windows service, there's one property that need to be set to truein the constructor of the service. Just add the line in the constructor:

万一有人尝试了 Timothy Carter 的答案中的代码,但没有立即在 Windows 服务中工作,则需要true在服务的构造函数中设置一个属性。只需在构造函数中添加以下行:

CanHandleSessionChangeEvent = true;

And be sure not to set this property after the service is started otherwise an InvalidOperationExceptionwill be thrown.

并且一定不要在服务启动后设置这个属性,否则InvalidOperationException会抛出an 。

回答by granadaCoder

If you're interested in writing a windows-service to "find" these events, topshelf (the library/framework that makes writing windows services much easier) has a hook.

如果您对编写 Windows 服务来“查找”这些事件感兴趣,topshelf(使编写 Windows 服务变得更加容易的库/框架)有一个钩子。

public interface IMyServiceContract
{
    void Start();

    void Stop();

    void SessionChanged(Topshelf.SessionChangedArguments args);
}



public class MyService : IMyServiceContract
{

    public void Start()
    {
    }

    public void Stop()
    {

    }

    public void SessionChanged(SessionChangedArguments e)
    {
        Console.WriteLine(e.ReasonCode);
    }   
}

and now the code to wire up the topshelf service to the interface/concrete above

现在是将顶层服务连接到上面的接口/混凝土的代码

Everything below is "typical" topshelf setup.... except for 2 lines which I marked as

下面的所有内容都是“典型的”顶层设置......除了我标记为的 2 行

/* THIS IS MAGIC LINE */

/* 这是魔法线 */

Those are what get the SessionChanged method to fire.

这些就是触发 SessionChanged 方法的原因。

I tested this with windows 10 x64. I locked and unlocked my machine and I got the desired result.

我用 Windows 10 x64 对此进行了测试。我锁定和解锁我的机器,我得到了想要的结果。

            IMyServiceContract myServiceObject = new MyService(); /* container.Resolve<IMyServiceContract>(); */


            HostFactory.Run(x =>
            {
                x.Service<IMyServiceContract>(s =>
                {
                    s.ConstructUsing(name => myServiceObject);
                    s.WhenStarted(sw => sw.Start());
                    s.WhenStopped(sw => sw.Stop());
                    s.WhenSessionChanged((csm, hc, chg) => csm.SessionChanged(chg)); /* THIS IS MAGIC LINE */
                });

                x.EnableSessionChanged(); /* THIS IS MAGIC LINE */

                /* use command line variables for the below commented out properties */
                /*
                x.RunAsLocalService();
                x.SetDescription("My Description");
                x.SetDisplayName("My Display Name");
                x.SetServiceName("My Service Name");
                x.SetInstanceName("My Instance");
                */

                x.StartManually(); // Start the service manually.  This allows the identity to be tweaked before the service actually starts

                /* the below map to the "Recover" tab on the properties of the Windows Service in Control Panel */
                x.EnableServiceRecovery(r =>
                {
                    r.OnCrashOnly();
                    r.RestartService(1); ////first
                    r.RestartService(1); ////second
                    r.RestartService(1); ////subsequents
                    r.SetResetPeriod(0);
                });

                x.DependsOnEventLog(); // Windows Event Log
                x.UseLog4Net();

                x.EnableShutdown();

                x.OnException(ex =>
                {
                    /* Log the exception */
                    /* not seen, I have a log4net logger here */
                });
            });                 

My packages.config to provide hints about versions:

我的packages.config 提供有关版本的提示:

  <package id="log4net" version="2.0.5" targetFramework="net45" />
  <package id="Topshelf" version="4.0.3" targetFramework="net461" />
  <package id="Topshelf.Log4Net" version="4.0.3" targetFramework="net461" />