Javascript 如何在 ThreeJS 中将网格旋转 90 度?
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How can I rotate a mesh by 90 degrees in ThreeJS?
提问by Zaay
I have a mesh that I want to rotate by 90 degrees inside Three JS.
Here is the image of the current situation:

我有一个网格,我想在 Three JS 中旋转 90 度。这是当前情况的图像:

I want the selected mesh to be rotated parallelly to the large mesh. I have tried rotating the matrix like this:
我希望所选网格与大网格平行旋转。我试过像这样旋转矩阵:
matrix = new THREE.Matrix4().makeRotationX(1.57)
But the mesh goes into strange rotations. Is there any easier way to rotate it by 90 degrees ?
但是网格会发生奇怪的旋转。有没有更简单的方法将它旋转 90 度?
回答by Absulit
The threejs rotation uses Radians (as you might know)
Threejs 旋转使用弧度(你可能知道)
you can use this
你可以用这个
mesh.rotation.x = Math.PI / 2;
or
或者
mesh.rotation.set(new THREE.Vector3( 0, 0, Math.PI / 2));
回答by Harun ERGUL
You can rotate an object by using this function:
您可以使用此功能旋转对象:
function rotateObject(object, degreeX=0, degreeY=0, degreeZ=0) {
object.rotateX(THREE.Math.degToRad(degreeX));
object.rotateY(THREE.Math.degToRad(degreeY));
object.rotateZ(THREE.Math.degToRad(degreeZ));
}
// usage:
rotateObject(myPlane, 40, 30, 20);
回答by prahadeesh
Let's say meshToRotateneeds to be rotated by 90 degrees in X axis. Then do the following.
假设meshToRotate需要在 X 轴上旋转 90 度。然后执行以下操作。
var meshToRotate = new THREE.Mesh( geometry, material );
//Rotating mesh by 90 degree in X axis.
meshToRotate.rotateX( Math.PI / 2 );
回答by Tib
Tested on r96, you can also use
在r96上测试过,你也可以使用
mesh.rotation.setFromVector3(new THREE.Vector3( Math.PI / 2, 0, 0));

