C++ 派生类如何从基类继承静态函数?
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How can Derived class inherit a static function from Base class?
提问by Hymanhab
struct TimerEvent
{
event Event;
timeval TimeOut;
static void HandleTimer(int Fd, short Event, void *Arg);
};
HandleTimer needs to be static since I'm passing it to C library (libevent).
HandleTimer 需要是静态的,因为我将它传递给 C 库 (libevent)。
I want to inherit from this class. How can this be done?
我想从这个类继承。如何才能做到这一点?
Thanks.
谢谢。
回答by Joao da Silva
You can easily inherit from that class:
您可以轻松地从该类继承:
class Derived: public TimerEvent {
...
};
However, you can't override HandleTimer in your subclass and expect this to work:
但是,您不能在子类中覆盖 HandleTimer 并期望它起作用:
TimerEvent *e = new Derived();
e->HandleTimer();
This is because static methods don't have an entry in the vtable, and can't thus be virtual. You can however use the "void* Arg" to pass a pointer to your instance... something like:
这是因为静态方法在 vtable 中没有条目,因此不能是虚拟的。但是,您可以使用“void* Arg”将指针传递给您的实例……例如:
struct TimerEvent {
virtual void handle(int fd, short event) = 0;
static void HandleTimer(int fd, short event, void *arg) {
((TimerEvent *) arg)->handle(fd, event);
}
};
class Derived: public TimerEvent {
virtual void handle(int fd, short event) {
// whatever
}
};
This way, HandleTimer can still be used from C functions, just make sure to always pass the "real" object as the "void* Arg".
这样, HandleTimer 仍然可以从 C 函数中使用,只需确保始终将“真实”对象作为“void* Arg”传递。
回答by xavlours
To some extent the traits pattern lets you inherit and redefine static methods.
在某种程度上,traits 模式允许您继承和重新定义静态方法。
First start with a base class:
首先从一个基类开始:
struct base {
static void talk() { std::cout << "hello" << std::endl; }
static void shout() { std::cout << "HELLO !!" << std::endl; }
};
Then derive it and redefine some methods:
然后派生出来,重新定义一些方法:
struct derived: public base {
static void talk() { std::cout << "goodbye" << std::endl; }
};
And now call the methods via a traits class:
现在通过一个traits类调用这些方法:
template < class T >
struct talker_traits {
static void talk() { T::talk(); }
static void shout() { T::shout(); }
};
talker_traits<base>::talk() // prints "hello"
talker_traits<base>::shout() // prints "HELLO !!"
talker_traits<derived>::talk() // prints "goodbye"
talker_traits<derived>::shout() // prints "HELLO !!"
The traits class lets you reuse the static method base::shout
while "overriding" base::talk
with derived::talk
. Still, there are several difference with actual inheritance:
traits类可以重复使用的静态方法base::shout
,而“覆盖”base::talk
与derived::talk
。尽管如此,与实际继承还是有一些区别:
- The function to call is resolved at compile time
- The child method needs not have the same signature as the parent one
- 要调用的函数在编译时解析
- 子方法不需要与父方法具有相同的签名
It works with static fields and typedefs too, the best example is std::iterator_traits.
它也适用于静态字段和 typedef,最好的例子是std::iterator_traits。
回答by MSalters
You've got a bit of a conflict here in your question. When you pass &TimerEvent::TimerHandler
to a C library, you do exactly that. You could also have passed &DerivedTimerEvent::TimerHandler
, if you wanted. But you can't pass &TimerEvent::TimerHandler
and expect the C library(!) to figure out you actually meant &DerivedTimerEvent::TimerHandler
.
你的问题在这里有点冲突。当您传递&TimerEvent::TimerHandler
给 C 库时,您就是这样做的。&DerivedTimerEvent::TimerHandler
如果你愿意,你也可以通过。但是您不能通过&TimerEvent::TimerHandler
并期望C 库(!)弄清楚您实际上是指&DerivedTimerEvent::TimerHandler
.