javascript Vue mousemove仅在mousedown之后

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时间:2020-10-29 07:51:10  来源:igfitidea点击:

Vue mousemove only after mousedown

javascriptvue.jsvuejs2mousedown

提问by Giacomo

How can I trigger a mousemove only if the element is clicked first? I'm trying to utilize this for an audio player timeline.

仅当首先单击元素时,如何才能触发鼠标移动?我正在尝试将其用于音频播放器时间线。

.player__time--bar(@mousedown="setNewCurrentPosition($event)")
    .slider(role="slider" aria-valuemin="0" :aria-valuenow="currentPosition" :aria-valuemax="trackTotalDuration" aria-orientation="horizontal")
        .player__time--bar-current-position(:style="{width:  (100 / (trackTotalDuration / currentPosition)) + '%'}")

The method:

方法:

setNewCurrentPosition(e) {
    let tag = e.target
    // if the click is not on 'slider', grab div with class 'slider'
    if (e.target.className === 'player__time--bar') tag = e.target.firstElementChild
    else if (e.target.className === 'player__time--bar-current-position') tag = e.target.parentElement
    const pos = tag.getBoundingClientRect()
    const seekPos = (e.clientX - pos.left) / pos.width
    this.currentPosition = parseInt(this.trackTotalDuration * seekPos)
    // updates the time in the html
    this.$refs.player.currentTime = this.currentPosition
},

回答by Roy J

You will want to have a mousedownlistener on your element that sets a variable to indicate dragging started. Put a listener on the window to catch mouseupanywhere and unset the variable.

您需要mousedown在元素上设置一个侦听器来设置一个变量以指示拖动开始。在窗口上放置一个侦听器以捕捉mouseup任何地方并取消设置变量。

You can put mousemoveon the element if you are only interested in dragging that happens inside the element. Otherwise you can put the mousemovelistener on windowso you catch it everywhere.

mousemove如果您只对元素内部发生的拖动感兴趣,则可以放置该元素。否则,您可以戴上mousemove监听器,window以便在任何地方都能捕捉到它。

new Vue({
  el: '#app',
  data: {
    dragging: false,
    x: 'no',
    y: 'no'
  },
  methods: {
    startDrag() {
      this.dragging = true;
      this.x = this.y = 0;
    },
    stopDrag() {
      this.dragging = false;
      this.x = this.y = 'no';
    },
    doDrag(event) {
      if (this.dragging) {
        this.x = event.clientX;
        this.y = event.clientY;
      }
    }
  },
  mounted() {
    window.addEventListener('mouseup', this.stopDrag);
  }
});
.dragstartzone {
  background-color: red;
}
<script src="//cdnjs.cloudflare.com/ajax/libs/vue/2.4.2/vue.min.js"></script>
<div id="app">
  <div class="dragstartzone" @mousedown="startDrag" @mousemove="doDrag">Start dragging here</div>
  <div>X: {{x}}, Y: {{y}}</div>
</div>

回答by Giacomo

I ended up using the code provided by Roy J, refactoring it a bit to fit my need. Here it is

我最终使用了 Roy J 提供的代码,对其进行了一些重构以满足我的需要。这里是

Template:

模板:

.player__time--bar(@mousedown="startDrag($event)" @mouseup="stopDrag($event)" @mousemove="doDrag($event)")
    .slider(role="slider" aria-valuemin="0" :aria-valuenow="currentPosition" :aria-valuemax="trackTotalDuration" aria-orientation="horizontal")
        .player__time--bar-current-position(:style="{width:  (100 / (trackTotalDuration / currentPosition)) + '%'}")

Data:

数据:

data: () => ({
    currentPosition: 0,
    trackTotalDuration: 0,
    dragging: false
}),

Methods:

方法:

startDrag() {
    this.dragging = true
},
stopDrag(event) {
    this.dragging = false
    this.setNewCurrentPosition(event)
},
doDrag(event) {
    if (this.dragging) this.setNewCurrentPosition(event)
},

setNewCurrentPosition(e) {
    let tag = e.target
    // if the click is not on 'slider', grab div with class 'slider'
    if (e.target.className === 'player__time--bar') tag = e.target.firstElementChild
    else if (e.target.className === 'player__time--bar-current-position') tag = e.target.parentElement
    const pos = tag.getBoundingClientRect()
    const seekPos = (e.clientX - pos.left) / pos.width
    this.currentPosition = parseInt(this.trackTotalDuration * seekPos)
    // updates the time in the html
    this.$refs.player.currentTime = this.currentPosition
},