ios 如何在视图控制器之间进行淡入淡出/无过渡
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How do I do a Fade/No transition between view controllers
提问by Sjors
Is it possible to do a fade in and fade out transition between View Controllers in Storyboard. Or without transition.
是否可以在 Storyboard 中的视图控制器之间进行淡入和淡出过渡。或者没有过渡。
If it's possible, what's the code for it?
如果可能,它的代码是什么?
回答by Rob
If presenting a modal view controller, you can specify a modalTransitionStyle
of UIModalTransitionStyleCrossDissolve
. If doing this with a segue in your storyboard, select the attributes inspector for the segue, and specify the transition style there:
如果呈现一个模态视图控制器,您可以指定一个modalTransitionStyle
of UIModalTransitionStyleCrossDissolve
。如果在故事板中使用 segue 执行此操作,请选择 segue 的属性检查器,并在那里指定过渡样式:
If presenting the view controller programmatically, you can define your modal segue between the view controllers in your storyboard with a "Transition" of "Cross Dissolve" and then have the source view controller perform this segue:
如果以编程方式呈现视图控制器,您可以使用“Cross Dissolve”的“Transition”在故事板中的视图控制器之间定义模态转场,然后让源视图控制器执行此转场:
[self performSegueWithIdentifier:@"presentSegue" sender:sender];
Or, if you are calling presentViewController
:
或者,如果您正在致电presentViewController
:
UIViewController *controller = [self.storyboard instantiateViewControllerWithIdentifier:@"YourStoryboardID"];
controller.modalTransitionStyle = UIModalTransitionStyleCrossDissolve;
[self presentViewController:controller animated:YES completion:nil];
In iOS 7, Apple has provided a new technology that provides a rich and robust control for highly customized transitions. For more information, refer to WWDC 2013 video Custom Transitions Using View Controllers.
在 iOS 7 中,Apple 提供了一项新技术,可为高度自定义的过渡提供丰富而强大的控件。有关更多信息,请参阅 WWDC 2013 视频使用视图控制器自定义过渡。
But, for instance, if you want to customize the push and pop animations in iOS 7 to fade, you would specify a delegate
for the navigation controller
但是,例如,如果您想自定义 iOS 7 中的推送和弹出动画以淡入淡出,您可以delegate
为导航控制器指定 a
- (void)viewDidLoad {
[super viewDidLoad];
self.navigationController.delegate = self;
}
You would then implement animationControllerForOperation
that specified the animator objects for pushing and popping:
然后animationControllerForOperation
,您将实现指定用于推送和弹出的动画对象:
- (id<UIViewControllerAnimatedTransitioning>)navigationController:(UINavigationController *)navigationController
animationControllerForOperation:(UINavigationControllerOperation)operation
fromViewController:(UIViewController*)fromVC
toViewController:(UIViewController*)toVC
{
if (operation == UINavigationControllerOperationPush)
return [[PushAnimator alloc] init];
if (operation == UINavigationControllerOperationPop)
return [[PopAnimator alloc] init];
return nil;
}
You'd obviously have to implement your custom push and pop animators, such as:
你会明显地要实现自定义的push和pop动画,如:
@interface PushAnimator : NSObject <UIViewControllerAnimatedTransitioning>
@end
@implementation PushAnimator
- (NSTimeInterval)transitionDuration:(id <UIViewControllerContextTransitioning>)transitionContext
{
return 0.5;
}
- (void)animateTransition:(id<UIViewControllerContextTransitioning>)transitionContext
{
UIViewController* toViewController = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];
[[transitionContext containerView] addSubview:toViewController.view];
toViewController.view.alpha = 0.0;
[UIView animateWithDuration:[self transitionDuration:transitionContext] animations:^{
toViewController.view.alpha = 1.0;
} completion:^(BOOL finished) {
[transitionContext completeTransition:![transitionContext transitionWasCancelled]];
}];
}
@end
And
和
@interface PopAnimator : NSObject <UIViewControllerAnimatedTransitioning>
@end
@implementation PopAnimator
- (NSTimeInterval)transitionDuration:(id <UIViewControllerContextTransitioning>)transitionContext
{
return 0.5;
}
- (void)animateTransition:(id<UIViewControllerContextTransitioning>)transitionContext
{
UIViewController* toViewController = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];
UIViewController* fromViewController = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];
[[transitionContext containerView] insertSubview:toViewController.view belowSubview:fromViewController.view];
[UIView animateWithDuration:[self transitionDuration:transitionContext] animations:^{
fromViewController.view.alpha = 0.0;
} completion:^(BOOL finished) {
[transitionContext completeTransition:![transitionContext transitionWasCancelled]];
}];
}
@end
There is a similar, but slightly different technique for customizing modal transitions, too (though if you were just doing a face, you'd probably just use the modalTransitionStyle
discussed above unless there was some other subtle customization you wanted to employ). See the aforementioned Custom Transitions Using View Controllersfor more information.
也有一种类似但略有不同的自定义模态转换技术(尽管如果您只是做一个人脸,您可能只使用modalTransitionStyle
上面讨论的方法,除非您想使用其他一些微妙的自定义)。有关更多信息,请参阅上述使用视图控制器的自定义过渡。
Bottom line, custom transitions for iOS 7 are a slightly complicated, but very robust way to provide tremendous control over the animations for transitions.
最重要的是,iOS 7 的自定义过渡是一种稍微复杂但非常强大的方式,可以为过渡动画提供巨大的控制。
回答by Yaroslav Babenko
For creating Custom Segue create subclass of UIStoryboard segue. For example:
要创建自定义转场,请创建 UIStoryboard 转场的子类。例如:
// MCFadeSegue.h
#import <UIKit/UIKit.h>
@interface MCFadeSegue : UIStoryboardSegue
@end
// MCFadeSegue.m
#import <QuartzCore/QuartzCore.h>
#import "MCFadeSegue.h"
@implementation MCFadeSegue
- (void)perform
{
CATransition *transition = [CATransition animation];
transition.duration = 0.5;
transition.type = kCATransitionFade;
[[[[[self sourceViewController] view] window] layer] addAnimation:transition
forKey:kCATransitionFade];
[[self sourceViewController]
presentViewController:[self destinationViewController]
animated:NO completion:NULL];
}
@end
Then in MainStoryboard.storyboard choose segue and set Style:Custom and Class:MCFadeSegue.
然后在 MainStoryboard.storyboard 中选择 segue 并设置 Style:Custom 和 Class:MCFadeSegue。
回答by Eugene Braginets
Push/Pop UIVIewController FadeIn/FadeOut in Swift
Swift 中的推送/弹出 UIVIewController 淡入/淡出
class FadeInPushSegue: UIStoryboardSegue {
var animated: Bool = true
override func perform() {
if var sourceViewController = self.sourceViewController as? UIViewController, var destinationViewController = self.destinationViewController as? UIViewController {
var transition: CATransition = CATransition()
transition.type = kCATransitionFade; //kCATransitionMoveIn; //, kCATransitionPush, kCATransitionReveal, kCATransitionFade
sourceViewController.view.window?.layer.addAnimation(transition, forKey: "kCATransition")
sourceViewController.navigationController?.pushViewController(destinationViewController, animated: false)
}
}
}
class FadeOutPopSegue: UIStoryboardSegue {
override func perform() {
if var sourceViewController = self.sourceViewController as? UIViewController, var destinationViewController = self.destinationViewController as? UIViewController {
var transition: CATransition = CATransition()
transition.duration = 0.4
transition.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
transition.type = kCATransitionFade; //kCATransitionMoveIn; //, kCATransitionPush, kCATransitionReveal, kCATransitionFade
sourceViewController.view.window?.layer.addAnimation(transition, forKey: "kCATransition")
sourceViewController.navigationController?.popViewControllerAnimated(false)
}
}
}
回答by Brandon Roberts
Without needing to create a custom segue, I put together this code to present the view...
无需创建自定义转场,我将这段代码放在一起来呈现视图......
UIViewController *nextView = [[UIStoryboard storyboardWithName:@"Main" bundle:nil] instantiateViewControllerWithIdentifier:@"YOUR_VIEW_CONTROLLER_STORYBOARD_NAME"]; nextView.modalTransitionStyle = UIModalTransitionStyleCrossDissolve; [self.navigationController presentViewController:nextView animated:YES completion:nil]; // (For a cross dissolve, set animated:YES. For no transition, set animated:NO.)
Hope this helps anyone who comes across this question!
希望这可以帮助遇到这个问题的任何人!
回答by S R Nayak
Try this one.
试试这个。
let transition: CATransition = CATransition()
transition.duration = 0.4
transition.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
transition.type = kCATransitionFade
self.navigationController!.view.layer.addAnimation(transition, forKey: nil)
let vc = self.storyboard?.instantiateViewControllerWithIdentifier("vcID") as! My_ViewController
self.navigationController?.pushViewController(vc, animated: false)
回答by ioopl
My Swift Version with optional checking offcourse!
我的 Swift 版本带有可选的检查offcourse!
let storyboard = UIStoryboard.init(name: "Main", bundle: nil)
if let stView = storyboard.instantiateViewControllerWithIdentifier("STVC") as? STVC {
stView.modalTransitionStyle = UIModalTransitionStyle.CrossDissolve
self.navigationController?.presentViewController(stView, animated: true, completion: nil)
}
Just make sure to set the Storyboard ID of the "View controller" in IB
只需确保在 IB 中设置“视图控制器”的 Storyboard ID
回答by Septronic
What I did was to use Storyboard in Interface Builder, connected the two viewcontroller you need to move to /from and back (hold ctrl and drag click from the origin viewcontroller to destination viewcontroller), and changed the segue properties. I used the following:
我所做的是在Interface Builder中使用Storyboard,连接您需要移动到/从和返回的两个视图控制器(按住ctrl并将单击从原始视图控制器拖动到目标视图控制器),并更改segue属性。我使用了以下内容:
I then used the following:
然后我使用了以下内容:
[self performSegueWithIdentifier:@"showMovieDetailSegue" sender:self];
when you want to remove it, just call this from the origin viewcontroller:
当你想删除它时,只需从原始视图控制器调用它:
[self dismissViewControllerAnimated:YES completion:nil];
Simple and very quick.
简单而且非常快。
回答by Maverick
Push/Pop UIVIewController FadeIn/FadeOut in Swift 3syntax, based on Eugene Braginets's answer
Push/Pop UIVIewController FadeIn/FadeOut in Swift 3语法,基于Eugene Braginets的回答
class FadeInPushSegue: UIStoryboardSegue {
var animated: Bool = true
override func perform() {
let sourceViewController = self.source
let destinationViewController = self.destination
let transition: CATransition = CATransition()
transition.type = kCATransitionFade; //kCATransitionMoveIn; //, kCATransitionPush, kCATransitionReveal, kCATransitionFade
sourceViewController.view.window?.layer.add(transition, forKey: "kCATransition")
sourceViewController.navigationController?.pushViewController(destinationViewController, animated: false)
}
}
class FadeOutPopSegue: UIStoryboardSegue {
override func perform() {
let sourceViewController = self.source
let transition: CATransition = CATransition()
transition.duration = 0.4
transition.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
transition.type = kCATransitionFade; //kCATransitionMoveIn; //, kCATransitionPush, kCATransitionReveal, kCATransitionFade
sourceViewController.view.window?.layer.add(transition, forKey: "kCATransition")
_ = sourceViewController.navigationController?.popViewController(animated: false)
}
}
回答by Connor
This drove me absolutely nuts for several hours. None of these solutions seemed to be what I wanted, and I was losing my mind. Finally came up with the following, which swaps view controllers within a single NSWindow using a fade out/fade in transition. First it performs a fade out, then, in the completion handler, it sets the view for the window to the new view and performs a fade in. Maybe there's a better way to do this, but this is the simplest way I could hack together.
这让我彻底疯了几个小时。这些解决方案似乎都不是我想要的,我正在失去理智。最后提出了以下内容,它使用淡出/淡入过渡在单个 NSWindow 中交换视图控制器。首先它执行淡出,然后在完成处理程序中,它将窗口的视图设置为新视图并执行淡入。也许有更好的方法来做到这一点,但这是我可以一起破解的最简单的方法.
class CustomSegue : NSStoryboardSegue {
override func perform() {
guard let fromController = sourceController as? NSViewController else {
return;
}
guard let toController = destinationController as? NSViewController else {
return;
}
let animationDuration = 0.5;
NSAnimationContext.runAnimationGroup({
##代码##.duration = animationDuration;
fromController.view.animator().alphaValue = 0.0;
}, completionHandler: {
fromController.view.window?.contentViewController = toController;
toController.view.alphaValue = 0.0;
NSAnimationContext.runAnimationGroup({
##代码##.duration = animationDuration;
toController.view.animator().alphaValue = 1.0;
})
});
}
}
The lack of examples in Apple documentation makes me want to tear my brain out, and the mix of Objective C and Swift everywhere is just... bah!
Apple 文档中缺少示例让我想绞尽脑汁,Objective C 和 Swift 的混合无处不在,简直是……呸!