ios 在 Swift 中检查互联网连接的可用性
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Check for internet connection availability in Swift
提问by Isuru
Is there a way to check if the internet connection is available using Swift?
有没有办法使用 Swift 检查互联网连接是否可用?
I know there are many third party libraries to do this but they are all written in Objective-C. I'm looking for a Swift alternative.
我知道有很多第三方库可以做到这一点,但它们都是用 Objective-C 编写的。我正在寻找 Swift 的替代品。
回答by Isuru
As mentioned in the comments, although its possible to use Objective-C libraries in Swift, I wanted a more pure Swift solution. The existing Apple Reachability class and other third party libraries seemed to be too complicated for me to translate to Swift. I Googled some more and I came across this articlewhich shows a simple method to check for network availability. I set out to translate this to Swift. I hit many snagsbut thanks to Martin Rfrom StackOverflow, I managed to resolve them and finally get a workable solution in Swift. Here is the code.
正如评论中提到的,虽然可以在 Swift 中使用 Objective-C 库,但我想要一个更纯粹的 Swift 解决方案。现有的 Apple Reachability 类和其他第三方库似乎太复杂了,我无法转换为 Swift。我在谷歌上搜索了更多,我看到了这篇文章,它展示了一种检查网络可用性的简单方法。我开始将其翻译成 Swift。我打了许多碰壁,但由于马丁- [R从StackOverflow的,我设法解决这些问题终于得到斯威夫特一个可行的解决方案。这是代码。
import Foundation
import SystemConfiguration
public class Reachability {
class func isConnectedToNetwork() -> Bool {
var zeroAddress = sockaddr_in(sin_len: 0, sin_family: 0, sin_port: 0, sin_addr: in_addr(s_addr: 0), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0))
zeroAddress.sin_len = UInt8(sizeofValue(zeroAddress))
zeroAddress.sin_family = sa_family_t(AF_INET)
let defaultRouteReachability = withUnsafePointer(&zeroAddress) {
SCNetworkReachabilityCreateWithAddress(nil, UnsafePointer(public class Reachability {
public func isConnectedToNetwork() -> Bool {
var zeroAddress = sockaddr_in()
zeroAddress.sin_len = UInt8(MemoryLayout<sockaddr_in>.size)
zeroAddress.sin_family = sa_family_t(AF_INET)
guard let defaultRouteReachability = withUnsafePointer(to: &zeroAddress, {
import Foundation
public class Reachability {
class func isConnectedToNetwork()->Bool{
var Status:Bool = false
let url = NSURL(string: "http://google.com/")
let request = NSMutableURLRequest(URL: url!)
request.HTTPMethod = "HEAD"
request.cachePolicy = NSURLRequestCachePolicy.ReloadIgnoringLocalAndRemoteCacheData
request.timeoutInterval = 10.0
var response: NSURLResponse?
var data = NSURLConnection.sendSynchronousRequest(request, returningResponse: &response, error: nil) as NSData?
if let httpResponse = response as? NSHTTPURLResponse {
if httpResponse.statusCode == 200 {
Status = true
}
}
return Status
}
}
.withMemoryRebound(to: sockaddr.self, capacity: 1) {
SCNetworkReachabilityCreateWithAddress(nil, if Reachability.isConnectedToNetwork() == true {
println("Internet connection OK")
} else {
println("Internet connection FAILED")
}
)
}
}) else {
return false
}
var flags: SCNetworkReachabilityFlags = []
if !SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags) {
return false
}
if flags.isEmpty {
return false
}
let isReachable = flags.contains(.reachable)
let needsConnection = flags.contains(.connectionRequired)
return (isReachable && !needsConnection)
}
}
)).takeRetainedValue()
}
var flags: SCNetworkReachabilityFlags = 0
if SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags) == 0 {
return false
}
let isReachable = (flags & UInt32(kSCNetworkFlagsReachable)) != 0
let needsConnection = (flags & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
return isReachable && !needsConnection
}
}
For Swift > 3.0
对于 Swift > 3.0
func checkWiFi() -> Bool {
let networkStatus = Reachability().connectionStatus()
switch networkStatus {
case .Unknown, .Offline:
return false
case .Online(.WWAN):
print("Connected via WWAN")
return true
case .Online(.WiFi):
print("Connected via WiFi")
return true
}
}
This works for both 3G and WiFi connections. I've also uploaded it to my GitHubwith a working example.
这适用于 3G 和 WiFi 连接。我还用一个工作示例将它上传到了我的GitHub。
回答by Dmitry
I give you better way...
我给你更好的方法...
You must create a class with this code
您必须使用此代码创建一个类
import Foundation
import SystemConfiguration
import UIKit
import SystemConfiguration.CaptiveNetwork
public let ReachabilityStatusChangedNotification = "ReachabilityStatusChangedNotification"
public enum ReachabilityType: CustomStringConvertible {
case WWAN
case WiFi
public var description: String {
switch self {
case .WWAN: return "WWAN"
case .WiFi: return "WiFi"
}
}
}
public enum ReachabilityStatus: CustomStringConvertible {
case Offline
case Online(ReachabilityType)
case Unknown
public var description: String {
switch self {
case .Offline: return "Offline"
case .Online(let type): return "Online (\(type))"
case .Unknown: return "Unknown"
}
}
}
public class Reachability {
func connectionStatus() -> ReachabilityStatus {
var zeroAddress = sockaddr_in()
zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
zeroAddress.sin_family = sa_family_t(AF_INET)
guard let defaultRouteReachability = (withUnsafePointer(to: &zeroAddress) {
import Foundation
import SystemConfiguration
public class Reachability {
public func isConnectedToNetwork() -> Bool {
var zeroAddress = sockaddr_in()
zeroAddress.sin_len = UInt8(MemoryLayout<sockaddr_in>.size)
zeroAddress.sin_family = sa_family_t(AF_INET)
guard let defaultRouteReachability = withUnsafePointer(to: &zeroAddress, {
if Reachability.isConnectedToNetwork() == true {
print("Connected to the internet")
// Do something
} else {
print("No internet connection")
// Do something
}
.withMemoryRebound(to: sockaddr.self, capacity: 1) {
SCNetworkReachabilityCreateWithAddress(nil, import Foundation
public class Reachability {
class func isConnectedToNetwork()->Bool{
var Status:Bool = false
let url = NSURL(string: "http://google.com/")
let request = NSMutableURLRequest(URL: url!)
request.HTTPMethod = "HEAD"
request.cachePolicy = NSURLRequestCachePolicy.ReloadIgnoringLocalAndRemoteCacheData
request.timeoutInterval = 10.0
let session = NSURLSession.sharedSession()
session.dataTaskWithRequest(request, completionHandler: {(data, response, error) in
print("data \(data)")
print("response \(response)")
print("error \(error)")
if let httpResponse = response as? NSHTTPURLResponse {
print("httpResponse.statusCode \(httpResponse.statusCode)")
if httpResponse.statusCode == 200 {
Status = true
}
}
}).resume()
return Status
}
}
)
}
}) else {
return false
}
var flags: SCNetworkReachabilityFlags = []
if !SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags) {
return false
}
let isReachable = flags.contains(.reachable)
let needsConnection = flags.contains(.connectionRequired)
return (isReachable && !needsConnection)
}
}
.withMemoryRebound(to: sockaddr.self, capacity: 1) { zeroSockAddress in
SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
}
}) else {
return .Unknown
}
var flags : SCNetworkReachabilityFlags = []
if !SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags) {
return .Unknown
}
return ReachabilityStatus(reachabilityFlags: flags)
}
func monitorReachabilityChanges() {
let host = "google.com"
var context = SCNetworkReachabilityContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil)
let reachability = SCNetworkReachabilityCreateWithName(nil, host)!
SCNetworkReachabilitySetCallback(reachability, { (_, flags, _) in
let status = ReachabilityStatus(reachabilityFlags: flags)
NotificationCenter.default.post(name: NSNotification.Name(rawValue: ReachabilityStatusChangedNotification), object: nil, userInfo: ["Status": status.description])}, &context)
SCNetworkReachabilityScheduleWithRunLoop(reachability, CFRunLoopGetMain(), CFRunLoopMode.commonModes.rawValue)
}
}
extension ReachabilityStatus {
public init(reachabilityFlags flags: SCNetworkReachabilityFlags) {
let connectionRequired = flags.contains(.connectionRequired)
let isReachable = flags.contains(.reachable)
let isWWAN = flags.contains(.isWWAN)
if !connectionRequired && isReachable {
if isWWAN {
self = .Online(.WWAN)
} else {
self = .Online(.WiFi)
}
} else {
self = .Offline
}
}
}
And then you can check internet connection anywhere in your project using this code:
然后您可以使用以下代码检查项目中任何位置的互联网连接:
func checkInternet(flag:Bool, completionHandler:(internet:Bool) -> Void)
{
UIApplication.sharedApplication().networkActivityIndicatorVisible = true
let url = NSURL(string: "http://www.google.com/")
let request = NSMutableURLRequest(URL: url!)
request.HTTPMethod = "HEAD"
request.cachePolicy = NSURLRequestCachePolicy.ReloadIgnoringLocalAndRemoteCacheData
request.timeoutInterval = 10.0
NSURLConnection.sendAsynchronousRequest(request, queue:NSOperationQueue.mainQueue(), completionHandler:
{(response: NSURLResponse!, data: NSData!, error: NSError!) -> Void in
UIApplication.sharedApplication().networkActivityIndicatorVisible = false
let rsp = response as NSHTTPURLResponse?
completionHandler(internet:rsp?.statusCode == 200)
})
}
func yourMethod()
{
self.checkInternet(false, completionHandler:
{(internet:Bool) -> Void in
if (internet)
{
// "Internet" mean Google
}
else
{
// No "Internet" no Google
}
})
}
Very easy!
好简单!
*This way is based on Vikram Pote answer!
*这种方式基于 Vikram Pote 的回答!
回答by iKK
For Swift 3.1 (iOS 10.1)
对于 Swift 3.1 (iOS 10.1)
If you want to make the distinction between the network-type (i.e. WiFi or WWAN):
如果要区分网络类型(即 WiFi 或 WWAN):
You can use:
您可以使用:
if isInternetAvailable() {
print("if called Internet Connectivity success \(isInternetAvailable())");
} else {
print("else called Internet Connectivity success \(isInternetAvailable())");
}
func isInternetAvailable() -> Bool {
var zeroAddress = sockaddr_in()
zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
zeroAddress.sin_family = sa_family_t(AF_INET)
let defaultRouteReachability = withUnsafePointer(to: &zeroAddress) {
import Network
let monitor = NWPathMonitor()
func checkInterwebs() -> Bool {
var status = false
monitor.pathUpdateHandler = { path in
if path.status == .satisfied {
status = true // online
}
}
return status
}
.withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
}
}
var flags = SCNetworkReachabilityFlags()
if !SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) {
return false
}
let isReachable = flags.contains(.reachable)
let needsConnection = flags.contains(.connectionRequired)
// print(isReachable && !needsConnection)
return (isReachable && !needsConnection)
}
Here is the entire Reachability-Class that distinguished between network-types:
这是区分网络类型的整个 Reachability-Class:
DispatchQueue.main.async {
let url = URL(string: "https://www.google.com")!
let request = URLRequest(url: url)
let task = URLSession.shared.dataTask(with: request) {data, response, error in
if error != nil {
// do something here...
print("Internet Connection not Available!")
}
else if let httpResponse = response as? HTTPURLResponse {
if httpResponse.statusCode == 200 {
// do something here...
print("Internet Connection OK")
}
print("statusCode: \(httpResponse.statusCode)")
}
}
task.resume()
}
回答by Gilad Brunfman
SWIFT 3:Checks for wifiand internetconnection:
SWIFT 3:检查wifi和互联网连接:
##代码##USAGE:
用法:
##代码##回答by Sarah
Since sendSynchronousRequest is deprecated, I tried this but 'return Status' was called before the response had finished.
由于不推荐使用 sendSynchronousRequest,因此我尝试了此操作,但在响应完成之前调用了“返回状态”。
This answer works well though, Check for internet connection with Swift
不过,这个答案效果很好,请检查与 Swift 的互联网连接
Here's what I tried anyway:
无论如何,这就是我尝试过的:
##代码##回答by Vikram Pote
You can also use below answer.
您也可以使用以下答案。
##代码##回答by Keshav Gera
Swift 4
斯威夫特 4
##代码##回答by RandallShanePhD
For Swift 5:
对于 Swift 5:
##代码##回答by W?odzimierz Wo?niak
SWIFT 3:Check 3G & Wi-Fi connection
SWIFT 3:检查 3G 和 Wi-Fi 连接
##代码##