C++ 什么是访问说明符?我应该继承私有的、受保护的还是公共的?
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What are access specifiers? Should I inherit with private, protected or public?
提问by Sista
I am confused about the meaning of access modifiers with respect to inheritance. What is the difference between inheritance involving the private
, protected
and public
keywords?
我对访问修饰符在继承方面的含义感到困惑。涉及private
,protected
和public
关键字的继承之间有什么区别?
回答by Alok Save
what are Access Specifiers?
什么是访问说明符?
There are 3 access specifiers
for a class/struct/Union in C++. These access specifiers define how the members of the class can be accessed. Of course, any member of a class is accessible within that class(Inside any member function of that same class). Moving ahead to type of access specifiers, they are:
access specifiers
C++ 中的类/结构/联合有 3个。这些访问说明符定义了如何访问类的成员。当然,一个类的任何成员都可以在该类中访问(在同一个类的任何成员函数中)。继续讨论访问说明符的类型,它们是:
Public- The members declared as Public are accessible from outside the Class through an object of the class.
Public- 声明为 Public 的成员可以通过类的对象从类外部访问。
Protected- The members declared as Protected are accessible from outside the class BUTonly in a class derived from it.
Protected- 声明为 Protected 的成员可以从类外部访问,但只能在派生自它的类中访问。
Private- These members are only accessible from within the class. No outside Access is allowed.
Private- 这些成员只能从类内部访问。不允许外部访问。
An Source Code Example:
源代码示例:
class MyClass
{
public:
int a;
protected:
int b;
private:
int c;
};
int main()
{
MyClass obj;
obj.a = 10; //Allowed
obj.b = 20; //Not Allowed, gives compiler error
obj.c = 30; //Not Allowed, gives compiler error
}
Inheritance and Access Specifiers
继承和访问说明符
Inheritance in C++ can be one of the following types:
C++ 中的继承可以是以下类型之一:
Private
InheritancePublic
InheritanceProtected
inheritance
Private
遗产Public
遗产Protected
遗产
Here are the member access rules with respect to each of these:
以下是与这些相关的成员访问规则:
First and most important rule
Private
members of a class are never accessible from anywhere except the members of the same class.
Private
除了同一类的成员之外,从任何地方都无法访问类的第一个也是最重要的规则成员。
Public Inheritance:
公共继承:
All
Public
members of the Base Class becomePublic
Members of the derived class &
AllProtected
members of the Base Class becomeProtected
Members of the Derived Class.
Public
基类的所有成员都成为Public
派生类的成员,基类的
所有Protected
成员都成为Protected
派生类的成员。
i.e. No change in the Access of the members. The access rules we discussed before are further then applied to these members.
即成员的访问没有变化。我们之前讨论的访问规则会进一步应用于这些成员。
Code Example:
代码示例:
Class Base
{
public:
int a;
protected:
int b;
private:
int c;
};
class Derived:public Base
{
void doSomething()
{
a = 10; //Allowed
b = 20; //Allowed
c = 30; //Not Allowed, Compiler Error
}
};
int main()
{
Derived obj;
obj.a = 10; //Allowed
obj.b = 20; //Not Allowed, Compiler Error
obj.c = 30; //Not Allowed, Compiler Error
}
Private Inheritance:
私人继承:
All
Public
members of the Base Class becomePrivate
Members of the Derived class &
AllProtected
members of the Base Class becomePrivate
Members of the Derived Class.
Public
基类的所有成员成为Private
派生类的成员,基类的
所有Protected
成员都成为Private
派生类的成员。
An code Example:
代码示例:
Class Base
{
public:
int a;
protected:
int b;
private:
int c;
};
class Derived:private Base //Not mentioning private is OK because for classes it defaults to private
{
void doSomething()
{
a = 10; //Allowed
b = 20; //Allowed
c = 30; //Not Allowed, Compiler Error
}
};
class Derived2:public Derived
{
void doSomethingMore()
{
a = 10; //Not Allowed, Compiler Error, a is private member of Derived now
b = 20; //Not Allowed, Compiler Error, b is private member of Derived now
c = 30; //Not Allowed, Compiler Error
}
};
int main()
{
Derived obj;
obj.a = 10; //Not Allowed, Compiler Error
obj.b = 20; //Not Allowed, Compiler Error
obj.c = 30; //Not Allowed, Compiler Error
}
Protected Inheritance:
受保护的继承:
All
Public
members of the Base Class becomeProtected
Members of the derived class &
AllProtected
members of the Base Class becomeProtected
Members of the Derived Class.
Public
基类的所有成员都成为Protected
派生类的成员,基类的
所有Protected
成员都成为Protected
派生类的成员。
A Code Example:
代码示例:
Class Base
{
public:
int a;
protected:
int b;
private:
int c;
};
class Derived:protected Base
{
void doSomething()
{
a = 10; //Allowed
b = 20; //Allowed
c = 30; //Not Allowed, Compiler Error
}
};
class Derived2:public Derived
{
void doSomethingMore()
{
a = 10; //Allowed, a is protected member inside Derived & Derived2 is public derivation from Derived, a is now protected member of Derived2
b = 20; //Allowed, b is protected member inside Derived & Derived2 is public derivation from Derived, b is now protected member of Derived2
c = 30; //Not Allowed, Compiler Error
}
};
int main()
{
Derived obj;
obj.a = 10; //Not Allowed, Compiler Error
obj.b = 20; //Not Allowed, Compiler Error
obj.c = 30; //Not Allowed, Compiler Error
}
Remember the same access rules apply to the classes and members down the inheritance hierarchy.
请记住,相同的访问规则适用于继承层次结构中的类和成员。
Important points to note:
需要注意的要点:
- Access Specification is per-Class not per-Object
- 访问规范是每个类而不是每个对象
Note that the access specification C++ work on per-Class basis and not per-object basis.
A good example of this is that in a copy constructor or Copy Assignment operator function, all the members of the object being passed can be accessed.
请注意,访问规范 C++ 是在每个类的基础上工作的,而不是在每个对象的基础上工作的。
一个很好的例子是,在复制构造函数或复制赋值运算符函数中,可以访问被传递对象的所有成员。
- A Derived class can only access members of its own Base class
- 派生类只能访问其自身基类的成员
Consider the following code example:
考虑以下代码示例:
class Myclass
{
protected:
int x;
};
class derived : public Myclass
{
public:
void f( Myclass& obj )
{
obj.x = 5;
}
};
int main()
{
return 0;
}
It gives an compilation error:
它给出了一个编译错误:
prog.cpp:4: error: ‘int Myclass::x' is protected
prog.cpp:4: 错误: 'int Myclass::x' 受保护
Because the derived class can only access members of its own Base Class. Note that the object obj
being passed here is no way related to the derived
class function in which it is being accessed, it is an altogether different object and hence derived
member function cannot access its members.
因为派生类只能访问它自己的 Base Class 的成员。请注意,obj
这里传递的对象与derived
访问它的类函数没有任何关系,它是一个完全不同的对象,因此derived
成员函数无法访问其成员。
What is a friend
? How does friend
affect access specification rules?
什么是friend
?如何friend
影响访问规范规则?
You can declare a function or class as friend
of another class. When you do so the access specification rules do not apply to the friend
ed class/function. The class or function can access all the members of that particular class.
您可以将函数或类声明为friend
另一个类。当您这样做时,访问规范规则不适用于friend
ed 类/函数。类或函数可以访问该特定类的所有成员。
So do
friend
s break Encapsulation?
那么
friend
s会破坏封装吗?
No they don't, On the contrary they enhance Encapsulation!
不,他们没有,相反,他们增强了封装性!
friend
ship is used to indicate a intentional strong couplingbetween two entities.
If there exists a special relationship between two entities such that one needs access to others private
or protected
members but You do not want everyoneto have access by using the public
access specifier then you should use friend
ship.
friend
ship 用于表示两个实体之间有意的强耦合。
如果两个实体之间存在特殊关系,以至于一个需要访问其他实体private
或protected
成员,但您不希望每个人都使用public
访问说明符访问,那么您应该使用friend
ship。
回答by Ivan Vergiliev
The explanation from Scott Meyers in Effective C++ might help understand when to use them:
Scott Meyers 在 Effective C++ 中的解释可能有助于理解何时使用它们:
Public inheritance should model "is-a relationship," whereas private inheritance should be used for "is-implemented-in-terms-of" - so you don't have to adhere to the interface of the superclass, you're just reusing the implementation.
公共继承应该建模“is-a 关系”,而私有继承应该用于“is-implemented-in-terms-of”——所以你不必坚持超类的接口,你只是重用实施。