安装并运行 - Android 上的 OpenGL ES 3.0

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时间:2020-08-20 09:07:50  来源:igfitidea点击:

Install and run - OpenGL ES 3.0 on Android

androidopengl-esandroid-ndkreleasedevelopment-environment

提问by ThreaderSlash

I just read about the release of OGLES 3.

我刚刚阅读了 OGLES 3 的发布。

Some has any idea if it is already feasible to install it on Android Smartphones and use it for developing 3D Apps? Or this will be possible only by 2013?

有人知道将其安装在 Android 智能手机上并用于开发 3D 应用程序是否已经可行?或者这只有在 2013 年才有可能实现?

Here is an article about it: http://www.khronos.org/news/press/khronos-releases-opengl-es-3.0-specification

这是一篇关于它的文章:http: //www.khronos.org/news/press/khronos-releases-opengl-es-3.0-specification

All comments are appreciated.

感谢所有评论。

采纳答案by Suman

Check in the Google Android Source Codefor the version of the open GL. If you are in the process of building a custom ROM for your custom hardware and deploying your app as a System app (ROM app) then it is possible.

Google Android Source Code 中查看 open GL 的版本。如果您正在为您的自定义硬件构建自定义 ROM 并将您的应用程序部署为系统应用程序(ROM 应用程序),那么这是可能的。

回答by user827992

Supposing that you want an hardware accelerated context for OpenGL, If the targeted hardware do not support a particular version of OpenGL you can't simply update it to the next version, because of the driver and because of the hardware.

假设您想要 OpenGL 的硬件加速上下文,如果目标硬件不支持特定版本的 OpenGL,您不能简单地将其更新到下一个版本,因为驱动程序和硬件。