ios 如何轻松删除 Realm 中的所有对象

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时间:2020-08-31 02:59:56  来源:igfitidea点击:

How can I easily delete all objects in a Realm

iosswiftrealm

提问by CaptainCOOLGUY

I have the choice of doing a migration, but I would prefer to delete everything in my defaultRealm(). How can I do this easily?

我可以选择进行迁移,但我更愿意删除我的 defaultRealm() 中的所有内容。我怎样才能轻松做到这一点?

realm.deleteObject(object)

is the only function along with .deleteObjects.

是与 .deleteObjects 一起的唯一函数。

I have tried the following code:

我尝试了以下代码:

Method 1

方法一

realm.deleteObjects(RLMObject.objectsInRealm(realm, withPredicate: NSPredicate(value: true)))

Method 2

方法二

        realm.deleteObjects(Dog.allObjectsInRealm(realm))
        realm.deleteObjects(Person.allObjectsInRealm(realm))
        realm.deleteObjects(Goal.allObjectsInRealm(realm))
        realm.deleteObjects(Goals.allObjectsInRealm(realm))

Both fail to prevent the migration exception.

两者都无法防止迁移异常。

回答by jpsim

Use deleteAll():

使用deleteAll()

let realm = try! Realm()
try! realm.write {
    realm.deleteAll()
}

回答by Michael McGuire

As of v0.87.0, there is a deleteAllObjectsmethod on RLRealmthat will clear the Realm of all objects.

v0.87.0 开始,有一种deleteAllObjects方法RLRealm可以清除所有对象的 Realm。

回答by David Glance

Things have moved on in the Realm world - in case anyone comes across this now, there is a property that can be set:

Realm 世界中的事情已经发生了变化 - 如果现在有人遇到这个问题,可以设置一个属性:

Realm.Configuration.defaultConfiguration.deleteRealmIfMigrationNeeded = true

It then does as advertised. (btw: a lot of the syntax above has changed in case you are trying any of the other methods)

然后它会按照宣传的那样做。(顺便说一句:如果您正在尝试任何其他方法,上面的很多语法都已更改)

The Github PR https://github.com/realm/realm-cocoa/pull/3463

Github PR https://github.com/realm/realm-cocoa/pull/3463

回答by zubko

I think removing the Realm DB file is the valid answer considering that the question was about removing a whole storage rather than migrating it.

考虑到问题是关于删除整个存储而不是迁移它,我认为删除 Realm DB 文件是有效的答案。

Here is a quick Swift code for that (as of Swift 2.1 and Realm 0.96.2):

这是一个快速的 Swift 代码(从 Swift 2.1 和 Realm 0.96.2 开始):

if let path = Realm.Configuration.defaultConfiguration.path {
    try! NSFileManager().removeItemAtPath(path)
}

I use this code in the DEBUG version of the app if the migration error happens on loading the storage and then I recreate the storage. During development the schema can change a lot, so it would be too cumbersome to bother with migration all the time.

如果在加载存储时发生迁移错误,我会在应用程序的调试版本中使用此代码,然后我重新创建存储。在开发过程中,模式可能会发生很大变化,因此一直困扰着迁移会很麻烦。