ios UICollectionView 水平分页 - 我可以使用 Flow Layout 吗?
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UICollectionView horizontal paging - can I use Flow Layout?
提问by Zev Eisenberg
This is related to but distinct from To use Flow Layout, or to Customize?.
这与使用流布局或自定义?.
Here is an illustration of what I'm trying to do:
这是我正在尝试做的事情的说明:
I'm wondering if I can do this with a UICollectionViewFlowLayout
, a subclass thereof, or if I need to create a completely custom layout? Based on the WWDC 2012 videos on UICollectionView, it appears that if you use Flow Layout with vertical scrolling, your layout lines are horizontal, and if you scroll horizontally, your layout lines are vertical. I want horizontal layout lines in a horizontally-scrolling collection view.
我想知道我是否可以使用UICollectionViewFlowLayout
,它的子类来做到这一点,或者我是否需要创建一个完全自定义的布局?根据 UICollectionView 上的 WWDC 2012 视频,如果您使用垂直滚动的 Flow Layout,您的布局线是水平的,如果您水平滚动,您的布局线是垂直的。我想要水平滚动集合视图中的水平布局线。
I also don't have any inherent sections in my model - this is just a single set of items. I could group them into sections, but the collection view is resizable, so the number of items that can fit on a page would change sometimes, and it seems like the choice of which page each item goes on is better left to the layout than to the model if I don't have any meaningful sections.
我的模型中也没有任何固有部分 - 这只是一组项目。我可以将它们分成多个部分,但是集合视图的大小是可调整的,因此页面上可以容纳的项目数量有时会发生变化,而且似乎每个项目所在页面的选择最好留给布局而不是模型,如果我没有任何有意义的部分。
So, can I do this with Flow Layout, or do I need to create a custom layout?
那么,我可以使用 Flow Layout 来做到这一点,还是需要创建自定义布局?
采纳答案by Ash Furrow
You're right –?that's not how a stock horizontally-scrolling collection view lays out cells. I'm afraid that you're going to have to implement your own custom UICollectionViewLayout
subclass. Either that, or separate your models into sections.
你是对的——这不是股票水平滚动集合视图布局单元格的方式。恐怕您将不得不实现自己的自定义UICollectionViewLayout
子类。要么,要么将您的模型分成多个部分。
回答by vilanovi
Here I share my simple implementation!
在这里我分享我的简单实现!
The .h file:
.h 文件:
/**
* CollectionViewLayout for an horizontal flow type:
*
* | 0 1 | 6 7 |
* | 2 3 | 8 9 | ----> etc...
* | 4 5 | 10 11 |
*
* Only supports 1 section and no headers, footers or decorator views.
*/
@interface HorizontalCollectionViewLayout : UICollectionViewLayout
@property (nonatomic, assign) CGSize itemSize;
@end
The .m file:
.m 文件:
@implementation HorizontalCollectionViewLayout
{
NSInteger _cellCount;
CGSize _boundsSize;
}
- (void)prepareLayout
{
// Get the number of cells and the bounds size
_cellCount = [self.collectionView numberOfItemsInSection:0];
_boundsSize = self.collectionView.bounds.size;
}
- (CGSize)collectionViewContentSize
{
// We should return the content size. Lets do some math:
NSInteger verticalItemsCount = (NSInteger)floorf(_boundsSize.height / _itemSize.height);
NSInteger horizontalItemsCount = (NSInteger)floorf(_boundsSize.width / _itemSize.width);
NSInteger itemsPerPage = verticalItemsCount * horizontalItemsCount;
NSInteger numberOfItems = _cellCount;
NSInteger numberOfPages = (NSInteger)ceilf((CGFloat)numberOfItems / (CGFloat)itemsPerPage);
CGSize size = _boundsSize;
size.width = numberOfPages * _boundsSize.width;
return size;
}
- (NSArray *)layoutAttributesForElementsInRect:(CGRect)rect
{
// This method requires to return the attributes of those cells that intsersect with the given rect.
// In this implementation we just return all the attributes.
// In a better implementation we could compute only those attributes that intersect with the given rect.
NSMutableArray *allAttributes = [NSMutableArray arrayWithCapacity:_cellCount];
for (NSUInteger i=0; i<_cellCount; ++i)
{
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:i inSection:0];
UICollectionViewLayoutAttributes *attr = [self _layoutForAttributesForCellAtIndexPath:indexPath];
[allAttributes addObject:attr];
}
return allAttributes;
}
- (UICollectionViewLayoutAttributes*)layoutAttributesForItemAtIndexPath:(NSIndexPath *)indexPath
{
return [self _layoutForAttributesForCellAtIndexPath:indexPath];
}
- (BOOL)shouldInvalidateLayoutForBoundsChange:(CGRect)newBounds
{
// We should do some math here, but we are lazy.
return YES;
}
- (UICollectionViewLayoutAttributes*)_layoutForAttributesForCellAtIndexPath:(NSIndexPath*)indexPath
{
// Here we have the magic of the layout.
NSInteger row = indexPath.row;
CGRect bounds = self.collectionView.bounds;
CGSize itemSize = self.itemSize;
// Get some info:
NSInteger verticalItemsCount = (NSInteger)floorf(bounds.size.height / itemSize.height);
NSInteger horizontalItemsCount = (NSInteger)floorf(bounds.size.width / itemSize.width);
NSInteger itemsPerPage = verticalItemsCount * horizontalItemsCount;
// Compute the column & row position, as well as the page of the cell.
NSInteger columnPosition = row%horizontalItemsCount;
NSInteger rowPosition = (row/horizontalItemsCount)%verticalItemsCount;
NSInteger itemPage = floorf(row/itemsPerPage);
// Creating an empty attribute
UICollectionViewLayoutAttributes *attr = [UICollectionViewLayoutAttributes layoutAttributesForCellWithIndexPath:indexPath];
CGRect frame = CGRectZero;
// And finally, we assign the positions of the cells
frame.origin.x = itemPage * bounds.size.width + columnPosition * itemSize.width;
frame.origin.y = rowPosition * itemSize.height;
frame.size = _itemSize;
attr.frame = frame;
return attr;
}
#pragma mark Properties
- (void)setItemSize:(CGSize)itemSize
{
_itemSize = itemSize;
[self invalidateLayout];
}
@end
And finally, if you want a paginated behaviour, you just need to configure your UICollectionView:
最后,如果你想要一个分页的行为,你只需要配置你的 UICollectionView:
_collectionView.pagingEnabled = YES;
Hoping to be useful enough.
希望足够有用。
回答by Pedro Santos
Converted vilanovi code to Swift in case someone, needs it in the future.
将 vilanovi 代码转换为 Swift,以防将来有人需要它。
public class HorizontalCollectionViewLayout : UICollectionViewLayout {
private var cellWidth = 90 // Don't kow how to get cell size dynamically
private var cellHeight = 90
public override func prepareLayout() {
}
public override func collectionViewContentSize() -> CGSize {
let numberOfPages = Int(ceilf(Float(cellCount) / Float(cellsPerPage)))
let width = numberOfPages * Int(boundsWidth)
return CGSize(width: CGFloat(width), height: boundsHeight)
}
public override func layoutAttributesForElementsInRect(rect: CGRect) -> [AnyObject]? {
var allAttributes = [UICollectionViewLayoutAttributes]()
for (var i = 0; i < cellCount; ++i) {
let indexPath = NSIndexPath(forRow: i, inSection: 0)
let attr = createLayoutAttributesForCellAtIndexPath(indexPath)
allAttributes.append(attr)
}
return allAttributes
}
public override func layoutAttributesForItemAtIndexPath(indexPath: NSIndexPath) -> UICollectionViewLayoutAttributes! {
return createLayoutAttributesForCellAtIndexPath(indexPath)
}
public override func shouldInvalidateLayoutForBoundsChange(newBounds: CGRect) -> Bool {
return true
}
private func createLayoutAttributesForCellAtIndexPath(indexPath:NSIndexPath)
-> UICollectionViewLayoutAttributes {
let layoutAttributes = UICollectionViewLayoutAttributes(forCellWithIndexPath: indexPath)
layoutAttributes.frame = createCellAttributeFrame(indexPath.row)
return layoutAttributes
}
private var boundsWidth:CGFloat {
return self.collectionView!.bounds.size.width
}
private var boundsHeight:CGFloat {
return self.collectionView!.bounds.size.height
}
private var cellCount:Int {
return self.collectionView!.numberOfItemsInSection(0)
}
private var verticalCellCount:Int {
return Int(floorf(Float(boundsHeight) / Float(cellHeight)))
}
private var horizontalCellCount:Int {
return Int(floorf(Float(boundsWidth) / Float(cellWidth)))
}
private var cellsPerPage:Int {
return verticalCellCount * horizontalCellCount
}
private func createCellAttributeFrame(row:Int) -> CGRect {
let frameSize = CGSize(width:cellWidth, height: cellHeight )
let frameX = calculateCellFrameHorizontalPosition(row)
let frameY = calculateCellFrameVerticalPosition(row)
return CGRectMake(frameX, frameY, frameSize.width, frameSize.height)
}
private func calculateCellFrameHorizontalPosition(row:Int) -> CGFloat {
let columnPosition = row % horizontalCellCount
let cellPage = Int(floorf(Float(row) / Float(cellsPerPage)))
return CGFloat(cellPage * Int(boundsWidth) + columnPosition * Int(cellWidth))
}
private func calculateCellFrameVerticalPosition(row:Int) -> CGFloat {
let rowPosition = (row / horizontalCellCount) % verticalCellCount
return CGFloat(rowPosition * Int(cellHeight))
}
}
}
回答by Gui Moura
The previous above implementation was not complete, buggy, and with fixed cell size. Here's a more literal translation for the code:
之前的上述实现不完整,有缺陷,并且具有固定的单元格大小。这是代码的更字面翻译:
import UIKit
class HorizontalFlowLayout: UICollectionViewLayout {
var itemSize = CGSizeZero {
didSet {
invalidateLayout()
}
}
private var cellCount = 0
private var boundsSize = CGSizeZero
override func prepareLayout() {
cellCount = self.collectionView!.numberOfItemsInSection(0)
boundsSize = self.collectionView!.bounds.size
}
override func collectionViewContentSize() -> CGSize {
let verticalItemsCount = Int(floor(boundsSize.height / itemSize.height))
let horizontalItemsCount = Int(floor(boundsSize.width / itemSize.width))
let itemsPerPage = verticalItemsCount * horizontalItemsCount
let numberOfItems = cellCount
let numberOfPages = Int(ceil(Double(numberOfItems) / Double(itemsPerPage)))
var size = boundsSize
size.width = CGFloat(numberOfPages) * boundsSize.width
return size
}
override func layoutAttributesForElementsInRect(rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
var allAttributes = [UICollectionViewLayoutAttributes]()
for var i = 0; i < cellCount; i++ {
let indexPath = NSIndexPath(forRow: i, inSection: 0)
let attr = self.computeLayoutAttributesForCellAtIndexPath(indexPath)
allAttributes.append(attr)
}
return allAttributes
}
override func layoutAttributesForItemAtIndexPath(indexPath: NSIndexPath) -> UICollectionViewLayoutAttributes? {
return self.computeLayoutAttributesForCellAtIndexPath(indexPath)
}
override func shouldInvalidateLayoutForBoundsChange(newBounds: CGRect) -> Bool {
return true
}
func computeLayoutAttributesForCellAtIndexPath(indexPath: NSIndexPath) -> UICollectionViewLayoutAttributes {
let row = indexPath.row
let bounds = self.collectionView!.bounds
let verticalItemsCount = Int(floor(boundsSize.height / itemSize.height))
let horizontalItemsCount = Int(floor(boundsSize.width / itemSize.width))
let itemsPerPage = verticalItemsCount * horizontalItemsCount
let columnPosition = row % horizontalItemsCount
let rowPosition = (row/horizontalItemsCount)%verticalItemsCount
let itemPage = Int(floor(Double(row)/Double(itemsPerPage)))
let attr = UICollectionViewLayoutAttributes(forCellWithIndexPath: indexPath)
var frame = CGRectZero
frame.origin.x = CGFloat(itemPage) * bounds.size.width + CGFloat(columnPosition) * itemSize.width
frame.origin.y = CGFloat(rowPosition) * itemSize.height
frame.size = itemSize
attr.frame = frame
return attr
}
}
回答by MBH
Swift 4
斯威夫特 4
Code:
代码:
public class HorizontalFlowLayout: UICollectionViewLayout {
var itemSize = CGSize(width: 0, height: 0) {
didSet {
invalidateLayout()
}
}
private var cellCount = 0
private var boundsSize = CGSize(width: 0, height: 0)
public override func prepare() {
cellCount = self.collectionView!.numberOfItems(inSection: 0)
boundsSize = self.collectionView!.bounds.size
}
public override var collectionViewContentSize: CGSize {
let verticalItemsCount = Int(floor(boundsSize.height / itemSize.height))
let horizontalItemsCount = Int(floor(boundsSize.width / itemSize.width))
let itemsPerPage = verticalItemsCount * horizontalItemsCount
let numberOfItems = cellCount
let numberOfPages = Int(ceil(Double(numberOfItems) / Double(itemsPerPage)))
var size = boundsSize
size.width = CGFloat(numberOfPages) * boundsSize.width
return size
}
public override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
var allAttributes = [UICollectionViewLayoutAttributes]()
for i in 0...(cellCount-1) {
let indexPath = IndexPath(row: i, section: 0)
let attr = self.computeLayoutAttributesForCellAt(indexPath: indexPath)
allAttributes.append(attr)
}
return allAttributes
}
public override func layoutAttributesForItem(at indexPath: IndexPath) -> UICollectionViewLayoutAttributes? {
return computeLayoutAttributesForCellAt(indexPath: indexPath)
}
public override func shouldInvalidateLayout(forBoundsChange newBounds: CGRect) -> Bool {
return true
}
private func computeLayoutAttributesForCellAt(indexPath:IndexPath)
-> UICollectionViewLayoutAttributes {
let row = indexPath.row
let bounds = self.collectionView!.bounds
let verticalItemsCount = Int(floor(boundsSize.height / itemSize.height))
let horizontalItemsCount = Int(floor(boundsSize.width / itemSize.width))
let itemsPerPage = verticalItemsCount * horizontalItemsCount
let columnPosition = row % horizontalItemsCount
let rowPosition = (row/horizontalItemsCount)%verticalItemsCount
let itemPage = Int(floor(Double(row)/Double(itemsPerPage)))
let attr = UICollectionViewLayoutAttributes(forCellWith: indexPath)
var frame = CGRect(x: 0, y: 0, width: 0, height: 0)
frame.origin.x = CGFloat(itemPage) * bounds.size.width + CGFloat(columnPosition) * itemSize.width
frame.origin.y = CGFloat(rowPosition) * itemSize.height
frame.size = itemSize
attr.frame = frame
return attr
}
}
This is the Swift 3version of @GuilhermeSprintanswer
这是@GuilhermeSprint答案的Swift 3版本
Code:
代码:
public class HorizontalCollectionViewLayout : UICollectionViewLayout {
var itemSize = CGSize(width: 0, height: 0) {
didSet {
invalidateLayout()
}
}
private var cellCount = 0
private var boundsSize = CGSize(width: 0, height: 0)
public override func prepare() {
cellCount = self.collectionView!.numberOfItems(inSection: 0)
boundsSize = self.collectionView!.bounds.size
}
public override var collectionViewContentSize: CGSize {
let verticalItemsCount = Int(floor(boundsSize.height / itemSize.height))
let horizontalItemsCount = Int(floor(boundsSize.width / itemSize.width))
let itemsPerPage = verticalItemsCount * horizontalItemsCount
let numberOfItems = cellCount
let numberOfPages = Int(ceil(Double(numberOfItems) / Double(itemsPerPage)))
var size = boundsSize
size.width = CGFloat(numberOfPages) * boundsSize.width
return size
}
public override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
var allAttributes = [UICollectionViewLayoutAttributes]()
for i in 0...(cellCount-1) {
let indexPath = IndexPath(row: i, section: 0)
let attr = self.computeLayoutAttributesForCellAt(indexPath: indexPath)
allAttributes.append(attr)
}
return allAttributes
}
public override func layoutAttributesForItem(at indexPath: IndexPath) -> UICollectionViewLayoutAttributes? {
return computeLayoutAttributesForCellAt(indexPath: indexPath)
}
public override func shouldInvalidateLayout(forBoundsChange newBounds: CGRect) -> Bool {
return true
}
private func computeLayoutAttributesForCellAt(indexPath:IndexPath)
-> UICollectionViewLayoutAttributes {
let row = indexPath.row
let bounds = self.collectionView!.bounds
let verticalItemsCount = Int(floor(boundsSize.height / itemSize.height))
let horizontalItemsCount = Int(floor(boundsSize.width / itemSize.width))
let itemsPerPage = verticalItemsCount * horizontalItemsCount
let columnPosition = row % horizontalItemsCount
let rowPosition = (row/horizontalItemsCount)%verticalItemsCount
let itemPage = Int(floor(Double(row)/Double(itemsPerPage)))
let attr = UICollectionViewLayoutAttributes(forCellWith: indexPath)
var frame = CGRectMake(0, 0, 0, 0)
frame.origin.x = CGFloat(itemPage) * bounds.size.width + CGFloat(columnPosition) * itemSize.width
frame.origin.y = CGFloat(rowPosition) * itemSize.height
frame.size = itemSize
attr.frame = frame
return attr
}
}
Usage:
用法:
// I want to have 4 items in the page / see screenshot below
let itemWidth = collectionView.frame.width / 2.0
let itemHeight = collectionView.frame.height / 2.0
let horizontalCV = HorizontalCollectionViewLayout();
horizontalCV.itemSize = CGSize(width: itemWidth, height: itemHeight)
collectionView.collectionViewLayout = horizontalCV
Result
结果
My Delegates extension if you wanna check it also
如果您还想查看我的委托扩展名
extension MyViewController : UICollectionViewDelegateFlowLayout, UICollectionViewDataSource{
// Delegate
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
print("Clicked")
}
// DataSource
func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
if let cell = collectionView.dequeueReusableCell(withReuseIdentifier: BottomMenuCCell.xib, for: indexPath) as? BottomMenuCCell {
cell.ibi = bottomMenuButtons[indexPath.row]
cell.layer.borderWidth = 0
return cell
}
return BaseCollectionCell()
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize.init(width: (collectionView.width / 2.0), height: collectionView.height / 2.0)
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return bottomMenuButtons.count
}
// removing spacing between items
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, insetForSectionAt section: Int) -> UIEdgeInsets {
return UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumInteritemSpacingForSectionAt section: Int) -> CGFloat {
return 0.0
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumLineSpacingForSectionAt section: Int) -> CGFloat {
return 0.0
}
}
回答by Alexander
Can simply change Scroll Direction in UICollectionView.xib to Horizontal. And use with the correct order of elements in the array.
可以简单地将 UICollectionView.xib 中的 Scroll Direction 更改为 Horizontal。并与数组中元素的正确顺序一起使用。
回答by hellkernel
@interface HorizontalCollectionViewLayout : UICollectionViewFlowLayout
@end
@implementation HorizontalCollectionViewLayout
- (instancetype)init
{
self = [super init];
if (self) {
self.scrollDirection = UICollectionViewScrollDirectionHorizontal;
self.minimumLineSpacing = 0;
self.minimumInteritemSpacing = 0;
}
return self;
}
- (NSArray *)layoutAttributesForElementsInRect:(CGRect)rect
{
NSArray *attributesArray = [super layoutAttributesForElementsInRect:rect];
NSInteger verticalItemsCount = (NSInteger)floorf(self.collectionView.bounds.size.height / self.itemSize.height);
NSInteger horizontalItemsCount = (NSInteger)floorf(self.collectionView.bounds.size.width / self.itemSize.width);
NSInteger itemsPerPage = verticalItemsCount * horizontalItemsCount;
for (NSInteger i = 0; i < attributesArray.count; i++) {
UICollectionViewLayoutAttributes *attributes = attributesArray[i];
NSInteger currentPage = (NSInteger)floor((double)i / (double)itemsPerPage);
NSInteger currentRow = (NSInteger)floor((double)(i - currentPage * itemsPerPage) / (double)horizontalItemsCount);
NSInteger currentColumn = i % horizontalItemsCount;
CGRect frame = attributes.frame;
frame.origin.x = self.itemSize.width * currentColumn + currentPage * self.collectionView.bounds.size.width;
frame.origin.y = self.itemSize.height * currentRow;
attributes.frame = frame;
}
return attributesArray;
}
- (BOOL)shouldInvalidateLayoutForBoundsChange:(CGRect)newBounds
{
return YES;
}
@end
回答by Shyam Bhat
Your last resort, of course, would be to use multiple vertically collection views inside each section in an outer horizontally scrolling collection view. Apart from increasing code complexity and difficulty in performing inter-section cell animations, I can't think of major issues with this approach right off my head.
当然,您最后的手段是在外部水平滚动集合视图中的每个部分内使用多个垂直集合视图。除了增加代码复杂性和执行交叉单元动画的难度外,我无法立即想到这种方法的主要问题。